Player Matchup

Vamana
Vamana
d3adjr01
Vamana
Level 26
God Stats
10W - 6L
1,762 SR
Queue Stats
261W - 220L
1,428 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
duckswingame
Ah Muzen Cab
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 69L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
lennylopolis
Baron Samedi
Level 61
God Stats
3W - 3L
1,436 SR
Queue Stats
55W - 76L
1,412 Elo+
Party 1
Team Averages
Level 57
1,566 SR
1,446 Elo+

VS

Team Averages
Level 46
1,503 SR
1,590 Elo+
Hel
Hel
Lygma V2
Hel
Level 45
God Stats
1W - 2L
1,509 SR
Queue Stats
3W - 9L
1,587 Elo+
Party 2
Baron Samedi
Baron Samedi
Tacomanw123
Baron Samedi
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 49L
1,594 Elo+
Solo
Loki
Loki
o MNR o
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
d3adjr01
Vamana
16
5 / 4 / 8
12,626
665
14,987
21,735
20,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
duckswingame
Ah Muzen Cab
18
7 / 4 / 9
13,341
702
20,341
16,505
8,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
lennylopolis
Baron Samedi
15
5 / 8 / 7
12,952
682
13,319
19,371
9,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 9
12,216
643
17,834
20,561
8,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Tacomanw123
Baron Samedi
18
7 / 4 / 5
13,732
723
17,015
22,801
17,887
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Loki
o MNR o
Loki
15
4 / 7 / 5
11,973
630
9,703
18,434
5,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
17
Kills
16
16
Deaths
19
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
8
9
1.19
L
Baron Samedi
Tacomanw123
Baron Samedi
7
4
5
2.38
W
Vamana
d3adjr01
Vamana
5
4
8
2.25
W
Ah Muzen Cab
duckswingame
Ah Muzen Cab
7
4
9
2.88
W
Baron Samedi
lennylopolis
Baron Samedi
5
8
7
1.06
L
Loki
o MNR o
Loki
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,647
Damage
44,552
57,611
Taken
61,796
38,748
Mitigated
31,670
20,611
Healing
28,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,834
0
7,911
8,212
20,561
8,103
306
5,656
14,505
48,594
0
L
Baron Samedi
Tacomanw123
Baron Samedi
17,015
760
1,389
7,874
22,801
17,887
122
3,851
18,593
62,657
0
W
Vamana
d3adjr01
Vamana
14,987
5,460
255
7,436
21,735
20,472
228
11,280
10,455
0
58,171
W
Ah Muzen Cab
duckswingame
Ah Muzen Cab
20,341
6,172
0
5,531
16,505
8,877
3,006
10,001
6,504
0
83,497
W
Baron Samedi
lennylopolis
Baron Samedi
13,319
265
1,556
5,833
19,371
9,399
0
13,630
5,741
43,996
0
L
Loki
o MNR o
Loki
9,703
1,345
406
2,401
18,434
5,680
0
4,118
13,844
0
48,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,919
Gold Earned
37,921
231
Minions Killed
213
0
Camps Cleared
0
972,254
Distance Traveled
914,110
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,216
643
62
3
0
306,340
0
L
Baron Samedi
13,732
723
93
5
0
307,895
0
W
Vamana
12,626
665
69
4
0
341,790
3
W
Ah Muzen Cab
13,341
702
108
6
0
337,975
2
W
Baron Samedi
12,952
682
54
3
0
292,489
4
L
Loki
11,973
630
58
3
0
299,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role