Player Matchup

Scylla
Scylla
Gold III
AK-KILLER_PR
Scylla
Gold III
Level 108
God Stats
0W - 3L
1,345 SR
Queue Stats
151W - 148L
1,578 MMR
Solo
Apollo
Apollo
Gold IV
GaboLito3429
Apollo
Gold IV
Level 149
God Stats
12W - 11L
1,491 SR
Queue Stats
149W - 138L
1,568 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
StarboardSider
Sun Wukong
Gold I
Level 146
God Stats
31W - 30L
1,563 SR
Queue Stats
178W - 167L
1,575 MMR
Solo
Ra
Ra
Bronze III
duhTyler
Ra
Bronze III
Level 153
God Stats
2W - 1L
1,788 SR
Queue Stats
10W - 6L
1,554 MMR
Party 1
Awilix
Awilix
Silver I
yesimluffy
Awilix
Silver I
Level 157
God Stats
19W - 15L
1,690 SR
Queue Stats
76W - 73L
1,584 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,575 SR
1,572 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,392 SR
1,572 MMR
Rama
Rama
Gold I
A Funky Turnip
Rama
Gold I
Level 148
God Stats
2W - 3L
1,247 SR
Queue Stats
132W - 124L
1,572 MMR
Party 3
Arachne
Arachne
Gold III
ConG
Arachne
Gold III
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
510W - 480L
1,609 MMR
Party 2
Zhong Kui
Zhong Kui
Silver I
Sarada God
Zhong Kui
Silver I
Level 84
God Stats
23W - 15L
1,689 SR
Queue Stats
199W - 184L
1,540 MMR
Party 2
Mulan
Mulan
Gold I
SiLkY Walker
Mulan
Gold I
Level 151
God Stats
2W - 2L
1,326 SR
Queue Stats
132W - 123L
1,572 MMR
Party 3
Geb
Geb
Gold III
Yankeefan47
Geb
Gold III
Level 87
God Stats
1W - 0L
1,200 SR
Queue Stats
35W - 43L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
0 / 5 / 1
9,951
452
7,693
8,736
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
17
1 / 5 / 2
10,268
467
11,157
20,185
7,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
StarboardSider
Sun Wukong
20
1 / 1 / 1
11,845
538
12,907
19,029
11,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 4 / 0
8,780
399
6,051
11,241
7,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
yesimluffy
Awilix
16
2 / 2 / 0
9,811
446
4,957
13,910
5,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
DanzaburouPersephoneCu ChulainnCthulhuBellona

VS

Bans
TsukuyomiCupidJanusSylvanusRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 4
12,788
581
7,956
15,290
6,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
ConG
Arachne
18
4 / 2 / 9
11,850
539
7,072
15,696
9,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
Sarada God
Zhong Kui
19
7 / 0 / 4
12,673
576
11,150
13,338
10,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 1 / 9
13,104
596
15,555
29,061
22,432
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 0 / 11
11,280
513
8,696
16,957
16,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
5
Kills
17
17
Deaths
5
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Scylla
0
5
1
0.1
W
Arachne
ConG
Arachne
4
2
9
4.25
L
Apollo
1
5
2
0.4
W
Zhong Kui
Sarada God
Zhong Kui
7
0
4
9
W
2
1
9
6.5
L
Sun Wukong
StarboardSider
Sun Wukong
1
1
1
1.5
W
3
0
11
8.5
L
1
4
0
0.25
L
Awilix
yesimluffy
Awilix
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,765
Damage
50,429
73,101
Taken
90,342
35,952
Mitigated
64,641
27,801
Healing
45,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,956
6,258
0
10,705
15,290
6,164
4,757
1,751
13,539
0
114,078
L
Scylla
7,693
473
0
1,113
8,736
3,144
0
3,189
5,547
71,633
0
W
Arachne
ConG
Arachne
7,072
3,975
0
5,954
15,696
9,564
372
2,701
12,952
0
86,192
L
Apollo
11,157
5,815
0
7,683
20,185
7,541
0
6,221
13,964
0
81,346
W
Zhong Kui
Sarada God
Zhong Kui
11,150
401
0
9,963
13,338
10,233
57
4,945
8,157
83,135
0
W
15,555
1,658
0
15,711
29,061
22,432
704
5,456
23,507
0
94,543
L
Sun Wukong
StarboardSider
Sun Wukong
12,907
2,882
0
8,317
19,029
11,632
0
2,788
16,241
0
96,493
W
8,696
639
0
2,779
16,957
16,248
198
6,973
9,826
41,197
0
L
6,051
255
1,777
4,285
11,241
7,711
0
4,078
7,163
61,720
0
L
Awilix
yesimluffy
Awilix
4,957
1,513
0
4,626
13,910
5,924
0
4,194
9,716
0
75,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,655
Gold Earned
61,695
729
Minions Killed
694
0
Camps Cleared
0
2,178,764
Distance Traveled
2,128,310
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,788
581
196
9
0
377,005
7
L
Scylla
9,951
452
154
7
0
408,140
3
W
Arachne
11,850
539
114
5
0
433,779
5
L
Apollo
10,268
467
148
7
0
397,225
4
W
Zhong Kui
12,673
576
151
7
0
430,697
4
W
Mulan
13,104
596
201
9
0
399,299
5
L
Sun Wukong
11,845
538
196
9
0
463,640
10
W
Geb
11,280
513
32
1
0
487,530
1
L
Ra
8,780
399
95
4
0
429,716
1
L
Awilix
9,811
446
136
6
0
480,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role