Player Matchup

Vamana
Vamana
Bomberabo
Vamana
Level 14
God Stats
3W - 5L
1,222 SR
Queue Stats
9W - 10L
1,503 Elo+
Party 3
Olorun
Olorun
DonaldKimonoMAGA
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,727 Elo+
Party 3
Susano
Susano
MilkTHEETH
Susano
Level 6
God Stats
7W - 5L
1,392 SR
Queue Stats
57W - 69L
1,393 Elo+
Solo
Ah Puch
Ah Puch
T1StrikerEureka
Ah Puch
Level 8
God Stats
2W - 8L
1,579 SR
Queue Stats
3W - 10L
1,503 Elo+
Party 3
Danzaburou
Danzaburou
ThiagoKimono
Danzaburou
Level 12
God Stats
1W - 3L
1,522 SR
Queue Stats
4W - 6L
1,700 Elo+
Solo
Team Averages
Level 9
1,443 SR
1,565 Elo+

VS

Team Averages
Level 25
1,492 SR
1,493 Elo+
Loki
Loki
BalistanPL
Loki
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 28L
1,515 Elo+
Party 1
Hercules
Hercules
DevoteYourHeart
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 80L
1,680 Elo+
Party 2
Hachiman
Hachiman
GHULKL
Hachiman
Level 18
God Stats
15W - 17L
1,304 SR
Queue Stats
102W - 85L
1,295 Elo+
Solo
Skadi
Skadi
Queltis
Skadi
Level 26
God Stats
2W - 6L
1,430 SR
Queue Stats
17W - 28L
1,433 Elo+
Party 1
Sylvanus
Sylvanus
glockdablock
Sylvanus
Level 27
God Stats
21W - 11L
1,727 SR
Queue Stats
59W - 41L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bomberabo
Vamana
9
1 / 4 / 2
5,571
506
3,389
10,532
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 2 / 2
5,320
484
4,829
5,632
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
MilkTHEETH
Susano
7
0 / 5 / 0
4,201
382
2,403
6,268
2,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 3 / 1
5,590
508
5,621
4,001
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
ThiagoKimono
Danzaburou
3
0 / 2 / 0
3,925
357
1,042
1,750
383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
6,664
606
2,326
7,206
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
12
4 / 1 / 1
7,213
656
3,910
5,563
4,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
GHULKL
Hachiman
10
3 / 1 / 2
5,956
541
3,843
7,831
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
Queltis
Skadi
12
5 / 1 / 3
7,176
652
5,575
4,307
1,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
glockdablock
Sylvanus
10
1 / 1 / 5
6,400
582
1,617
5,884
2,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
16
16
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Vamana
Bomberabo
Vamana
1
4
2
0.5
W
Hercules
4
1
1
4.5
L
1
2
2
1
W
Hachiman
GHULKL
Hachiman
3
1
2
4
L
Susano
MilkTHEETH
Susano
0
5
0
0
W
Skadi
Queltis
Skadi
5
1
3
6.5
L
2
3
1
0.83
L
Danzaburou
ThiagoKimono
Danzaburou
0
2
0
0
W
Sylvanus
glockdablock
Sylvanus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,284
Damage
17,271
28,183
Taken
30,791
9,481
Mitigated
12,466
7,762
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,326
864
0
2,101
7,206
1,804
0
245
6,911
0
33,113
L
Vamana
Bomberabo
Vamana
3,389
1,783
0
3,485
10,532
3,862
0
99
10,433
0
27,696
W
Hercules
3,910
1,490
0
2,235
5,563
4,041
1,136
592
4,905
1,542
30,780
L
4,829
1,805
154
2,275
5,632
1,492
0
847
4,785
15,069
0
W
Hachiman
GHULKL
Hachiman
3,843
1,004
0
3,175
7,831
2,556
1,219
4,866
2,965
0
25,368
L
Susano
MilkTHEETH
Susano
2,403
584
0
940
6,268
2,720
0
0
6,268
0
7,957
W
Skadi
Queltis
Skadi
5,575
1,938
0
588
4,307
1,420
867
573
3,709
0
30,510
L
5,621
580
0
594
4,001
1,024
0
671
3,330
25,861
0
L
Danzaburou
ThiagoKimono
Danzaburou
1,042
633
0
314
1,750
383
100
0
1,750
0
4,705
W
Sylvanus
glockdablock
Sylvanus
1,617
567
977
2,621
5,884
2,645
567
4,174
1,710
19,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,607
Gold Earned
33,409
145
Minions Killed
318
0
Camps Cleared
0
869,606
Distance Traveled
1,006,500
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,664
606
70
6
0
233,851
0
L
Vamana
5,571
506
53
5
0
201,266
0
W
Hercules
7,213
656
77
7
0
222,783
1
L
Olorun
5,320
484
20
2
0
206,131
0
W
Hachiman
5,956
541
60
5
0
172,361
3
L
Susano
4,201
382
19
2
0
206,375
2
W
Skadi
7,176
652
70
6
0
198,142
0
L
Ah Puch
5,590
508
43
4
0
196,026
0
L
Danzaburou
3,925
357
10
1
0
59,808
0
W
Sylvanus
6,400
582
41
4
0
179,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role