Player Matchup

Sun Wukong
Sun Wukong
DаrkWаrriоr
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Einherier96
Nike
Level 109
God Stats
10W - 7L
1,360 SR
Queue Stats
126W - 119L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
Mandragor1an
Cthulhu
Level 108
God Stats
5W - 5L
1,264 SR
Queue Stats
126W - 118L
1,453 Elo+
Party 1
Merlin
Merlin
MooNsTeRKileR
Merlin
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 48L
1,355 Elo+
Solo
Heimdallr
Heimdallr
Zteven117
Heimdallr
Level 105
God Stats
8W - 2L
1,863 SR
Queue Stats
96W - 82L
1,635 Elo+
Solo
Team Averages
Level 116
1,497 SR
1,479 Elo+

VS

Team Averages
Level 94
1,523 SR
1,523 Elo+
Ymir
Ymir
BongBellyBacchus
Ymir
Level 83
God Stats
3W - 1L
1,733 SR
Queue Stats
27W - 27L
1,589 Elo+
Party 2
Discordia
Discordia
CHOZANG
Discordia
Level 83
God Stats
12W - 10L
1,483 SR
Queue Stats
32W - 33L
1,501 Elo+
Solo
Ratatoskr
Ratatoskr
Chronís
Ratatoskr
Level 68
God Stats
7W - 12L
1,401 SR
Queue Stats
30W - 30L
1,556 Elo+
Party 2
Hachiman
Hachiman
ScottishCamz
Hachiman
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 34L
1,556 Elo+
Party 2
Chang'e
Chang'e
alexjambrina
Chang'e
Level 147
God Stats
4W - 4L
1,500 SR
Queue Stats
179W - 183L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DаrkWаrriоr
Sun Wukong
16
6 / 2 / 6
9,816
545
10,814
17,562
18,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 2 / 6
9,976
554
7,655
12,306
6,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Mandragor1an
Cthulhu
14
4 / 3 / 20
9,761
542
12,051
17,358
16,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
12 / 3 / 5
11,432
635
17,545
10,628
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Zteven117
Heimdallr
15
11 / 6 / 11
10,642
591
20,449
14,350
7,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 12 / 5
8,273
460
13,701
22,159
16,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
CHOZANG
Discordia
12
0 / 6 / 2
7,406
411
5,009
12,271
4,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
Chronís
Ratatoskr
15
7 / 5 / 4
9,977
554
11,182
14,908
6,031
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
ScottishCamz
Hachiman
12
2 / 12 / 5
8,256
459
8,604
18,199
6,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
alexjambrina
Chang'e
16
3 / 4 / 6
9,717
540
10,265
14,745
11,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
38
39
Kills
16
16
Deaths
39
48
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
12
5
0.54
L
Discordia
CHOZANG
Discordia
0
6
2
0.17
L
Ratatoskr
Chronís
Ratatoskr
7
5
4
1.8
W
Sun Wukong
DаrkWаrriоr
Sun Wukong
6
2
6
4.5
W
6
2
6
4.5
W
Cthulhu
Mandragor1an
Cthulhu
4
3
20
4.67
W
12
3
5
4.83
L
Hachiman
ScottishCamz
Hachiman
2
12
5
0.38
W
Heimdallr
Zteven117
Heimdallr
11
6
11
2.75
L
Chang'e
alexjambrina
Chang'e
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,514
Damage
48,761
72,204
Taken
82,282
54,156
Mitigated
44,659
12,830
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,701
3,344
328
327
22,159
16,068
35
10,923
11,236
27,667
0
L
Discordia
CHOZANG
Discordia
5,009
582
111
3,439
12,271
4,647
136
5,199
7,072
36,963
0
L
Ratatoskr
Chronís
Ratatoskr
11,182
3,475
0
1,886
14,908
6,031
0
4,340
10,568
0
42,193
W
Sun Wukong
DаrkWаrriоr
Sun Wukong
10,814
2,232
0
4,679
17,562
18,921
299
6,737
10,825
0
54,505
W
7,655
2,238
0
1,860
12,306
6,585
40
3,552
8,754
313
64,714
W
Cthulhu
Mandragor1an
Cthulhu
12,051
1,392
1,070
1,846
17,358
16,016
41
8,122
9,236
35,107
0
W
17,545
1,713
0
874
10,628
4,913
829
5,121
5,507
86,851
0
L
Hachiman
ScottishCamz
Hachiman
8,604
5,413
0
2,719
18,199
6,649
0
5,655
12,539
0
32,606
W
Heimdallr
Zteven117
Heimdallr
20,449
10,674
0
2,501
14,350
7,721
3,555
5,443
8,907
0
54,361
L
Chang'e
alexjambrina
Chang'e
10,265
696
1,254
6,004
14,745
11,264
14
3,747
10,998
55,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,627
Gold Earned
43,629
463
Minions Killed
308
0
Camps Cleared
0
1,603,171
Distance Traveled
1,670,622
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,273
460
16
1
0
356,864
2
L
Discordia
7,406
411
71
4
0
240,305
1
L
Ratatoskr
9,977
554
63
4
0
379,209
1
W
Sun Wukong
9,816
545
89
5
0
322,628
1
W
Nike
9,976
554
102
6
0
327,127
3
W
Cthulhu
9,761
542
35
2
0
345,941
7
W
Merlin
11,432
635
157
9
0
312,509
2
L
Hachiman
8,256
459
51
3
0
364,335
0
W
Heimdallr
10,642
591
80
4
0
294,966
0
L
Chang'e
9,717
540
107
6
0
329,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role