Player Matchup

Sun Wukong
Sun Wukong
BRD-Xde
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,131 Elo+
Party 1
Ymir
Ymir
Eld3rDragonK1ng
Ymir
Level 28
God Stats
7W - 4L
1,475 SR
Queue Stats
17W - 17L
1,435 Elo+
Solo
Ra
Ra
KasaanCuhh-
Ra
Level 5
God Stats
2W - 3L
1,609 SR
Queue Stats
19W - 22L
1,462 Elo+
Solo
Bellona
Bellona
TCH-DEM1
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,131 Elo+
Party 1
Hades
Hades
bejamilk
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 9
1,517 SR
1,332 Elo+

VS

Team Averages
Level 15
1,549 SR
1,422 Elo+
Chaac
Chaac
KS Smvck
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,414 Elo+
Solo
Sylvanus
Sylvanus
Moutainsquid75
Sylvanus
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 26L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
TheBabadook07
Baron Samedi
Level 14
God Stats
8W - 8L
1,816 SR
Queue Stats
101W - 102L
1,291 Elo+
Solo
Ah Puch
Ah Puch
Unloadinazzz
Ah Puch
Level 16
God Stats
15W - 26L
1,401 SR
Queue Stats
216W - 219L
1,416 Elo+
Solo
Arachne
Arachne
agrimpeeper
Arachne
Level 20
God Stats
59W - 34L
1,527 SR
Queue Stats
76W - 60L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BRD-Xde
Sun Wukong
17
2 / 11 / 4
10,996
916
8,288
22,705
17,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
5 / 8 / 3
12,479
1,040
25,924
23,322
11,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 10 / 3
9,890
824
5,782
13,854
5,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
TCH-DEM1
Bellona
16
1 / 12 / 5
10,752
896
18,612
23,347
24,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
bejamilk
Hades
14
1 / 4 / 2
9,523
794
1,307
3,539
1,320
Team 1 Tickets

0

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KS Smvck
Chaac
18
5 / 5 / 22
12,453
1,038
11,925
16,168
11,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
19
8 / 2 / 27
12,840
1,070
12,713
15,651
13,756
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
TheBabadook07
Baron Samedi
20
4 / 2 / 30
12,130
1,011
8,866
10,179
12,480
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ah Puch
Unloadinazzz
Ah Puch
19
5 / 0 / 30
12,332
1,028
13,652
8,263
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
agrimpeeper
Arachne
20
23 / 1 / 10
14,751
1,229
28,377
15,490
7,200
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
164
9
Kills
45
45
Deaths
10
17
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BRD-Xde
Sun Wukong
2
11
4
0.36
L
5
8
3
0.81
W
Chaac
KS Smvck
Chaac
5
5
22
3.2
L
0
10
3
0.15
W
Sylvanus
8
2
27
10.75
L
Bellona
TCH-DEM1
Bellona
1
12
5
0.29
W
Baron Samedi
TheBabadook07
Baron Samedi
4
2
30
9.5
W
Ah Puch
Unloadinazzz
Ah Puch
5
0
30
20
W
Arachne
agrimpeeper
Arachne
23
1
10
28
L
Hades
bejamilk
Hades
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,913
Damage
75,533
86,767
Taken
65,751
61,130
Mitigated
47,892
4,817
Healing
23,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BRD-Xde
Sun Wukong
8,288
2,211
0
972
22,705
17,374
0
12,052
10,653
32
20,364
L
25,924
1,301
115
973
23,322
11,791
0
10,155
13,167
53,486
0
W
Chaac
KS Smvck
Chaac
11,925
2,946
510
3,263
16,168
11,082
0
9,325
6,407
4,636
28,936
L
5,782
1,361
828
692
13,854
5,857
0
3,876
9,978
23,125
0
W
Sylvanus
12,713
4,540
5,984
5,553
15,651
13,756
0
9,644
5,573
22,127
0
L
Bellona
TCH-DEM1
Bellona
18,612
6,377
0
960
23,347
24,788
0
8,483
14,864
375
36,777
W
Baron Samedi
TheBabadook07
Baron Samedi
8,866
2,172
1,154
563
10,179
12,480
0
4,019
5,833
16,672
0
W
Ah Puch
Unloadinazzz
Ah Puch
13,652
1,979
0
1,241
8,263
3,374
0
2,902
5,131
38,451
0
W
Arachne
agrimpeeper
Arachne
28,377
23,536
75
5,280
15,490
7,200
0
6,743
8,181
0
38,173
L
Hades
bejamilk
Hades
1,307
333
146
131
3,539
1,320
0
2,149
1,390
3,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,640
Gold Earned
64,506
185
Minions Killed
159
8
Camps Cleared
3
784,940
Distance Traveled
959,382
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,996
916
30
3
3
226,881
0
L
Ymir
12,479
1,040
66
6
0
196,094
0
W
Chaac
12,453
1,038
63
5
0
176,609
0
L
Ra
9,890
824
47
4
2
148,403
0
W
Sylvanus
12,840
1,070
17
1
1
161,363
4
L
Bellona
10,752
896
39
3
3
179,135
0
W
Baron Samedi
12,130
1,011
7
1
0
182,042
0
W
Ah Puch
12,332
1,028
47
4
0
230,115
2
W
Arachne
14,751
1,229
25
2
2
209,253
0
L
Hades
9,523
794
3
0
0
34,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role