Player Matchup

Vulcan
Vulcan
Avengingholy
Vulcan
Level 121
God Stats
2W - 0L
1,715 SR
Queue Stats
81W - 72L
1,561 Elo+
Party 1
Ganesha
Ganesha
Backyusa
Ganesha
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 27L
1,448 Elo+
Party 1
Da Ji
Da Ji
Kashimot0
Da Ji
Level 123
God Stats
5W - 2L
1,925 SR
Queue Stats
95W - 93L
1,532 Elo+
Party 1
Vamana
Vamana
Zellzarell
Vamana
Level 118
God Stats
1W - 0L
1,726 SR
Queue Stats
80W - 79L
1,552 Elo+
Party 1
Skadi
Skadi
kingofsnipers
Skadi
Level 129
God Stats
46W - 31L
1,667 SR
Queue Stats
256W - 251L
1,616 Elo+
Solo
Team Averages
Level 111
1,707 SR
1,542 Elo+

VS

Team Averages
Level 73
1,385 SR
1,442 Elo+
Merlin
Merlin
Discorex10
Merlin
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 80L
1,328 Elo+
Party 2
Anhur
Anhur
Georgemoball
Anhur
Level 69
God Stats
1W - 4L
1,277 SR
Queue Stats
64W - 79L
1,488 Elo+
Party 2
Erlang Shen
Erlang Shen
MoonCheerios
Erlang Shen
Level 81
God Stats
10W - 12L
1,277 SR
Queue Stats
84W - 86L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
Ollieus202
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 70L
1,513 Elo+
Party 2
Bellona
Bellona
kobels126
Bellona
Level 62
God Stats
12W - 16L
1,373 SR
Queue Stats
82W - 84L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
6 / 0 / 9
14,828
530
32,054
11,924
6,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Backyusa
Ganesha
19
0 / 1 / 20
12,546
448
13,118
19,680
20,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
Kashimot0
Da Ji
20
12 / 4 / 6
15,410
550
19,131
22,940
13,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Zellzarell
Vamana
20
1 / 3 / 7
15,603
557
20,810
26,907
28,801
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 3 / 9
15,430
551
25,295
17,396
7,101
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Discorex10
Merlin
18
2 / 5 / 2
12,115
433
11,727
14,724
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
0 / 6 / 3
11,515
411
10,741
23,194
7,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
MoonCheerios
Erlang Shen
19
5 / 7 / 1
12,700
454
10,461
27,400
19,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Ollieus202
Cthulhu
17
1 / 6 / 3
11,696
418
14,943
38,505
26,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bellona
kobels126
Bellona
20
3 / 3 / 1
13,359
477
16,736
36,425
39,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
21
27
Kills
11
11
Deaths
27
51
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
6
0
9
10.5
W
Ganesha
Backyusa
Ganesha
0
1
20
10
L
Merlin
Discorex10
Merlin
2
5
2
0.6
L
0
6
3
0.25
W
Da Ji
Kashimot0
Da Ji
12
4
6
3.75
L
Erlang Shen
MoonCheerios
Erlang Shen
5
7
1
0.79
L
Cthulhu
Ollieus202
Cthulhu
1
6
3
0.42
W
Vamana
Zellzarell
Vamana
1
3
7
1.5
W
8
3
9
4.17
L
Bellona
kobels126
Bellona
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,408
Damage
64,608
98,847
Taken
140,248
76,716
Mitigated
99,235
22,704
Healing
48,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
32,054
9,320
0
1,358
11,924
6,880
729
5,046
6,878
127,959
0
W
Ganesha
Backyusa
Ganesha
13,118
1,029
0
4,928
19,680
20,846
0
9,647
10,033
39,062
0
L
Merlin
Discorex10
Merlin
11,727
561
0
2,654
14,724
5,310
180
6,072
8,408
83,735
0
L
10,741
4,697
0
6,976
23,194
7,534
0
7,061
15,969
0
80,610
W
Da Ji
Kashimot0
Da Ji
19,131
5,607
0
3,588
22,940
13,088
1,054
3,141
19,799
0
122,696
L
Erlang Shen
MoonCheerios
Erlang Shen
10,461
5,153
0
8,645
27,400
19,660
45
7,502
19,811
0
110,948
L
Cthulhu
Ollieus202
Cthulhu
14,943
643
821
13,176
38,505
26,793
17
17,179
20,820
60,489
0
W
Vamana
Zellzarell
Vamana
20,810
8,499
0
7,490
26,907
28,801
4,193
3,204
23,703
22,107
103,951
W
25,295
12,662
0
5,340
17,396
7,101
5,957
5,632
11,764
0
117,674
L
Bellona
kobels126
Bellona
16,736
5,566
0
16,559
36,425
39,938
26
11,591
24,614
0
90,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,817
Gold Earned
61,385
776
Minions Killed
690
0
Camps Cleared
0
2,801,678
Distance Traveled
2,669,845
38
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,828
530
206
7
0
589,418
12
W
Ganesha
12,546
448
1
0
0
567,727
7
L
Merlin
12,115
433
158
6
0
505,048
10
L
Anhur
11,515
411
140
5
0
462,348
9
W
Da Ji
15,410
550
136
5
0
580,653
6
L
Erlang Shen
12,700
454
145
5
0
550,795
4
L
Cthulhu
11,696
418
93
3
0
567,795
6
W
Vamana
15,603
557
225
8
0
559,172
6
W
Skadi
15,430
551
208
7
0
504,708
7
L
Bellona
13,359
477
154
6
0
583,859
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role