Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Jump-Man2315
Artemis
Level 69
God Stats
6W - 4L
1,484 SR
Queue Stats
161W - 151L
1,503 Elo+
Solo
Bacchus
Bacchus
Nightet234
Bacchus
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 122L
1,339 Elo+
Party 1
Baron Samedi
Baron Samedi
gtlow
Baron Samedi
Level 144
God Stats
74W - 62L
1,449 SR
Queue Stats
574W - 639L
1,391 Elo+
Solo
Cerberus
Cerberus
renegade4lifejj
Cerberus
Level 128
God Stats
5W - 4L
1,381 SR
Queue Stats
260W - 236L
1,443 Elo+
Solo
Team Averages
Level 110
1,463 SR
1,435 Elo+

VS

Team Averages
Level 77
1,418 SR
1,419 Elo+
Apollo
Apollo
ChanceTheGamer5
Apollo
Level 68
God Stats
28W - 33L
1,472 SR
Queue Stats
40W - 44L
1,336 Elo+
Solo
Zhong Kui
Zhong Kui
G0d5L4Y3ER
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Kaeguii
Nemesis
Level 77
God Stats
2W - 8L
1,340 SR
Queue Stats
922W - 897L
1,470 Elo+
Party 2
Ymir
Ymir
Perc3ption805
Ymir
Level 46
God Stats
1W - 3L
1,278 SR
Queue Stats
6W - 17L
1,371 Elo+
Solo
Nu Wa
Nu Wa
xEieNx4027
Nu Wa
Level 72
God Stats
11W - 18L
1,500 SR
Queue Stats
722W - 727L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
5 / 3 / 5
9,141
609
8,241
12,735
4,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Jump-Man2315
Artemis
13
4 / 0 / 2
7,990
533
8,348
6,373
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Nightet234
Bacchus
12
2 / 3 / 1
7,321
488
4,401
8,624
6,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
gtlow
Baron Samedi
14
0 / 3 / 2
8,262
551
5,169
8,580
3,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
14
1 / 2 / 1
8,417
561
6,624
14,773
13,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 5
6,823
455
4,098
9,473
2,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
G0d5L4Y3ER
Zhong Kui
15
4 / 2 / 0
8,342
556
10,713
9,354
4,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Kaeguii
Nemesis
14
4 / 1 / 3
8,306
554
7,299
11,284
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

11
1 / 1 / 2
6,461
431
3,404
7,514
3,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
13
2 / 3 / 3
7,803
520
6,156
7,585
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
12
Kills
11
11
Deaths
12
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
3
5
2.5
L
0
5
5
0.5
L
Zhong Kui
G0d5L4Y3ER
Zhong Kui
4
2
0
2
W
Artemis
Jump-Man2315
Artemis
4
0
2
5
L
Nemesis
Kaeguii
Nemesis
4
1
3
5.5
W
Bacchus
Nightet234
Bacchus
2
3
1
0.83
L
1
1
2
2
W
Baron Samedi
gtlow
Baron Samedi
0
3
2
0.33
W
Cerberus
1
2
1
0.75
L
Nu Wa
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,783
Damage
31,670
51,085
Taken
45,210
30,462
Mitigated
17,648
24,618
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,241
3,020
0
6,281
12,735
4,739
1,069
2,874
9,663
0
56,765
L
4,098
2,499
0
203
9,473
2,923
0
3,787
5,686
0
21,190
L
Zhong Kui
G0d5L4Y3ER
Zhong Kui
10,713
2,641
0
4,457
9,354
4,968
812
5,406
3,948
54,287
0
W
Artemis
Jump-Man2315
Artemis
8,348
3,944
0
3,389
6,373
2,100
1,560
2,628
3,663
136
43,501
L
Nemesis
Kaeguii
Nemesis
7,299
3,660
0
876
11,284
3,959
0
4,014
7,270
0
48,241
W
Bacchus
Nightet234
Bacchus
4,401
239
111
2,482
8,624
6,341
201
2,749
5,787
16,245
0
L
3,404
427
0
2,018
7,514
3,242
0
1,800
5,714
26,790
0
W
Baron Samedi
gtlow
Baron Samedi
5,169
133
0
3,392
8,580
3,793
807
1,822
6,700
55,626
0
W
Cerberus
6,624
289
0
8,963
14,773
13,489
0
9,764
4,999
53,788
0
L
Nu Wa
6,156
1,850
0
1,643
7,585
2,556
0
1,278
6,307
43,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,131
Gold Earned
37,735
508
Minions Killed
351
0
Camps Cleared
0
1,354,350
Distance Traveled
1,358,411
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,141
609
103
7
0
285,852
2
L
Apollo
6,823
455
43
3
0
247,355
0
L
Zhong Kui
8,342
556
107
7
0
243,975
6
W
Artemis
7,990
533
87
6
0
248,909
0
L
Nemesis
8,306
554
85
6
0
350,511
3
W
Bacchus
7,321
488
27
2
0
277,202
5
L
Ymir
6,461
431
40
3
0
277,021
0
W
Baron Samedi
8,262
551
118
8
0
260,502
0
W
Cerberus
8,417
561
173
12
0
281,885
0
L
Nu Wa
7,803
520
76
5
0
239,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role