Player Matchup

Aphrodite
Aphrodite
CloneCT7567
Aphrodite
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 157L
1,672 Elo+
Party 1
Cthulhu
Cthulhu
MitchM2259
Cthulhu
Level 13
God Stats
1W - 1L
1,338 SR
Queue Stats
96W - 86L
1,758 Elo+
Party 1
Heimdallr
Heimdallr
ZaWarudo1
Heimdallr
Level 65
God Stats
14W - 22L
1,500 SR
Queue Stats
290W - 269L
1,696 Elo+
Party 1
Team Averages
Level 48
1,446 SR
1,709 Elo+

VS

Team Averages
Level 62
1,552 SR
1,505 Elo+
Neith
Neith
JFBI
Neith
Level 17
God Stats
4W - 6L
1,343 SR
Queue Stats
5W - 9L
1,563 Elo+
Party 2
Chang'e
Chang'e
XxDarcaoSxX
Chang'e
Level 69
God Stats
5W - 6L
1,500 SR
Queue Stats
495W - 566L
1,561 Elo+
Solo
Cthulhu
Cthulhu
dante12kojiazul
Cthulhu
Level 101
God Stats
4W - 3L
1,813 SR
Queue Stats
290W - 326L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CloneCT7567
Aphrodite
11
0 / 4 / 1
8,797
550
5,995
11,186
6,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
MitchM2259
Cthulhu
12
1 / 3 / 0
9,303
581
9,641
12,718
9,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
ZaWarudo1
Heimdallr
12
0 / 5 / 1
8,705
544
4,068
12,337
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JFBI
Neith
14
1 / 0 / 9
10,042
628
5,901
8,663
3,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
XxDarcaoSxX
Chang'e
16
6 / 0 / 5
11,432
715
11,283
10,884
5,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 1 / 6
10,645
665
14,388
14,857
10,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
12
12
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CloneCT7567
Aphrodite
0
4
1
0.13
W
Neith
JFBI
Neith
1
0
9
5.5
L
Cthulhu
MitchM2259
Cthulhu
1
3
0
0.33
W
Chang'e
XxDarcaoSxX
Chang'e
6
0
5
8.5
L
Heimdallr
ZaWarudo1
Heimdallr
0
5
1
0.1
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,704
Damage
31,572
36,241
Taken
34,404
20,752
Mitigated
19,840
11,668
Healing
13,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CloneCT7567
Aphrodite
5,995
534
3,594
5,408
11,186
6,900
87
8,491
2,695
37,033
0
W
Neith
JFBI
Neith
5,901
2,627
423
657
8,663
3,438
2,350
3,962
4,449
0
27,597
L
Cthulhu
MitchM2259
Cthulhu
9,641
331
386
1,551
12,718
9,170
78
9,428
3,290
27,758
0
W
Chang'e
XxDarcaoSxX
Chang'e
11,283
1,420
3,243
7,072
10,884
5,698
252
5,107
5,652
66,622
0
L
Heimdallr
ZaWarudo1
Heimdallr
4,068
1,501
0
729
12,337
4,682
0
7,831
4,506
0
21,914
W
14,388
452
1,016
1,309
14,857
10,704
140
5,978
8,622
50,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,805
Gold Earned
32,119
153
Minions Killed
209
0
Camps Cleared
0
852,044
Distance Traveled
930,165
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,797
550
70
4
0
293,323
4
W
Neith
10,042
628
60
4
0
269,002
0
L
Cthulhu
9,303
581
40
3
0
286,898
4
W
Chang'e
11,432
715
86
5
0
316,489
4
L
Heimdallr
8,705
544
43
3
0
271,823
2
W
Cthulhu
10,645
665
63
4
0
344,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role