Player Matchup

Danzaburou
Danzaburou
Gold IV
MopeyLime
Danzaburou
Gold IV
Level 92
God Stats
16W - 7L
1,931 SR
Queue Stats
533W - 530L
1,463 MMR
Solo
Ganesha
Ganesha
Gold III
Paradisus
Ganesha
Gold III
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
322W - 309L
1,460 MMR
Solo
Kali
Kali
Silver II
RougeDragon12
Kali
Silver II
Level 105
God Stats
1W - 1L
1,394 SR
Queue Stats
81W - 74L
1,418 MMR
Party 1
Thoth
Thoth
Bronze III
smemoy
Thoth
Bronze III
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 75L
1,500 MMR
Party 1
Ratatoskr
Ratatoskr
Gold IV
swaqqx
Ratatoskr
Gold IV
Level 156
God Stats
4W - 5L
1,500 SR
Queue Stats
364W - 352L
1,453 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,565 SR
1,459 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,462 SR
1,459 MMR
Thor
Thor
Bronze III
AlJaq
Thor
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
1,457 MMR
Solo
Guan Yu
Guan Yu
Gold III
Geifken
Guan Yu
Gold III
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 44L
1,462 MMR
Solo
Scylla
Scylla
Bronze III
RedCzar
Scylla
Bronze III
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 108L
1,462 MMR
Solo
Chronos
Chronos
Gold V
SinfulSora
Chronos
Gold V
Level 160
God Stats
0W - 2L
1,322 SR
Queue Stats
396W - 412L
1,449 MMR
Solo
Geb
Geb
Gold IV
syappom
Geb
Gold IV
Level 103
God Stats
24W - 24L
1,487 SR
Queue Stats
276W - 299L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MopeyLime
Danzaburou
17
7 / 3 / 12
13,756
598
19,982
18,937
7,705
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
Paradisus
Ganesha
15
0 / 4 / 20
12,052
524
8,118
24,631
29,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
17 / 4 / 6
14,621
636
17,384
25,501
14,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
smemoy
Thoth
19
8 / 4 / 13
14,030
610
16,442
13,233
5,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
swaqqx
Ratatoskr
20
8 / 4 / 11
14,206
618
22,371
24,486
21,527
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
PersephoneSetNemesisTsukuyomiApollo

VS

Bans
Cu ChulainnKhepriCupidAphroditeHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AlJaq
Thor
18
2 / 9 / 7
11,691
508
9,845
21,257
6,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
Geifken
Guan Yu
19
2 / 4 / 6
11,561
503
9,640
24,431
22,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
RedCzar
Scylla
17
4 / 12 / 3
10,873
473
8,415
20,785
7,699
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
SinfulSora
Chronos
19
7 / 10 / 4
13,295
578
16,129
21,242
9,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
18
4 / 5 / 9
12,622
549
9,961
20,503
18,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
48
40
Kills
19
19
Deaths
40
62
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thor
AlJaq
Thor
2
9
7
0.61
L
Guan Yu
Geifken
Guan Yu
2
4
6
1.25
W
Danzaburou
MopeyLime
Danzaburou
7
3
12
4.33
W
Ganesha
Paradisus
Ganesha
0
4
20
2.5
L
Scylla
RedCzar
Scylla
4
12
3
0.46
W
17
4
6
5
L
Chronos
SinfulSora
Chronos
7
10
4
0.9
W
Thoth
smemoy
Thoth
8
4
13
3.63
W
Ratatoskr
swaqqx
Ratatoskr
8
4
11
3.38
L
Geb
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,297
Damage
53,990
106,788
Taken
108,218
78,575
Mitigated
63,884
41,006
Healing
22,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
AlJaq
Thor
9,845
3,100
0
3,864
21,257
6,227
0
5,774
15,187
0
71,990
L
Guan Yu
Geifken
Guan Yu
9,640
1,155
765
11,433
24,431
22,223
0
2,510
21,791
0
66,170
W
Danzaburou
MopeyLime
Danzaburou
19,982
10,032
0
11,390
18,937
7,705
7,780
9,945
8,917
0
77,494
W
Ganesha
Paradisus
Ganesha
8,118
748
0
3,925
24,631
29,506
474
5,712
18,844
30,849
0
L
Scylla
RedCzar
Scylla
8,415
713
158
2,885
20,785
7,699
0
5,912
14,604
45,565
0
W
17,384
10,317
0
14,519
25,501
14,760
738
8,437
17,014
0
83,779
L
Chronos
SinfulSora
Chronos
16,129
7,504
0
1,414
21,242
9,437
4,486
4,730
16,461
75,637
4,179
W
Thoth
smemoy
Thoth
16,442
987
0
3,092
13,233
5,077
5,230
4,933
8,225
75,121
0
W
Ratatoskr
swaqqx
Ratatoskr
22,371
4,576
0
8,080
24,486
21,527
1,998
6,282
17,804
0
104,164
L
Geb
9,961
928
0
2,191
20,503
18,298
0
4,776
15,615
46,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,665
Gold Earned
60,042
566
Minions Killed
460
0
Camps Cleared
0
2,111,767
Distance Traveled
2,015,474
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,691
508
121
5
0
410,008
6
L
Guan Yu
11,561
503
112
5
0
461,595
3
W
Danzaburou
13,756
598
132
6
0
401,260
5
W
Ganesha
12,052
524
6
0
0
430,720
9
L
Scylla
10,873
473
59
3
0
352,200
4
W
Kali
14,621
636
107
5
0
450,636
3
L
Chronos
13,295
578
119
5
0
366,467
2
W
Thoth
14,030
610
150
7
0
413,029
0
W
Ratatoskr
14,206
618
171
7
0
416,122
7
L
Geb
12,622
549
49
2
0
425,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role