Player Matchup

Serqet
Serqet
Fanfoux
Serqet
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 56L
1,545 Elo+
Solo
Jing Wei
Jing Wei
Kellaninja
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,514 Elo+
Solo
Janus
Janus
PretorianDiamond
Janus
Level 7
God Stats
25W - 22L
1,513 SR
Queue Stats
28W - 29L
1,536 Elo+
Solo
Odin
Odin
Synge07
Odin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 10L
1,680 Elo+
Solo
Yemoja
Yemoja
elSeisCu4tro
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,831 Elo+
Solo
Team Averages
Level 17
1,503 SR
1,621 Elo+

VS

Team Averages
Level 22
1,649 SR
1,599 Elo+
Yemoja
Yemoja
DESPENALIZACION
Yemoja
Level 27
God Stats
23W - 17L
1,702 SR
Queue Stats
288W - 299L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Papasweiners
Danzaburou
Level 28
God Stats
7W - 7L
1,747 SR
Queue Stats
28W - 23L
1,686 Elo+
Solo
Sol
Sol
SwiftDonkeyPunch
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,519 Elo+
Solo
Kukulkan
Kukulkan
jsmellgood
Kukulkan
Level 8
God Stats
13W - 10L
1,651 SR
Queue Stats
124W - 124L
1,680 Elo+
Solo
Guan Yu
Guan Yu
turnshavetabled
Guan Yu
Level 17
God Stats
4W - 1L
1,645 SR
Queue Stats
32W - 30L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Fanfoux
Serqet
14
0 / 9 / 2
9,189
835
2,887
12,903
5,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
Kellaninja
Jing Wei
16
0 / 0 / 3
9,763
888
6,064
12,269
4,364
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 4 / 2
10,387
944
25,556
11,159
3,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
Synge07
Odin
16
1 / 2 / 2
9,875
898
8,219
13,647
10,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
16
1 / 1 / 2
9,824
893
9,485
9,424
4,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

185

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 11
11,202
1,018
4,271
10,584
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Papasweiners
Danzaburou
17
7 / 1 / 5
11,378
1,034
12,246
7,715
3,398
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 1 / 9
10,223
929
11,101
13,102
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
jsmellgood
Kukulkan
17
4 / 0 / 6
10,550
959
14,157
7,633
3,253
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 1 / 9
10,552
959
11,016
16,959
18,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
3
Kills
16
16
Deaths
3
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
L
Serqet
Fanfoux
Serqet
0
9
2
0.11
L
Jing Wei
Kellaninja
Jing Wei
0
0
3
1.5
W
Danzaburou
Papasweiners
Danzaburou
7
1
5
9.5
L
1
4
2
0.5
W
2
1
9
6.5
L
Odin
Synge07
Odin
1
2
2
1
L
Yemoja
1
1
2
2
W
Kukulkan
jsmellgood
Kukulkan
4
0
6
7
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,211
Damage
52,791
59,402
Taken
55,993
28,498
Mitigated
37,827
8,443
Healing
23,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,271
429
6,056
2,967
10,584
7,269
0
7,385
2,911
15,726
0
L
Serqet
Fanfoux
Serqet
2,887
198
0
0
12,903
5,576
0
6,248
6,580
0
6,867
L
Jing Wei
Kellaninja
Jing Wei
6,064
4,462
0
3,662
12,269
4,364
0
6,971
5,198
0
35,737
W
Danzaburou
Papasweiners
Danzaburou
12,246
5,011
0
834
7,715
3,398
0
4,298
3,417
0
35,599
L
25,556
0
354
1,569
11,159
3,313
0
3,944
7,115
54,070
0
W
11,101
2,381
0
3,148
13,102
5,547
0
9,603
3,499
34,459
0
L
Odin
Synge07
Odin
8,219
1,155
0
0
13,647
10,905
0
7,242
6,205
0
20,115
L
Yemoja
9,485
1,401
1,574
1,284
9,424
4,340
0
5,124
4,225
27,350
0
W
Kukulkan
jsmellgood
Kukulkan
14,157
1,373
0
0
7,633
3,253
0
3,947
3,101
32,355
0
W
11,016
1,112
4,989
5,024
16,959
18,360
0
9,808
7,151
0
15,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,038
Gold Earned
53,905
218
Minions Killed
214
8
Camps Cleared
7
1,182,794
Distance Traveled
1,100,919
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,202
1,018
33
3
2
243,830
0
L
Serqet
9,189
835
5
0
3
194,708
0
L
Jing Wei
9,763
888
83
8
1
240,789
0
W
Danzaburou
11,378
1,034
59
5
2
162,939
0
L
Janus
10,387
944
69
6
2
254,018
1
W
Sol
10,223
929
56
5
1
214,746
0
L
Odin
9,875
898
35
3
2
257,365
1
L
Yemoja
9,824
893
26
2
0
235,914
0
W
Kukulkan
10,550
959
53
5
1
222,384
0
W
Guan Yu
10,552
959
13
1
1
257,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role