Player Matchup

Olorun
Olorun
L3ony
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 3
Neith
Neith
PinkQueenDeath
Neith
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
99W - 130L
1,356 Elo+
Party 1
Hou Yi
Hou Yi
V4lyyy
Hou Yi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 3
Nike
Nike
Weysmann
Nike
Level 28
God Stats
17W - 21L
1,537 SR
Queue Stats
143W - 183L
1,359 Elo+
Party 1
Jing Wei
Jing Wei
СанСаныччч
Jing Wei
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,507 SR
1,357 Elo+

VS

Team Averages
Level 20
1,520 SR
1,449 Elo+
Thanatos
Thanatos
Rak777
Thanatos
Level 15
God Stats
3W - 3L
1,494 SR
Queue Stats
12W - 12L
1,544 Elo+
Party 2
Cerberus
Cerberus
Raydeess
Cerberus
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
SenioroPomidoro
Apollo
Level 37
God Stats
5W - 1L
1,831 SR
Queue Stats
31W - 32L
1,558 Elo+
Party 2
Fenrir
Fenrir
Slyruthless
Fenrir
Level 26
God Stats
9W - 10L
1,412 SR
Queue Stats
43W - 61L
1,388 Elo+
Solo
Nu Wa
Nu Wa
xErinnyen
Nu Wa
Level 17
God Stats
154W - 158L
1,364 SR
Queue Stats
428W - 474L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
L3ony
Olorun
15
2 / 3 / 2
9,700
511
8,547
10,560
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 5 / 1
7,835
412
4,035
10,732
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
V4lyyy
Hou Yi
11
1 / 10 / 2
7,531
396
6,628
13,146
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
16
5 / 0 / 1
9,959
524
6,581
15,274
7,771
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 4 / 2
8,440
444
5,768
10,248
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Rak777
Thanatos
14
3 / 4 / 4
9,323
491
5,428
11,791
4,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
Raydeess
Cerberus
14
1 / 3 / 14
9,750
513
7,232
13,447
10,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
13 / 1 / 4
11,271
593
15,664
13,846
5,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
17
4 / 1 / 1
10,294
542
7,724
12,278
9,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
xErinnyen
Nu Wa
14
1 / 1 / 5
8,371
441
5,170
6,132
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
10
Kills
22
22
Deaths
10
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Olorun
L3ony
Olorun
2
3
2
1
L
0
5
1
0.1
W
Thanatos
Rak777
Thanatos
3
4
4
1.25
W
Cerberus
Raydeess
Cerberus
1
3
14
2.67
W
13
1
4
15
W
Fenrir
4
1
1
4.5
L
Hou Yi
V4lyyy
Hou Yi
1
10
2
0.2
L
Nike
5
0
1
5.5
W
Nu Wa
xErinnyen
Nu Wa
1
1
5
3.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,559
Damage
41,218
59,960
Taken
57,494
21,022
Mitigated
31,970
13,589
Healing
25,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
L3ony
Olorun
8,547
4,364
103
4,444
10,560
4,136
1,668
3,355
7,180
66,422
0
L
4,035
1,061
0
2,662
10,732
2,796
506
2,932
7,800
0
39,942
W
Thanatos
Rak777
Thanatos
5,428
1,286
0
8,244
11,791
4,377
0
1,301
10,490
0
41,752
W
Cerberus
Raydeess
Cerberus
7,232
648
0
3,382
13,447
10,804
686
2,812
10,635
23,967
0
W
15,664
9,720
0
9,380
13,846
5,365
3,385
455
13,391
0
80,648
W
Fenrir
7,724
715
0
3,312
12,278
9,379
618
506
11,747
0
51,948
L
Hou Yi
V4lyyy
Hou Yi
6,628
1,987
0
1,803
13,146
3,255
50
3,135
10,011
207
27,154
L
Nike
6,581
1,234
0
2,557
15,274
7,771
124
2,009
13,215
0
68,609
W
Nu Wa
xErinnyen
Nu Wa
5,170
1,551
132
688
6,132
2,045
957
3,643
2,489
37,536
0
L
5,768
4,321
0
2,020
10,248
3,064
133
971
9,052
0
32,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,465
Gold Earned
49,009
416
Minions Killed
447
0
Camps Cleared
0
1,724,714
Distance Traveled
1,755,261
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,700
511
133
7
0
311,771
1
L
Neith
7,835
412
64
3
0
335,274
1
W
Thanatos
9,323
491
95
5
0
351,067
2
W
Cerberus
9,750
513
51
3
0
368,654
1
W
Apollo
11,271
593
143
8
0
320,369
4
W
Fenrir
10,294
542
101
5
0
346,518
4
L
Hou Yi
7,531
396
38
2
0
312,098
1
L
Nike
9,959
524
115
6
0
390,659
2
W
Nu Wa
8,371
441
57
3
0
368,653
1
L
Jing Wei
8,440
444
66
3
0
374,912
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role