Player Matchup

Awilix
Awilix
Chabou EL
Awilix
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,366 Elo+
Party 2
Danzaburou
Danzaburou
CuRe iPaitan
Danzaburou
Level 116
God Stats
12W - 5L
1,856 SR
Queue Stats
165W - 126L
1,955 Elo+
Party 2
Jormungandr
Jormungandr
x DerGiftpilz
Jormungandr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,412 Elo+
Party 2
Team Averages
Level 108
1,619 SR
1,578 Elo+

VS

Team Averages
Level 135
1,546 SR
1,526 Elo+
Cerberus
Cerberus
ClappnCheeks710
Cerberus
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
270W - 214L
1,459 Elo+
Party 1
Loki
Loki
DiJaKj
Loki
Level 129
God Stats
18W - 9L
1,637 SR
Queue Stats
125W - 137L
1,588 Elo+
Solo
Sun Wukong
Sun Wukong
Rawthentic710
Sun Wukong
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
541W - 476L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Chabou EL
Awilix
12
1 / 8 / 1
8,874
592
4,572
12,176
5,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
CuRe iPaitan
Danzaburou
12
2 / 9 / 0
9,867
658
8,547
16,359
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
x DerGiftpilz
Jormungandr
12
0 / 3 / 3
8,875
592
8,414
10,305
8,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
7 / 1 / 7
11,568
771
10,544
11,541
12,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
DiJaKj
Loki
15
6 / 1 / 8
10,848
723
7,118
5,842
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Rawthentic710
Sun Wukong
14
7 / 1 / 9
11,162
744
15,410
14,455
12,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
20
20
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Awilix
Chabou EL
Awilix
1
8
1
0.19
W
Cerberus
7
1
7
10.5
L
Danzaburou
CuRe iPaitan
Danzaburou
2
9
0
0.22
W
Loki
DiJaKj
Loki
6
1
8
10
W
Sun Wukong
Rawthentic710
Sun Wukong
7
1
9
11.5
L
Jormungandr
x DerGiftpilz
Jormungandr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,533
Damage
33,072
38,840
Taken
31,838
19,220
Mitigated
28,483
4,510
Healing
3,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Chabou EL
Awilix
4,572
1,613
0
0
12,176
5,716
147
3,413
8,763
0
18,322
W
Cerberus
10,544
212
0
1,758
11,541
12,942
0
3,396
8,145
33,024
0
L
Danzaburou
CuRe iPaitan
Danzaburou
8,547
3,044
0
3,729
16,359
5,342
0
3,975
12,384
0
39,432
W
Loki
DiJaKj
Loki
7,118
1,581
0
345
5,842
3,453
775
1,364
4,478
0
46,342
W
Sun Wukong
Rawthentic710
Sun Wukong
15,410
3,006
0
1,730
14,455
12,088
281
3,730
10,725
0
58,610
L
Jormungandr
x DerGiftpilz
Jormungandr
8,414
3,893
0
781
10,305
8,162
0
3,216
7,089
31,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,616
Gold Earned
33,578
142
Minions Killed
211
0
Camps Cleared
0
720,837
Distance Traveled
848,278
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,874
592
40
3
0
246,024
4
W
Cerberus
11,568
771
63
4
0
260,606
0
L
Danzaburou
9,867
658
57
4
0
228,625
0
W
Loki
10,848
723
69
5
0
293,312
1
W
Sun Wukong
11,162
744
79
5
0
294,360
5
L
Jormungandr
8,875
592
45
3
0
246,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role