Player Matchup

Jormungandr
Jormungandr
Pheonixlion45
Jormungandr
Level 7
God Stats
8W - 4L
1,500 SR
Queue Stats
10W - 9L
1,220 Elo+
Party 1
Hel
Hel
The puppy husky
Hel
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 34L
1,268 Elo+
Party 1
Nox
Nox
Thekylobenren
Nox
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 10L
1,303 Elo+
Party 1
Sol
Sol
ZachTheLegend
Sol
Level 16
God Stats
37W - 24L
1,672 SR
Queue Stats
38W - 25L
1,513 Elo+
Solo
Thor
Thor
lordhaugen14
Thor
Level 27
God Stats
13W - 21L
1,465 SR
Queue Stats
120W - 141L
1,343 Elo+
Solo
Team Averages
Level 24
1,527 SR
1,329 Elo+

VS

Team Averages
Level 17
1,414 SR
1,382 Elo+
Neith
Neith
Avalinnlove
Neith
Level 6
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 5L
1,254 Elo+
Solo
Thanatos
Thanatos
BoltageOmega
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chang'e
Chang'e
HK OPERATOR11
Chang'e
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,392 Elo+
Solo
Achilles
Achilles
Straticus1018
Achilles
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,393 Elo+
Party 2
Da Ji
Da Ji
tOpHaTcAt25
Da Ji
Level 25
God Stats
24W - 40L
1,287 SR
Queue Stats
87W - 88L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Pheonixlion45
Jormungandr
17
5 / 3 / 26
11,148
1,013
7,135
9,463
5,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
13 / 2 / 18
12,500
1,136
20,474
10,920
4,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 2 / 22
11,403
1,037
8,148
7,877
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 3 / 21
12,125
1,102
21,178
17,277
6,913
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 0 / 29
11,785
1,071
9,460
7,367
9,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

330

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
9,119
829
3,719
7,685
4,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thanatos
BoltageOmega
Thanatos
16
6 / 12 / 2
11,045
1,004
12,269
18,813
6,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
16
1 / 17 / 5
9,803
891
8,243
24,182
8,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Straticus1018
Achilles
15
3 / 5 / 4
10,366
942
16,045
20,375
20,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 4 / 3
8,775
798
1,143
6,445
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
28
39
Kills
10
10
Deaths
40
116
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
Thanatos
BoltageOmega
Thanatos
6
12
2
0.58
L
Chang'e
1
17
5
0.21
W
Jormungandr
Pheonixlion45
Jormungandr
5
3
26
6
L
Achilles
Straticus1018
Achilles
3
5
4
1
W
13
2
18
11
W
6
2
22
8.5
W
11
3
21
7.17
W
4
0
29
18.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,395
Damage
41,419
52,904
Taken
77,500
30,247
Mitigated
41,824
22,696
Healing
6,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,719
2,020
0
702
7,685
4,129
0
5,683
1,932
0
11,412
L
Thanatos
BoltageOmega
Thanatos
12,269
4,741
0
3,119
18,813
6,966
0
14,001
4,687
0
25,629
L
Chang'e
8,243
2,542
741
824
24,182
8,228
0
15,517
8,515
24,298
0
W
Jormungandr
Pheonixlion45
Jormungandr
7,135
1,729
0
396
9,463
5,409
0
839
6,185
14,509
0
L
Achilles
Straticus1018
Achilles
16,045
5,103
0
622
20,375
20,645
0
15,334
4,888
0
27,338
W
20,474
3,944
4,749
5,814
10,920
4,764
0
1,827
8,968
49,698
0
W
8,148
1,972
0
771
7,877
3,640
0
330
7,372
15,967
0
W
21,178
6,923
242
9,681
17,277
6,913
0
3,435
13,592
34,598
0
W
9,460
2,269
0
1,043
7,367
9,521
0
1,812
5,490
0
27,806
L
1,143
123
0
17
6,445
1,856
0
5,902
543
0
1,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,961
Gold Earned
49,108
159
Minions Killed
98
5
Camps Cleared
2
915,627
Distance Traveled
699,809
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,119
829
11
1
0
163,997
0
L
Thanatos
11,045
1,004
36
3
0
155,924
0
L
Chang'e
9,803
891
23
2
0
143,145
0
W
Jormungandr
11,148
1,013
6
1
1
190,258
0
L
Achilles
10,366
942
28
3
2
187,034
0
W
Hel
12,500
1,136
65
6
3
209,502
0
W
Nox
11,403
1,037
12
1
1
167,389
0
W
Sol
12,125
1,102
33
3
0
141,701
0
W
Thor
11,785
1,071
43
4
0
206,777
0
L
Da Ji
8,775
798
0
0
0
49,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role