Player Matchup

King Arthur
King Arthur
Ispa
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Malorvil
Vulcan
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 136L
1,690 Elo+
Party 1
Danzaburou
Danzaburou
Remains
Danzaburou
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,713 Elo+
Solo
Heimdallr
Heimdallr
Shimron
Heimdallr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
tıto
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 105
1,500 SR
1,581 Elo+

VS

Team Averages
Level 82
1,505 SR
1,528 Elo+
Cthulhu
Cthulhu
CVRLJE
Cthulhu
Level 145
God Stats
3W - 0L
1,524 SR
Queue Stats
42W - 23L
1,610 Elo+
Party 4
Achilles
Achilles
DanielLarruso
Achilles
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 191L
1,524 Elo+
Solo
He Bo
He Bo
Devendzser
He Bo
Level 66
God Stats
5W - 2L
1,500 SR
Queue Stats
166W - 156L
1,419 Elo+
Party 3
Raijin
Raijin
Heressy
Raijin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Xing Tian
Xing Tian
NevergotLuck
Xing Tian
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 52L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ispa
King Arthur
11
0 / 4 / 3
6,746
613
2,882
9,206
11,899
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Malorvil
Vulcan
13
0 / 3 / 4
7,224
657
11,799
6,446
2,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Remains
Danzaburou
13
0 / 5 / 3
7,404
673
8,342
7,912
4,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Shimron
Heimdallr
14
3 / 5 / 1
7,911
719
11,185
11,008
5,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Merlin
tıto
Merlin
14
1 / 4 / 3
8,023
729
7,439
6,944
3,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CVRLJE
Cthulhu
17
8 / 1 / 11
10,189
926
11,047
14,787
15,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
DanielLarruso
Achilles
15
5 / 1 / 9
8,841
804
5,865
10,152
9,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
16
6 / 2 / 10
9,666
879
8,555
9,333
4,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Heressy
Raijin
15
1 / 0 / 12
8,563
778
10,350
7,559
3,640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
NevergotLuck
Xing Tian
14
1 / 1 / 16
8,374
761
3,614
11,375
11,777
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
79
4
Kills
21
21
Deaths
5
14
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CVRLJE
Cthulhu
8
1
11
13.5
W
Achilles
DanielLarruso
Achilles
5
1
9
9.5
W
He Bo
6
2
10
5.5
W
Raijin
Heressy
Raijin
1
0
12
7
L
King Arthur
Ispa
King Arthur
0
4
3
0.38
L
Vulcan
Malorvil
Vulcan
0
3
4
0.67
W
Xing Tian
NevergotLuck
Xing Tian
1
1
16
9
L
Danzaburou
Remains
Danzaburou
0
5
3
0.3
L
Heimdallr
Shimron
Heimdallr
3
5
1
0.7
L
Merlin
tıto
Merlin
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,647
Damage
39,431
41,516
Taken
53,206
28,090
Mitigated
44,870
10,257
Healing
24,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CVRLJE
Cthulhu
11,047
156
4,785
3,257
14,787
15,875
100
5,058
9,729
30,366
0
W
Achilles
DanielLarruso
Achilles
5,865
903
3,773
3,239
10,152
9,031
1,735
3,148
7,004
0
7,997
W
He Bo
8,555
66
1,734
1,355
9,333
4,547
918
4,194
5,138
24,291
0
W
Raijin
Heressy
Raijin
10,350
479
1,404
659
7,559
3,640
2,034
3,316
4,243
26,315
0
L
King Arthur
Ispa
King Arthur
2,882
714
1,840
1,552
9,206
11,899
0
6,465
2,741
0
3,203
L
Vulcan
Malorvil
Vulcan
11,799
5,095
264
1,566
6,446
2,882
0
5,238
1,208
22,829
0
W
Xing Tian
NevergotLuck
Xing Tian
3,614
227
2,949
1,411
11,375
11,777
120
3,522
7,853
9,074
0
L
Danzaburou
Remains
Danzaburou
8,342
1,841
0
473
7,912
4,444
0
6,658
1,254
0
19,641
L
Heimdallr
Shimron
Heimdallr
11,185
4,128
1,059
2,910
11,008
5,804
0
9,014
1,994
0
19,069
L
Merlin
tıto
Merlin
7,439
44
0
593
6,944
3,061
0
6,191
753
23,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,308
Gold Earned
45,633
107
Minions Killed
150
0
Camps Cleared
0
920,138
Distance Traveled
1,213,646
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,189
926
44
4
0
243,772
0
W
Achilles
8,841
804
6
1
0
219,427
0
W
He Bo
9,666
879
40
4
0
291,999
0
W
Raijin
8,563
778
49
4
0
209,520
1
L
King Arthur
6,746
613
1
0
0
184,873
0
L
Vulcan
7,224
657
23
2
0
200,266
1
W
Xing Tian
8,374
761
11
1
0
248,928
0
L
Danzaburou
7,404
673
23
2
0
173,170
0
L
Heimdallr
7,911
719
30
3
0
172,765
0
L
Merlin
8,023
729
30
3
0
189,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role