Player Matchup

Terra
Terra
Gold V
B0omSky
Terra
Gold V
Level 108
God Stats
26W - 40L
1,500 SR
Queue Stats
550W - 615L
1,211 MMR
Solo
Eset
Eset
Gold V
DeBlack555
Eset
Gold V
Level 105
God Stats
11W - 11L
1,368 SR
Queue Stats
246W - 260L
1,430 MMR
Party 2
Cernunnos
Cernunnos
Silver II
Tsureisu
Cernunnos
Silver II
Level 142
God Stats
3W - 2L
1,591 SR
Queue Stats
65W - 65L
1,418 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,486 SR
1,353 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 106
1,346 SR
1,344 MMR
Vulcan
Vulcan
Silver V
GAIM0
Vulcan
Silver V
Level 144
God Stats
2W - 2L
1,249 SR
Queue Stats
466W - 470L
1,214 MMR
Solo
Chiron
Chiron
Bronze III
HesGotArmOff
Chiron
Bronze III
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,432 MMR
Party 1
Osiris
Osiris
Bronze III
TCass1
Osiris
Bronze III
Level 127
God Stats
1W - 1L
1,289 SR
Queue Stats
8W - 8L
1,387 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
B0omSky
Terra
10
1 / 5 / 2
8,712
622
3,637
16,651
10,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 4 / 3
8,411
601
7,756
10,945
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Tsureisu
Cernunnos
12
2 / 6 / 2
8,610
615
7,246
16,398
5,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AphroditeKumbhakarnaDanzaburouPersephoneChaac

VS

Bans
CthulhuScyllaHerculesHeraVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GAIM0
Vulcan
13
3 / 3 / 11
9,945
710
16,086
9,526
4,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
14
5 / 0 / 8
10,250
732
8,856
5,432
1,998
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
TCass1
Osiris
14
7 / 1 / 7
10,755
768
11,481
11,058
10,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
15
15
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Terra
B0omSky
Terra
1
5
2
0.4
L
1
4
3
0.63
W
Vulcan
GAIM0
Vulcan
3
3
11
2.83
W
Chiron
5
0
8
9
W
Osiris
TCass1
Osiris
7
1
7
10.5
L
Cernunnos
Tsureisu
Cernunnos
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,639
Damage
36,423
43,994
Taken
26,016
19,536
Mitigated
16,605
15,013
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
B0omSky
Terra
3,637
682
2,787
6,956
16,651
10,261
175
6,567
10,084
15,943
0
L
7,756
211
361
1,407
10,945
3,585
39
4,073
6,872
36,268
0
W
Vulcan
GAIM0
Vulcan
16,086
7,554
1,015
2,676
9,526
4,127
232
4,097
5,030
45,340
0
W
Chiron
8,856
3,339
1,377
3,282
5,432
1,998
2,001
2,197
3,084
0
40,602
W
Osiris
TCass1
Osiris
11,481
2,516
0
1,230
11,058
10,480
315
4,195
6,431
0
43,735
L
Cernunnos
Tsureisu
Cernunnos
7,246
3,656
0
3,502
16,398
5,690
212
5,568
10,830
0
40,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,733
Gold Earned
30,950
140
Minions Killed
173
0
Camps Cleared
0
708,434
Distance Traveled
843,867
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,712
622
19
1
0
223,351
1
L
Eset
8,411
601
55
4
0
264,568
2
W
Vulcan
9,945
710
61
4
0
283,320
2
W
Chiron
10,250
732
66
5
0
257,967
2
W
Osiris
10,755
768
46
3
0
302,580
7
L
Cernunnos
8,610
615
66
5
0
220,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role