Player Matchup

Izanami
Izanami
BratkaBarzdonas
Izanami
Level 27
God Stats
10W - 4L
1,729 SR
Queue Stats
29W - 32L
1,383 Elo+
Party 1
Set
Set
Kristenzonas
Set
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 38L
1,377 Elo+
Party 1
Kukulkan
Kukulkan
SaiakuNoGema
Kukulkan
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,389 Elo+
Party 3
Xing Tian
Xing Tian
Touste
Xing Tian
Level 47
God Stats
1W - 1L
1,313 SR
Queue Stats
10W - 13L
1,346 Elo+
Party 3
Ganesha
Ganesha
shadowman12321
Ganesha
Level 102
God Stats
1W - 1L
1,262 SR
Queue Stats
10W - 16L
1,376 Elo+
Party 3
Team Averages
Level 68
1,461 SR
1,374 Elo+

VS

Team Averages
Level 47
1,493 SR
1,253 Elo+
Nemesis
Nemesis
ButtReape
Nemesis
Level 36
God Stats
6W - 10L
1,433 SR
Queue Stats
40W - 56L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
MiatejEngaged
Cthulhu
Level 38
God Stats
11W - 25L
1,317 SR
Queue Stats
80W - 103L
1,425 Elo+
Party 2
Artemis
Artemis
mernaX112
Artemis
Level 39
God Stats
2W - 1L
1,716 SR
Queue Stats
6W - 37L
1,109 Elo+
Party 4
Yemoja
Yemoja
xMorid112
Yemoja
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 47L
1,188 Elo+
Party 4
Baba Yaga
Baba Yaga
xaLi112
Baba Yaga
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 36L
1,117 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 3 / 2
11,623
553
10,766
13,805
5,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 5 / 3
10,520
501
5,291
14,775
6,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
SaiakuNoGema
Kukulkan
20
5 / 0 / 2
12,976
618
10,541
7,525
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Touste
Xing Tian
17
2 / 2 / 2
10,944
521
11,315
17,482
12,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 0 / 13
10,792
514
18,176
12,586
14,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ButtReape
Nemesis
18
2 / 3 / 3
10,733
511
7,872
17,390
7,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
16
1 / 2 / 3
9,770
465
9,873
16,080
14,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
mernaX112
Artemis
12
0 / 8 / 1
7,153
341
3,985
14,324
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
xMorid112
Yemoja
13
2 / 6 / 1
9,097
433
3,532
13,820
7,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
xaLi112
Baba Yaga
16
5 / 5 / 0
10,072
480
10,150
14,500
5,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
24
Kills
10
10
Deaths
24
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
12
3
2
4.33
L
Nemesis
ButtReape
Nemesis
2
3
3
1.17
W
3
5
3
0.9
L
Cthulhu
1
2
3
1.25
W
Kukulkan
SaiakuNoGema
Kukulkan
5
0
2
6
W
Xing Tian
Touste
Xing Tian
2
2
2
1.5
L
Artemis
mernaX112
Artemis
0
8
1
0.06
W
2
0
13
8.5
L
Yemoja
xMorid112
Yemoja
2
6
1
0.42
L
Baba Yaga
xaLi112
Baba Yaga
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,089
Damage
35,412
66,173
Taken
76,114
42,071
Mitigated
37,549
19,759
Healing
23,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,766
6,490
0
6,821
13,805
5,657
463
3,882
9,923
0
74,005
L
Nemesis
ButtReape
Nemesis
7,872
2,888
0
8,764
17,390
7,493
0
7,793
9,597
0
88,857
W
5,291
1,438
0
5,259
14,775
6,423
3,352
5,488
9,212
0
66,990
L
Cthulhu
9,873
861
139
6,762
16,080
14,185
0
10,386
5,694
53,779
0
W
Kukulkan
SaiakuNoGema
Kukulkan
10,541
946
0
1,724
7,525
3,400
1,032
1,049
6,476
106,555
0
W
Xing Tian
Touste
Xing Tian
11,315
1,643
0
4,943
17,482
12,417
294
8,262
8,395
56,094
0
L
Artemis
mernaX112
Artemis
3,985
2,475
0
3,343
14,324
3,179
180
7,670
6,654
0
25,285
W
18,176
1,117
0
1,012
12,586
14,174
947
3,974
8,612
38,409
0
L
Yemoja
xMorid112
Yemoja
3,532
1,068
600
1,572
13,820
7,239
132
3,621
10,199
26,127
0
L
Baba Yaga
xaLi112
Baba Yaga
10,150
1,503
0
2,100
14,500
5,453
874
10,562
3,938
57,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,855
Gold Earned
46,825
599
Minions Killed
451
0
Camps Cleared
0
1,996,617
Distance Traveled
1,786,589
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,623
553
142
7
0
379,010
2
L
Nemesis
10,733
511
132
6
0
397,840
1
W
Set
10,520
501
119
6
0
425,156
3
L
Cthulhu
9,770
465
120
6
0
399,495
3
W
Kukulkan
12,976
618
209
10
0
410,691
4
W
Xing Tian
10,944
521
119
6
0
379,640
4
L
Artemis
7,153
341
45
2
0
313,711
0
W
Ganesha
10,792
514
10
0
0
402,120
0
L
Yemoja
9,097
433
34
2
0
341,206
0
L
Baba Yaga
10,072
480
120
6
0
334,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role