Player Matchup

Cthulhu
Cthulhu
DementedClam
Cthulhu
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 213L
1,472 Elo+
Party 1
Chang'e
Chang'e
DementedScrimp
Chang'e
Level 127
God Stats
25W - 25L
1,452 SR
Queue Stats
373W - 356L
1,539 Elo+
Party 1
Ne Zha
Ne Zha
heartlessdissa
Ne Zha
Level 103
God Stats
18W - 11L
1,653 SR
Queue Stats
2,193W - 2,335L
1,613 Elo+
Party 1
Team Averages
Level 113
1,535 SR
1,541 Elo+

VS

Team Averages
Level 87
1,492 SR
1,791 Elo+
Sylvanus
Sylvanus
Cubeta Malvada
Sylvanus
Level 106
God Stats
10W - 12L
1,475 SR
Queue Stats
59W - 43L
1,791 Elo+
Party 2
Agni
Agni
OMG SantiRex911
Agni
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,831 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OMGPonchiRex19
Ah Muzen Cab
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 72L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DementedClam
Cthulhu
10
2 / 2 / 2
6,666
667
7,556
10,252
6,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 3
6,128
613
2,543
8,360
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 4 / 1
6,561
656
3,583
10,666
8,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
4 / 2 / 5
8,367
837
3,946
9,532
6,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
3 / 1 / 7
7,567
757
8,799
5,060
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
OMGPonchiRex19
Ah Muzen Cab
12
3 / 1 / 6
7,812
781
11,370
6,284
2,322
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
10
10
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
2
5
3.25
L
Cthulhu
DementedClam
Cthulhu
2
2
2
1.5
L
0
4
3
0.38
W
3
1
7
6.5
W
Ah Muzen Cab
OMGPonchiRex19
Ah Muzen Cab
3
1
6
6
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,682
Damage
24,115
29,278
Taken
20,876
18,037
Mitigated
10,331
8,816
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,946
1,272
2,628
3,615
9,532
6,292
93
4,548
4,984
11,736
0
L
Cthulhu
DementedClam
Cthulhu
7,556
563
145
420
10,252
6,967
0
4,457
5,545
20,914
0
L
2,543
113
2,389
3,049
8,360
2,494
0
3,486
4,691
15,255
0
W
8,799
1,311
0
686
5,060
1,717
663
2,265
2,795
30,039
0
W
Ah Muzen Cab
OMGPonchiRex19
Ah Muzen Cab
11,370
4,243
0
1,136
6,284
2,322
637
3,298
2,986
0
40,172
L
3,583
1,082
480
2,333
10,666
8,576
0
4,193
6,277
0
18,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,355
Gold Earned
23,746
101
Minions Killed
129
0
Camps Cleared
0
532,018
Distance Traveled
509,484
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,367
837
15
2
0
168,604
2
L
Cthulhu
6,666
667
32
3
0
199,054
2
L
Chang'e
6,128
613
43
4
0
149,005
2
W
Agni
7,567
757
51
5
0
172,203
2
W
Ah Muzen Cab
7,812
781
63
6
0
168,677
0
L
Ne Zha
6,561
656
26
3
0
183,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role