Player Matchup

Eset
Eset
Bellboy22
Eset
Level 80
God Stats
7W - 3L
1,719 SR
Queue Stats
53W - 42L
1,581 Elo+
Party 1
Neith
Neith
ChadSlayer
Neith
Level 46
God Stats
17W - 8L
1,865 SR
Queue Stats
54W - 42L
1,600 Elo+
Party 1
Sun Wukong
Sun Wukong
ImYummerz
Sun Wukong
Level 45
God Stats
1W - 0L
1,305 SR
Queue Stats
11W - 14L
1,530 Elo+
Solo
Hun Batz
Hun Batz
RUNRAGE
Hun Batz
Level 33
God Stats
6W - 2L
1,544 SR
Queue Stats
28W - 20L
1,453 Elo+
Party 1
Ganesha
Ganesha
tonyjslasher
Ganesha
Level 68
God Stats
9W - 6L
1,608 SR
Queue Stats
97W - 72L
1,566 Elo+
Party 1
Team Averages
Level 54
1,608 SR
1,546 Elo+

VS

Team Averages
Level 50
1,589 SR
1,512 Elo+
Izanami
Izanami
BoroBhai
Izanami
Level 38
God Stats
2W - 4L
1,534 SR
Queue Stats
11W - 26L
1,385 Elo+
Solo
Kuzenbo
Kuzenbo
SquishSpeasy
Kuzenbo
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
bcea98
Horus
Level 32
God Stats
9W - 5L
1,495 SR
Queue Stats
82W - 90L
1,541 Elo+
Party 2
Scylla
Scylla
elaxel2212
Scylla
Level 47
God Stats
2W - 1L
1,918 SR
Queue Stats
132W - 108L
1,620 Elo+
Solo
Ao Kuang
Ao Kuang
rloforti
Ao Kuang
Level 36
God Stats
6W - 3L
1,500 SR
Queue Stats
234W - 207L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
8 / 0 / 1
7,201
720
5,205
3,609
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
10
7 / 2 / 0
6,050
605
6,616
6,470
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ImYummerz
Sun Wukong
9
0 / 2 / 4
5,283
528
1,731
3,693
1,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
RUNRAGE
Hun Batz
9
1 / 2 / 1
5,520
552
2,189
7,613
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
tonyjslasher
Ganesha
10
0 / 1 / 8
6,216
622
2,901
5,537
2,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoroBhai
Izanami
9
0 / 3 / 2
5,113
511
2,814
5,442
2,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
SquishSpeasy
Kuzenbo
7
1 / 3 / 1
5,144
514
1,742
6,731
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
bcea98
Horus
10
2 / 2 / 0
5,765
577
2,385
5,257
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
elaxel2212
Scylla
9
0 / 6 / 0
4,863
486
2,506
5,276
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
rloforti
Ao Kuang
11
4 / 2 / 1
6,221
622
4,554
5,883
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
16
Kills
7
7
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Eset
8
0
1
8.5
L
Izanami
BoroBhai
Izanami
0
3
2
0.33
W
Neith
7
2
0
3.5
W
Sun Wukong
ImYummerz
Sun Wukong
0
2
4
1
W
Hun Batz
RUNRAGE
Hun Batz
1
2
1
0.75
L
Kuzenbo
SquishSpeasy
Kuzenbo
1
3
1
0.5
L
Horus
bcea98
Horus
2
2
0
1
L
Scylla
elaxel2212
Scylla
0
6
0
0
L
Ao Kuang
rloforti
Ao Kuang
4
2
1
2.25
W
Ganesha
tonyjslasher
Ganesha
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,642
Damage
14,001
26,922
Taken
28,589
9,202
Mitigated
12,367
9,016
Healing
6,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
5,205
751
0
1,414
3,609
1,061
891
1,379
2,092
34,975
0
L
Izanami
BoroBhai
Izanami
2,814
1,886
0
465
5,442
2,054
960
1,119
4,323
0
23,762
W
Neith
6,616
3,131
0
3,154
6,470
1,860
282
2,411
3,888
0
26,524
W
Sun Wukong
ImYummerz
Sun Wukong
1,731
626
0
482
3,693
1,906
335
438
3,255
0
16,485
W
Hun Batz
RUNRAGE
Hun Batz
2,189
837
0
1,599
7,613
2,176
0
2,285
5,303
0
27,079
L
Kuzenbo
SquishSpeasy
Kuzenbo
1,742
357
0
1,018
6,731
3,708
0
982
5,749
7,280
0
L
Horus
bcea98
Horus
2,385
1,154
76
1,863
5,257
1,932
0
747
4,428
0
24,852
L
Scylla
elaxel2212
Scylla
2,506
222
0
410
5,276
1,586
0
3,197
1,841
17,675
0
L
Ao Kuang
rloforti
Ao Kuang
4,554
1,855
0
2,326
5,883
3,087
0
1,664
4,142
29,368
6,615
W
Ganesha
tonyjslasher
Ganesha
2,901
434
0
2,367
5,537
2,199
135
1,605
3,734
18,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,270
Gold Earned
27,106
246
Minions Killed
198
0
Camps Cleared
0
1,025,136
Distance Traveled
924,351
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,201
720
79
8
0
216,538
4
L
Izanami
5,113
511
53
5
0
160,898
0
W
Neith
6,050
605
66
7
0
181,888
0
W
Sun Wukong
5,283
528
38
4
0
178,875
1
W
Hun Batz
5,520
552
57
6
0
231,691
0
L
Kuzenbo
5,144
514
2
0
0
174,655
2
L
Horus
5,765
577
42
4
0
196,782
0
L
Scylla
4,863
486
36
4
0
190,921
3
L
Ao Kuang
6,221
622
65
7
0
201,095
3
W
Ganesha
6,216
622
6
1
0
216,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role