Player Matchup

Zhong Kui
Zhong Kui
Creepy-Howl
Zhong Kui
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 168L
1,662 Elo+
Party 2
Fenrir
Fenrir
oO-JokeySmurf-Oo
Fenrir
Level 107
God Stats
14W - 11L
1,682 SR
Queue Stats
171W - 183L
1,638 Elo+
Party 2
Neith
Neith
tototy94
Neith
Level 98
God Stats
28W - 20L
1,705 SR
Queue Stats
158W - 172L
1,592 Elo+
Party 2
Team Averages
Level 101
1,629 SR
1,631 Elo+

VS

Team Averages
Level 14
1,547 SR
1,454 Elo+
Izanami
Izanami
OnABanMonID
Izanami
Level 16
God Stats
1W - 1L
1,602 SR
Queue Stats
35W - 37L
1,500 Elo+
Party 1
Anubis
Anubis
Royal_KushEr
Anubis
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 33L
1,361 Elo+
Solo
Ymir
Ymir
iDamax__
Ymir
Level 10
God Stats
7W - 7L
1,539 SR
Queue Stats
20W - 24L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Creepy-Howl
Zhong Kui
13
7 / 1 / 12
10,143
845
7,925
9,165
6,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
5 / 3 / 11
9,232
769
5,735
7,803
5,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
tototy94
Neith
14
8 / 1 / 9
10,047
837
11,806
7,125
2,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OnABanMonID
Izanami
11
1 / 6 / 3
7,849
654
4,887
9,087
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
11
3 / 7 / 0
8,116
676
4,994
9,374
3,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
10
1 / 7 / 2
7,437
620
3,958
11,354
7,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
20
Kills
5
5
Deaths
20
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Creepy-Howl
Zhong Kui
7
1
12
13
L
Izanami
OnABanMonID
Izanami
1
6
3
0.42
L
Anubis
3
7
0
0.43
L
Ymir
1
7
2
0.29
W
5
3
11
3.5
W
Neith
tototy94
Neith
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,466
Damage
13,839
24,093
Taken
29,815
13,665
Mitigated
14,568
10,448
Healing
1,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Creepy-Howl
Zhong Kui
7,925
460
0
5,984
9,165
6,006
391
2,685
6,480
41,018
0
L
Izanami
OnABanMonID
Izanami
4,887
2,892
0
1,085
9,087
3,013
0
3,517
5,570
0
30,050
L
Anubis
4,994
77
0
0
9,374
3,660
0
1,513
7,861
25,546
0
L
Ymir
3,958
292
0
0
11,354
7,895
0
2,934
8,420
10,456
0
W
5,735
673
0
968
7,803
5,177
349
2,913
4,890
0
16,459
W
Neith
tototy94
Neith
11,806
6,906
0
3,496
7,125
2,482
2,525
3,401
3,724
0
46,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,422
Gold Earned
23,402
152
Minions Killed
111
0
Camps Cleared
0
634,763
Distance Traveled
597,445
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,143
845
64
5
0
213,896
0
L
Izanami
7,849
654
45
4
0
206,019
1
L
Anubis
8,116
676
50
4
0
182,250
0
L
Ymir
7,437
620
16
1
0
209,176
0
W
Fenrir
9,232
769
21
2
0
223,143
1
W
Neith
10,047
837
67
6
0
197,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role