Player Matchup

Izanami
Izanami
CERB3RUSHYDRA
Izanami
Level 30
God Stats
3W - 2L
1,816 SR
Queue Stats
13W - 9L
1,391 Elo+
Solo
Hera
Hera
Maple05
Hera
Level 5
God Stats
3W - 8L
1,541 SR
Queue Stats
531W - 534L
1,347 Elo+
Party 1
Bacchus
Bacchus
Red914
Bacchus
Level 29
God Stats
8W - 14L
1,500 SR
Queue Stats
464W - 455L
1,562 Elo+
Party 1
Bakasura
Bakasura
fanfanix
Bakasura
Level 28
God Stats
8W - 7L
1,530 SR
Queue Stats
102W - 105L
1,503 Elo+
Solo
Bellona
Bellona
msnb12
Bellona
Level 18
God Stats
6W - 2L
1,787 SR
Queue Stats
12W - 9L
1,526 Elo+
Solo
Team Averages
Level 22
1,635 SR
1,466 Elo+

VS

Team Averages
Level 12
1,503 SR
1,440 Elo+
Poseidon
Poseidon
BLOODHEART83
Poseidon
Level 24
God Stats
0W - 4L
1,467 SR
Queue Stats
10W - 9L
1,433 Elo+
Solo
Camazotz
Camazotz
Cyure
Camazotz
Level 17
God Stats
0W - 2L
1,252 SR
Queue Stats
5W - 6L
1,412 Elo+
Solo
Ymir
Ymir
IzzyBizzy14
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 31L
1,496 Elo+
Solo
Nemesis
Nemesis
Ragnarok234
Nemesis
Level 7
God Stats
1W - 2L
1,796 SR
Queue Stats
25W - 38L
1,470 Elo+
Solo
Neith
Neith
youngswaggerdcik
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
10 / 3 / 0
8,902
636
10,637
9,525
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Maple05
Hera
11
0 / 7 / 2
6,587
471
1,882
5,904
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Red914
Bacchus
10
1 / 1 / 3
6,904
493
3,609
6,059
4,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
fanfanix
Bakasura
14
5 / 2 / 2
8,578
613
7,255
10,740
6,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
msnb12
Bellona
15
5 / 0 / 2
9,319
666
7,825
5,897
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BLOODHEART83
Poseidon
14
11 / 2 / 0
8,724
623
9,974
6,826
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Cyure
Camazotz
10
0 / 5 / 0
5,873
420
3,318
11,089
3,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 3 / 0
4,693
335
306
4,048
1,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Ragnarok234
Nemesis
11
1 / 5 / 1
6,522
466
3,571
11,011
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 6 / 1
5,678
406
4,338
9,031
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
21
Kills
13
13
Deaths
21
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BLOODHEART83
Poseidon
11
2
0
5.5
W
Izanami
10
3
0
3.33
L
Camazotz
Cyure
Camazotz
0
5
0
0
L
0
3
0
0
W
Hera
Maple05
Hera
0
7
2
0.14
L
Nemesis
Ragnarok234
Nemesis
1
5
1
0.3
W
Bacchus
Red914
Bacchus
1
1
3
2.5
W
Bakasura
fanfanix
Bakasura
5
2
2
3
W
Bellona
msnb12
Bellona
5
0
2
6
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,208
Damage
21,507
38,125
Taken
42,005
20,330
Mitigated
12,226
14,209
Healing
7,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BLOODHEART83
Poseidon
9,974
1,753
0
0
6,826
2,122
162
2,985
3,570
49,674
0
W
Izanami
10,637
7,614
0
3,522
9,525
3,070
3,674
1,443
8,082
0
46,514
L
Camazotz
Cyure
Camazotz
3,318
732
0
2,703
11,089
3,007
0
258
10,726
0
29,147
L
306
0
0
162
4,048
1,443
0
138
3,910
1,580
0
W
Hera
Maple05
Hera
1,882
591
0
301
5,904
2,137
712
4,515
1,389
24,112
0
L
Nemesis
Ragnarok234
Nemesis
3,571
1,450
0
2,514
11,011
3,253
0
673
10,146
0
32,071
W
Bacchus
Red914
Bacchus
3,609
421
0
1,982
6,059
4,731
102
1,605
4,454
16,595
0
W
Bakasura
fanfanix
Bakasura
7,255
5,644
0
4,163
10,740
6,162
106
2,717
8,023
0
57,939
W
Bellona
msnb12
Bellona
7,825
1,761
0
4,241
5,897
4,230
412
0
5,897
0
55,113
L
4,338
2,814
0
1,746
9,031
2,401
0
1,437
7,594
0
20,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,290
Gold Earned
31,490
389
Minions Killed
286
0
Camps Cleared
0
1,257,906
Distance Traveled
1,189,967
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,724
623
112
8
0
278,566
2
W
Izanami
8,902
636
102
7
0
233,364
2
L
Camazotz
5,873
420
62
4
0
218,018
0
L
Ymir
4,693
335
3
0
0
213,933
0
W
Hera
6,587
471
33
2
0
242,013
2
L
Nemesis
6,522
466
62
4
0
265,907
1
W
Bacchus
6,904
493
26
2
0
262,469
1
W
Bakasura
8,578
613
107
8
0
274,375
0
W
Bellona
9,319
666
121
9
0
245,685
0
L
Neith
5,678
406
47
3
0
213,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role