Player Matchup

Janus
Janus
Gold I
CARPERNIX
Janus
Gold I
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 28L
1,775 MMR
Party 1
Geb
Geb
Gold III
EdwardQ
Geb
Gold III
Level 109
God Stats
15W - 4L
1,900 SR
Queue Stats
71W - 56L
1,655 MMR
Party 2
Heimdallr
Heimdallr
Gold I
SkippySmite
Heimdallr
Gold I
Level 146
God Stats
23W - 24L
1,751 SR
Queue Stats
723W - 709L
1,725 MMR
Solo
Fenrir
Fenrir
Gold I
TuroRuso
Fenrir
Gold I
Level 155
God Stats
6W - 4L
1,500 SR
Queue Stats
163W - 137L
1,750 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
froozstiak
Cu Chulainn
Gold II
Level 156
God Stats
2W - 1L
1,385 SR
Queue Stats
49W - 42L
1,681 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,607 SR
1,717 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,580 SR
1,712 MMR
Nike
Nike
Gold IV
DerJesus31
Nike
Gold IV
Level 119
God Stats
0W - 2L
1,257 SR
Queue Stats
40W - 53L
1,683 MMR
Solo
Xbalanque
Xbalanque
Gold I
IsocrateGaming
Xbalanque
Gold I
Level 128
God Stats
9W - 10L
1,605 SR
Queue Stats
52W - 55L
1,727 MMR
Solo
Ganesha
Ganesha
Gold III
Qzick
Ganesha
Gold III
Level 156
God Stats
7W - 7L
1,819 SR
Queue Stats
104W - 108L
1,693 MMR
Solo
Kali
Kali
Gold V
Tinu
Kali
Gold V
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 107L
1,687 MMR
Party 3
Chang'e
Chang'e
Platinum V
iZerdox
Chang'e
Platinum V
Level 160
God Stats
17W - 6L
1,718 SR
Queue Stats
242W - 214L
1,772 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CARPERNIX
Janus
20
7 / 2 / 9
15,136
561
15,554
13,213
5,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Geb
18
1 / 3 / 19
13,238
490
8,250
25,154
25,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
SkippySmite
Heimdallr
20
7 / 3 / 9
14,900
552
21,666
17,399
8,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
TuroRuso
Fenrir
20
14 / 1 / 8
15,810
586
31,261
24,767
21,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
froozstiak
Cu Chulainn
20
2 / 1 / 9
15,512
575
13,593
20,713
25,425
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TsukuyomiDanzaburouSetPersephoneThe Morrigan

VS

Bans
ApolloCupidSusanoSobekNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 1
13,259
491
8,854
23,532
19,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
IsocrateGaming
Xbalanque
19
1 / 7 / 5
12,423
460
19,165
23,253
10,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Qzick
Ganesha
15
0 / 10 / 7
11,232
416
8,747
28,158
26,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
Tinu
Kali
20
0 / 4 / 1
12,765
473
5,972
26,740
15,512
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
iZerdox
Chang'e
19
6 / 5 / 2
13,697
507
16,814
18,112
8,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
31
Kills
9
10
Deaths
31
54
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
CARPERNIX
Janus
7
2
9
5.75
L
2
5
1
0.5
W
Geb
1
3
19
3.5
L
Xbalanque
IsocrateGaming
Xbalanque
1
7
5
0.5
L
Ganesha
Qzick
Ganesha
0
10
7
0.35
W
Heimdallr
SkippySmite
Heimdallr
7
3
9
3.83
L
Kali
Tinu
Kali
0
4
1
0.13
W
Fenrir
TuroRuso
Fenrir
14
1
8
18
W
Cu Chulainn
froozstiak
Cu Chulainn
2
1
9
6.5
L
Chang'e
iZerdox
Chang'e
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,324
Damage
59,552
101,246
Taken
119,795
86,437
Mitigated
80,630
34,705
Healing
34,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CARPERNIX
Janus
15,554
1,570
1,222
3,751
13,213
5,033
2,305
5,725
7,242
112,075
0
L
8,854
677
0
3,182
23,532
19,794
481
6,288
17,180
0
86,588
W
Geb
8,250
1,073
0
3,963
25,154
25,896
1,226
7,301
17,737
31,372
0
L
Xbalanque
IsocrateGaming
Xbalanque
19,165
9,782
0
4,968
23,253
10,469
0
5,498
17,645
0
96,549
L
Ganesha
Qzick
Ganesha
8,747
277
0
3,950
28,158
26,557
175
6,239
21,737
41,965
0
W
Heimdallr
SkippySmite
Heimdallr
21,666
13,341
0
8,030
17,399
8,208
8,622
5,077
12,274
0
113,184
L
Kali
Tinu
Kali
5,972
2,672
0
11,533
26,740
15,512
0
3,694
22,864
0
106,267
W
Fenrir
TuroRuso
Fenrir
31,261
12,177
0
11,367
24,767
21,875
4,083
7,045
17,476
0
127,549
W
Cu Chulainn
froozstiak
Cu Chulainn
13,593
2,387
0
6,372
20,713
25,425
222
2,262
18,328
18,508
108,240
L
Chang'e
iZerdox
Chang'e
16,814
545
4,503
6,571
18,112
8,298
0
3,243
14,739
86,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,596
Gold Earned
63,376
767
Minions Killed
702
0
Camps Cleared
0
2,786,120
Distance Traveled
2,521,117
28
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,136
561
193
7
0
563,492
4
L
Nike
13,259
491
167
6
0
527,871
5
W
Geb
13,238
490
22
1
0
575,856
10
L
Xbalanque
12,423
460
188
7
0
474,427
6
L
Ganesha
11,232
416
9
0
0
485,784
16
W
Heimdallr
14,900
552
191
7
0
477,861
8
L
Kali
12,765
473
177
7
0
551,771
7
W
Fenrir
15,810
586
141
5
0
602,957
4
W
Cu Chulainn
15,512
575
220
8
0
565,954
2
L
Chang'e
13,697
507
161
6
0
481,264
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role