Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AlejoMo 21
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Diamond Donz
Erlang Shen
Level 99
God Stats
9W - 9L
1,300 SR
Queue Stats
230W - 189L
1,494 Elo+
Solo
Jing Wei
Jing Wei
XUndeadUnicornX
Jing Wei
Level 81
God Stats
3W - 5L
1,783 SR
Queue Stats
174W - 202L
1,450 Elo+
Solo
Geb
Geb
thewiseman10
Geb
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 15L
1,522 Elo+
Solo
Team Averages
Level 92
1,517 SR
1,493 Elo+

VS

Team Averages
Level 75
1,343 SR
1,373 Elo+
Cu Chulainn
Cu Chulainn
CDOC1
Cu Chulainn
Level 55
God Stats
9W - 8L
1,274 SR
Queue Stats
85W - 95L
1,351 Elo+
Solo
Kukulkan
Kukulkan
Fear_the_Zodiac
Kukulkan
Level 101
God Stats
6W - 7L
1,500 SR
Queue Stats
752W - 829L
1,418 Elo+
Solo
Ares
Ares
MotherRucker2
Ares
Level 48
God Stats
16W - 18L
1,334 SR
Queue Stats
122W - 132L
1,371 Elo+
Solo
Eset
Eset
SIM_GOD
Eset
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 117L
1,336 Elo+
Solo
Heimdallr
Heimdallr
mlasko15
Heimdallr
Level 50
God Stats
4W - 11L
1,109 SR
Queue Stats
90W - 102L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 1 / 0
6,533
503
1,785
4,524
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 0
5,914
455
2,454
8,673
4,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Diamond Donz
Erlang Shen
11
2 / 4 / 0
6,360
489
3,416
7,195
4,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
12
1 / 0 / 2
6,842
526
3,955
10,374
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 2
5,537
426
5,195
7,903
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CDOC1
Cu Chulainn
10
0 / 1 / 4
5,998
461
3,971
7,256
4,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
13
2 / 0 / 0
7,441
572
3,093
3,542
1,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 3
5,858
451
4,371
6,947
4,317
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eset
SIM_GOD
Eset
12
3 / 2 / 1
7,049
542
5,460
5,921
2,849
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
mlasko15
Heimdallr
11
3 / 1 / 1
6,382
491
7,402
6,080
2,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
9
9
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
0
0
L
1
2
0
0.5
W
Cu Chulainn
CDOC1
Cu Chulainn
0
1
4
2
L
Erlang Shen
Diamond Donz
Erlang Shen
2
4
0
0.5
W
Kukulkan
2
0
0
2
W
1
0
3
2.5
W
Eset
SIM_GOD
Eset
3
2
1
1.75
L
Jing Wei
1
0
2
2
W
Heimdallr
mlasko15
Heimdallr
3
1
1
3.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,805
Damage
24,297
38,669
Taken
29,746
17,145
Mitigated
15,374
12,843
Healing
9,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,785
219
0
699
4,524
2,530
0
2,256
2,018
31,901
0
L
2,454
112
552
1,144
8,673
4,140
0
2,770
5,903
14,547
0
W
Cu Chulainn
CDOC1
Cu Chulainn
3,971
566
0
750
7,256
4,516
0
793
6,405
0
35,835
L
Erlang Shen
Diamond Donz
Erlang Shen
3,416
1,499
0
1,212
7,195
4,354
0
1,540
5,655
0
31,635
W
Kukulkan
3,093
95
0
1,563
3,542
1,628
0
1,500
2,042
41,607
0
W
4,371
293
393
2,542
6,947
4,317
0
3,379
3,172
13,933
0
W
Eset
SIM_GOD
Eset
5,460
669
0
1,744
5,921
2,849
0
477
5,368
35,543
0
L
Jing Wei
3,955
2,919
0
6,636
10,374
3,340
819
3,702
6,672
0
45,184
W
Heimdallr
mlasko15
Heimdallr
7,402
4,728
0
2,204
6,080
2,064
104
2,459
3,325
0
33,947
L
5,195
405
564
2,036
7,903
2,781
0
2,406
5,497
22,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,186
Gold Earned
32,728
289
Minions Killed
318
0
Camps Cleared
0
1,236,021
Distance Traveled
1,104,753
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,533
503
77
6
0
191,232
1
L
Ymir
5,914
455
20
2
0
284,098
0
W
Cu Chulainn
5,998
461
62
5
0
255,254
1
L
Erlang Shen
6,360
489
66
5
0
275,716
2
W
Kukulkan
7,441
572
105
8
0
203,929
1
W
Ares
5,858
451
20
2
0
226,619
4
W
Eset
7,049
542
80
6
0
216,853
7
L
Jing Wei
6,842
526
89
7
0
233,752
3
W
Heimdallr
6,382
491
51
4
0
202,098
2
L
Geb
5,537
426
37
3
0
251,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role