Player Matchup

Scylla
Scylla
AceBurningFist
Scylla
Level 16
God Stats
4W - 2L
1,414 SR
Queue Stats
8W - 6L
1,448 Elo+
Party 2
Nu Wa
Nu Wa
Dierynisos
Nu Wa
Level 28
God Stats
5W - 3L
1,378 SR
Queue Stats
39W - 28L
1,653 Elo+
Party 2
Arachne
Arachne
Lallyss
Arachne
Level 20
God Stats
5W - 3L
1,500 SR
Queue Stats
71W - 55L
1,572 Elo+
Party 2
Anubis
Anubis
Raiigow
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
grondofl
Pele
Level 26
God Stats
5W - 2L
1,677 SR
Queue Stats
40W - 38L
1,609 Elo+
Party 2
Team Averages
Level 32
1,494 SR
1,556 Elo+

VS

Team Averages
Level 21
1,434 SR
1,332 Elo+
Ra
Ra
AtakanTheKing
Ra
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ymir
Ymir
IllSt0rmRage
Ymir
Level 28
God Stats
9W - 8L
1,430 SR
Queue Stats
18W - 25L
1,379 Elo+
Party 1
Izanami
Izanami
LastPak84
Izanami
Level 14
God Stats
42W - 52L
1,387 SR
Queue Stats
82W - 112L
1,273 Elo+
Solo
Yemoja
Yemoja
WenomBlood
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,194 Elo+
Party 1
Olorun
Olorun
Xenomorph187
Olorun
Level 29
God Stats
28W - 35L
1,351 SR
Queue Stats
28W - 35L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 33
10,142
1,268
17,028
2,997
1,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
17
8 / 0 / 38
10,267
1,283
15,147
5,087
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Lallyss
Arachne
16
8 / 2 / 29
9,255
1,157
9,213
11,025
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Raiigow
Anubis
17
16 / 0 / 29
10,887
1,361
19,607
5,540
2,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
17
11 / 0 / 34
10,719
1,340
16,763
6,259
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

341

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
7,193
899
4,594
10,316
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 12 / 1
7,427
928
6,864
23,078
10,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
LastPak84
Izanami
13
0 / 14 / 1
7,512
939
4,061
18,458
4,966
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
WenomBlood
Yemoja
13
0 / 9 / 1
8,073
1,009
3,698
17,305
13,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
13
2 / 10 / 0
8,051
1,006
6,768
14,485
4,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

215
Kill Participation
5
52
Kills
2
2
Deaths
52
163
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
0
33
25.5
L
0
7
0
0
W
Nu Wa
8
0
38
27
L
0
12
1
0.04
W
Arachne
Lallyss
Arachne
8
2
29
11.25
L
Izanami
LastPak84
Izanami
0
14
1
0.04
W
Anubis
Raiigow
Anubis
16
0
29
30.5
L
Yemoja
WenomBlood
Yemoja
0
9
1
0.06
L
Olorun
2
10
0
0.2
W
Pele
11
0
34
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,758
Damage
25,985
30,908
Taken
83,642
13,202
Mitigated
35,919
11,839
Healing
4,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,028
1,235
0
330
2,997
1,198
0
1,780
1,217
26,993
0
L
4,594
248
0
59
10,316
2,841
0
6,688
3,628
18,016
0
W
Nu Wa
15,147
2,533
122
907
5,087
2,056
0
3,582
1,505
29,534
0
L
6,864
1,493
0
176
23,078
10,578
0
12,534
10,544
36,357
0
W
Arachne
Lallyss
Arachne
9,213
7,635
0
3,643
11,025
4,434
0
8,744
2,281
0
16,332
L
Izanami
LastPak84
Izanami
4,061
2,516
276
870
18,458
4,966
0
13,361
5,097
0
21,710
W
Anubis
Raiigow
Anubis
19,607
1,586
0
3,636
5,540
2,871
0
3,920
1,620
38,783
0
L
Yemoja
WenomBlood
Yemoja
3,698
731
1,046
729
17,305
13,174
0
10,075
7,230
16,314
0
L
Olorun
6,768
2,965
436
1,246
14,485
4,360
0
9,124
5,361
20,328
0
W
Pele
16,763
5,128
0
3,201
6,259
2,643
0
3,898
2,361
0
31,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,270
Gold Earned
38,256
162
Minions Killed
174
6
Camps Cleared
4
828,270
Distance Traveled
620,763
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,142
1,268
21
3
1
156,680
0
L
Ra
7,193
899
32
4
0
153,777
3
W
Nu Wa
10,267
1,283
48
6
1
160,763
0
L
Ymir
7,427
928
64
8
0
112,242
0
W
Arachne
9,255
1,157
17
2
2
167,658
0
L
Izanami
7,512
939
40
5
1
115,751
2
W
Anubis
10,887
1,361
47
6
0
150,670
0
L
Yemoja
8,073
1,009
21
3
1
135,570
1
L
Olorun
8,051
1,006
17
2
2
103,423
3
W
Pele
10,719
1,340
29
4
2
192,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role