Player Matchup

Yemoja
Yemoja
DESPENALIZACION
Yemoja
Level 27
God Stats
23W - 17L
1,757 SR
Queue Stats
288W - 299L
1,524 Elo+
Solo
Janus
Janus
PretorianDiamond
Janus
Level 7
God Stats
25W - 22L
1,419 SR
Queue Stats
28W - 29L
1,445 Elo+
Solo
Odin
Odin
Synge07
Odin
Level 26
God Stats
1W - 1L
1,340 SR
Queue Stats
20W - 10L
1,652 Elo+
Solo
Ullr
Ullr
torman23
Ullr
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Solo
Bellona
Bellona
turnshavetabled
Bellona
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 30L
1,625 Elo+
Solo
Team Averages
Level 21
1,503 SR
1,549 Elo+

VS

Team Averages
Level 25
1,476 SR
1,509 Elo+
Aphrodite
Aphrodite
Brettsterit0
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,521 Elo+
Party 1
Hercules
Hercules
GnomerHog
Hercules
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 19L
1,511 Elo+
Party 1
Hou Yi
Hou Yi
SyKo1666
Hou Yi
Level 28
God Stats
5W - 9L
1,467 SR
Queue Stats
27W - 35L
1,602 Elo+
Solo
Nemesis
Nemesis
Zookss
Nemesis
Level 11
God Stats
2W - 2L
1,379 SR
Queue Stats
14W - 17L
1,515 Elo+
Solo
Kali
Kali
momol900
Kali
Level 18
God Stats
3W - 3L
1,533 SR
Queue Stats
9W - 9L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 21
11,014
1,001
9,693
9,332
11,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 0 / 11
12,107
1,101
23,069
4,585
1,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Synge07
Odin
17
3 / 1 / 16
10,240
931
13,648
11,970
9,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
16
6 / 2 / 9
10,782
980
12,300
10,706
4,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 2 / 7
10,758
978
16,079
12,917
16,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

295

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Brettsterit0
Aphrodite
15
0 / 3 / 3
9,147
832
4,726
14,341
13,792
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
GnomerHog
Hercules
15
3 / 1 / 1
9,947
904
12,195
16,719
10,814
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
SyKo1666
Hou Yi
15
0 / 3 / 3
9,089
826
6,447
9,543
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Zookss
Nemesis
15
1 / 12 / 2
9,427
857
10,446
24,343
11,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
15
1 / 6 / 3
9,845
895
8,630
18,671
10,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
17
25
Kills
5
5
Deaths
25
64
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Brettsterit0
Aphrodite
0
3
3
0.5
W
1
0
21
11.5
L
Hercules
GnomerHog
Hercules
3
1
1
3.5
W
8
0
11
13.5
L
Hou Yi
SyKo1666
Hou Yi
0
3
3
0.5
W
Odin
Synge07
Odin
3
1
16
11
L
Nemesis
Zookss
Nemesis
1
12
2
0.17
L
Kali
1
6
3
0.42
W
Ullr
6
2
9
5.25
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,789
Damage
42,444
49,510
Taken
83,617
44,875
Mitigated
50,797
10,248
Healing
18,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Brettsterit0
Aphrodite
4,726
516
2,089
3,563
14,341
13,792
0
7,891
6,325
14,874
0
W
9,693
1,438
4,795
2,283
9,332
11,769
0
1,068
8,264
22,875
0
L
Hercules
GnomerHog
Hercules
12,195
4,951
0
4,708
16,719
10,814
0
5,155
11,364
0
31,552
W
23,069
331
514
1,734
4,585
1,816
0
419
4,166
45,951
0
L
Hou Yi
SyKo1666
Hou Yi
6,447
3,156
0
1,477
9,543
4,338
0
4,118
5,400
0
26,421
W
Odin
Synge07
Odin
13,648
4,044
0
0
11,970
9,894
0
639
11,016
0
22,570
L
Nemesis
Zookss
Nemesis
10,446
4,893
0
3,295
24,343
11,609
0
8,054
16,089
0
23,611
L
Kali
8,630
3,737
0
3,818
18,671
10,244
0
7,544
10,952
0
24,152
W
Ullr
12,300
6,076
0
224
10,706
4,711
0
376
10,330
0
25,531
W
16,079
3,838
0
698
12,917
16,685
0
2,224
10,693
0
30,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,901
Gold Earned
47,455
181
Minions Killed
163
8
Camps Cleared
8
1,143,659
Distance Traveled
977,855
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,147
832
34
3
0
183,705
1
W
Yemoja
11,014
1,001
20
2
1
226,025
0
L
Hercules
9,947
904
39
4
0
216,537
0
W
Janus
12,107
1,101
65
6
4
247,642
0
L
Hou Yi
9,089
826
38
3
2
163,294
0
W
Odin
10,240
931
21
2
0
234,354
1
L
Nemesis
9,427
857
29
3
2
208,847
0
L
Kali
9,845
895
23
2
4
205,472
0
W
Ullr
10,782
980
35
3
2
201,412
0
W
Bellona
10,758
978
40
4
1
234,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role