Player Matchup

Medusa
Medusa
CptFives55555
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,061 Elo+
Solo
Ne Zha
Ne Zha
Tugaruan210
Ne Zha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,499 Elo+
Solo
Bellona
Bellona
Yohnic
Bellona
Level 17
God Stats
1W - 1L
1,285 SR
Queue Stats
107W - 119L
1,370 Elo+
Solo
Anubis
Anubis
feeellp1-0
Anubis
Level 17
God Stats
23W - 21L
1,531 SR
Queue Stats
121W - 135L
1,411 Elo+
Solo
Yemoja
Yemoja
rnldcsr
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,463 SR
1,368 Elo+

VS

Team Averages
Level 22
1,432 SR
1,372 Elo+
Cupid
Cupid
CelulasHaploides
Cupid
Level 19
God Stats
2W - 3L
1,514 SR
Queue Stats
114W - 135L
1,321 Elo+
Solo
Hachiman
Hachiman
Chirola916
Hachiman
Level 14
God Stats
5W - 5L
1,368 SR
Queue Stats
10W - 16L
1,286 Elo+
Party 1
Kali
Kali
Delta_Fenyx
Kali
Level 28
God Stats
13W - 12L
1,307 SR
Queue Stats
70W - 66L
1,427 Elo+
Party 1
Freya
Freya
NnEvelyn1403
Freya
Level 19
God Stats
2W - 1L
1,473 SR
Queue Stats
98W - 116L
1,324 Elo+
Solo
Bellona
Bellona
OtakuSuperStar
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 0
7,380
388
3,646
13,042
3,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
14
5 / 7 / 7
9,586
505
13,170
15,601
5,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
Yohnic
Bellona
16
10 / 5 / 2
11,020
580
10,088
15,651
16,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
feeellp1-0
Anubis
15
3 / 6 / 4
9,282
489
9,559
13,895
5,639
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
rnldcsr
Yemoja
12
0 / 4 / 2
8,396
442
3,663
10,111
4,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 7
12,602
663
22,174
13,342
7,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
Chirola916
Hachiman
15
3 / 5 / 7
9,897
521
7,262
13,752
4,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
5 / 5 / 13
10,285
541
7,445
16,351
6,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 5 / 7
8,303
437
3,618
10,538
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
8 / 4 / 4
10,905
574
10,220
12,644
8,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
18
Kills
32
32
Deaths
19
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
16
0
7
19.5
W
Hachiman
Chirola916
Hachiman
3
5
7
1.3
L
0
10
0
0
W
5
5
13
2.3
W
0
5
7
0.7
W
8
4
4
2.5
L
Ne Zha
5
7
7
1.21
L
Bellona
Yohnic
Bellona
10
5
2
2.2
L
Anubis
feeellp1-0
Anubis
3
6
4
0.83
L
Yemoja
rnldcsr
Yemoja
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,126
Damage
50,719
68,300
Taken
66,627
35,052
Mitigated
29,524
9,773
Healing
25,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,174
14,348
0
9,412
13,342
7,611
3,692
4,463
8,879
0
88,872
W
Hachiman
Chirola916
Hachiman
7,262
4,834
0
3,958
13,752
4,064
320
1,472
12,280
0
58,297
L
3,646
1,771
0
613
13,042
3,181
2,047
0
13,042
0
37,465
W
7,445
4,997
0
7,208
16,351
6,322
348
1,552
14,799
0
39,475
W
3,618
1,610
0
2,663
10,538
3,249
267
3,233
7,305
23,480
0
W
10,220
4,891
0
2,005
12,644
8,278
4,552
2,502
10,142
0
51,267
L
Ne Zha
13,170
7,831
0
1,273
15,601
5,560
0
576
15,025
0
57,172
L
Bellona
Yohnic
Bellona
10,088
4,119
0
1,566
15,651
16,346
383
917
14,734
0
44,779
L
Anubis
feeellp1-0
Anubis
9,559
1,118
0
4,569
13,895
5,639
563
1,681
12,214
49,074
0
L
Yemoja
rnldcsr
Yemoja
3,663
186
817
935
10,111
4,326
898
444
9,667
32,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,664
Gold Earned
51,992
402
Minions Killed
419
0
Camps Cleared
0
1,465,867
Distance Traveled
1,682,551
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,602
663
140
7
0
339,009
7
W
Hachiman
9,897
521
96
5
0
318,740
3
L
Medusa
7,380
388
58
3
0
301,049
0
W
Kali
10,285
541
54
3
0
348,882
2
W
Freya
8,303
437
38
2
0
306,559
4
W
Bellona
10,905
574
91
5
0
369,361
3
L
Ne Zha
9,586
505
90
5
0
309,896
0
L
Bellona
11,020
580
102
5
0
273,008
2
L
Anubis
9,282
489
76
4
0
260,805
1
L
Yemoja
8,396
442
76
4
0
321,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role