Player Matchup

Thanatos
Thanatos
POISONxFREAK_YT
Thanatos
Level 18
God Stats
4W - 6L
1,827 SR
Queue Stats
88W - 111L
1,648 Elo+
Party 3
Jing Wei
Jing Wei
TroublxdPxrxdise
Jing Wei
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 30L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
ZafTeuck
Danzaburou
Level 24
God Stats
52W - 34L
1,651 SR
Queue Stats
89W - 78L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
shezgared
Nu Wa
Level 27
God Stats
1W - 2L
1,216 SR
Queue Stats
22W - 25L
1,416 Elo+
Solo
Terra
Terra
yorelord
Terra
Level 29
God Stats
11W - 6L
1,183 SR
Queue Stats
62W - 56L
1,504 Elo+
Party 2
Team Averages
Level 23
1,476 SR
1,518 Elo+

VS

Team Averages
Level 31
1,464 SR
1,435 Elo+
Baron Samedi
Baron Samedi
HadesAR27
Baron Samedi
Level 24
God Stats
18W - 20L
1,496 SR
Queue Stats
93W - 94L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
LoCuS-SnipEr
Danzaburou
Level 18
God Stats
5W - 8L
1,438 SR
Queue Stats
60W - 57L
1,407 Elo+
Party 1
Amaterasu
Amaterasu
Mokumoon
Amaterasu
Level 13
God Stats
0W - 2L
1,336 SR
Queue Stats
5W - 6L
1,447 Elo+
Solo
Ymir
Ymir
Pedrolo_ksas
Ymir
Level 73
God Stats
2W - 2L
1,585 SR
Queue Stats
36W - 34L
1,460 Elo+
Party 1
Mulan
Mulan
TinajasS_23
Mulan
Level 26
God Stats
8W - 16L
1,468 SR
Queue Stats
72W - 72L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
6 / 10 / 12
13,858
447
10,325
20,229
8,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
12 / 3 / 7
16,250
524
25,395
21,240
9,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
ZafTeuck
Danzaburou
20
19 / 5 / 13
18,702
603
53,706
28,197
16,424
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
shezgared
Nu Wa
14
9 / 4 / 8
12,108
391
11,023
11,519
4,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
yorelord
Terra
20
2 / 1 / 27
15,416
497
11,765
23,880
37,571
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HadesAR27
Baron Samedi
18
3 / 15 / 4
12,615
407
12,283
25,312
13,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
LoCuS-SnipEr
Danzaburou
20
5 / 8 / 9
14,291
461
21,642
23,727
11,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Amaterasu
Mokumoon
Amaterasu
19
1 / 6 / 2
12,670
409
8,260
33,369
42,516
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
10 / 11 / 6
14,603
471
23,416
34,883
36,276
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
4 / 11 / 5
12,563
405
15,464
30,109
15,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
49
48
Kills
23
23
Deaths
51
67
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
HadesAR27
Baron Samedi
3
15
4
0.33
L
Danzaburou
LoCuS-SnipEr
Danzaburou
5
8
9
1.19
L
Amaterasu
Mokumoon
Amaterasu
1
6
2
0.33
W
Thanatos
6
10
12
1.2
L
10
11
6
1.18
L
4
11
5
0.59
W
12
3
7
5.17
W
Danzaburou
ZafTeuck
Danzaburou
19
5
13
5.1
W
Nu Wa
shezgared
Nu Wa
9
4
8
3.25
W
Terra
yorelord
Terra
2
1
27
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,214
Damage
81,065
105,065
Taken
147,400
75,754
Mitigated
119,043
41,117
Healing
21,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
HadesAR27
Baron Samedi
12,283
1,317
538
2,236
25,312
13,567
1,131
6,534
18,778
69,953
0
L
Danzaburou
LoCuS-SnipEr
Danzaburou
21,642
9,703
0
4,304
23,727
11,604
2,074
3,604
20,123
0
82,977
L
Amaterasu
Mokumoon
Amaterasu
8,260
2,688
0
5,483
33,369
42,516
400
3,593
29,776
0
64,508
W
Thanatos
10,325
3,946
0
4,157
20,229
8,371
190
9,741
10,488
0
39,004
L
23,416
2,889
378
1,502
34,883
36,276
510
4,663
30,220
75,669
0
L
15,464
1,455
0
6,917
30,109
15,080
0
4,394
25,715
0
92,524
W
25,395
16,786
0
5,684
21,240
9,285
3,402
6,401
14,839
0
101,448
W
Danzaburou
ZafTeuck
Danzaburou
53,706
27,335
1,671
12,532
28,197
16,424
7,342
8,256
19,941
0
142,859
W
Nu Wa
shezgared
Nu Wa
11,023
4,065
575
2,863
11,519
4,103
541
5,421
6,098
24,755
0
W
Terra
yorelord
Terra
11,765
875
4,528
9,107
23,880
37,571
461
5,880
18,000
52,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,334
Gold Earned
66,742
480
Minions Killed
524
0
Camps Cleared
0
2,639,912
Distance Traveled
2,556,283
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,615
407
100
3
0
439,225
0
L
Danzaburou
14,291
461
139
4
0
501,491
0
L
Amaterasu
12,670
409
100
3
0
596,039
0
W
Thanatos
13,858
447
60
2
0
572,546
1
L
Ymir
14,603
471
80
3
0
431,297
0
L
Mulan
12,563
405
105
3
0
588,231
0
W
Jing Wei
16,250
524
149
5
0
606,985
2
W
Danzaburou
18,702
603
174
6
0
511,151
4
W
Nu Wa
12,108
391
28
1
0
318,508
1
W
Terra
15,416
497
69
2
0
630,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role