Player Matchup

Da Ji
Da Ji
Helix_Fedesam69
Da Ji
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
153W - 147L
1,448 Elo+
Party 3
King Arthur
King Arthur
Helix_Ghast
King Arthur
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 40L
1,610 Elo+
Party 3
Hun Batz
Hun Batz
J-Da-Bull
Hun Batz
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 78L
1,397 Elo+
Party 2
Thanatos
Thanatos
Jumping_imp
Thanatos
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,357 Elo+
Solo
Poseidon
Poseidon
TheWorldPurifier
Poseidon
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 127L
1,481 Elo+
Party 2
Team Averages
Level 73
1,500 SR
1,459 Elo+

VS

Team Averages
Level 66
1,449 SR
1,424 Elo+
Susano
Susano
CaseyUnicorn
Susano
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 47L
1,407 Elo+
Party 1
Cerberus
Cerberus
Silenthowler18
Cerberus
Level 46
God Stats
0W - 1L
1,245 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 1
Ymir
Ymir
Thetinto
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,649 Elo+
Party 1
Eset
Eset
XScylla73
Eset
Level 39
God Stats
4W - 3L
1,500 SR
Queue Stats
301W - 359L
1,366 Elo+
Solo
Jing Wei
Jing Wei
abby6991
Jing Wei
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 20L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 25
11,959
664
12,319
15,937
6,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Helix_Ghast
King Arthur
20
4 / 6 / 20
12,710
706
9,056
16,263
10,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
J-Da-Bull
Hun Batz
20
4 / 4 / 22
12,983
721
11,858
13,311
5,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
Jumping_imp
Thanatos
20
19 / 5 / 12
15,493
861
29,015
25,600
11,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
4 / 5 / 21
13,198
733
22,288
12,088
4,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
12 / 6 / 10
13,250
736
26,874
16,602
9,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
20
5 / 7 / 15
12,493
694
13,778
22,540
18,309
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
20
8 / 4 / 12
12,191
677
11,229
19,201
18,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
18
0 / 10 / 16
12,445
691
8,576
18,795
7,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
abby6991
Jing Wei
17
0 / 7 / 15
10,849
603
9,999
16,102
7,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
93
34
Kills
25
26
Deaths
34
100
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Susano
12
6
10
2.83
W
3
6
25
2.58
W
King Arthur
Helix_Ghast
King Arthur
4
6
20
2.33
W
Hun Batz
J-Da-Bull
Hun Batz
4
4
22
3.75
W
Thanatos
Jumping_imp
Thanatos
19
5
12
5
L
Cerberus
5
7
15
1.79
W
4
5
21
2.9
L
Ymir
8
4
12
3.5
L
Eset
0
10
16
0.8
L
Jing Wei
abby6991
Jing Wei
0
7
15
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,536
Damage
70,456
83,199
Taken
93,240
38,495
Mitigated
61,031
38,263
Healing
23,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
26,874
2,651
820
3,335
16,602
9,186
555
2,273
14,329
0
43,734
W
12,319
1,596
1,907
1,036
15,937
6,787
385
6,173
9,482
0
20,647
W
King Arthur
Helix_Ghast
King Arthur
9,056
1,398
3,711
2,219
16,263
10,449
710
6,766
9,351
0
22,620
W
Hun Batz
J-Da-Bull
Hun Batz
11,858
1,613
2,810
1,952
13,311
5,075
2,148
5,890
7,321
0
31,973
W
Thanatos
Jumping_imp
Thanatos
29,015
8,361
997
19,796
25,600
11,706
1,142
8,242
17,166
0
42,408
L
Cerberus
13,778
547
0
5,626
22,540
18,309
0
4,510
18,030
35,698
0
W
22,288
1,212
2,435
1,400
12,088
4,478
190
5,632
6,296
52,900
0
L
Ymir
11,229
1,050
1,923
3,403
19,201
18,598
322
4,050
15,151
15,613
0
L
Eset
8,576
864
2,392
3,874
18,795
7,854
0
5,661
13,134
20,393
0
L
Jing Wei
abby6991
Jing Wei
9,999
5,100
0
1,950
16,102
7,084
721
5,794
10,308
0
27,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,343
Gold Earned
61,228
174
Minions Killed
171
0
Camps Cleared
0
1,681,484
Distance Traveled
1,544,557
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
13,250
736
36
2
0
312,649
1
W
Da Ji
11,959
664
17
1
0
320,176
0
W
King Arthur
12,710
706
25
1
0
368,351
0
W
Hun Batz
12,983
721
45
3
0
354,149
0
W
Thanatos
15,493
861
23
1
0
328,372
1
L
Cerberus
12,493
694
58
3
0
315,538
0
W
Poseidon
13,198
733
64
4
0
310,436
0
L
Ymir
12,191
677
14
1
0
354,216
0
L
Eset
12,445
691
29
2
0
311,487
0
L
Jing Wei
10,849
603
34
2
0
250,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role