Player Matchup

Horus
Horus
Irishchoppsquad
Horus
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,502 Elo+
Solo
Danzaburou
Danzaburou
NikHaro
Danzaburou
Level 160
God Stats
2W - 1L
2,083 SR
Queue Stats
24W - 14L
1,730 Elo+
Party 2
Nu Wa
Nu Wa
Shay
Nu Wa
Level 132
God Stats
6W - 2L
1,754 SR
Queue Stats
32W - 17L
1,510 Elo+
Party 2
Scylla
Scylla
Sylent425
Scylla
Level 127
God Stats
3W - 0L
1,563 SR
Queue Stats
6W - 11L
1,553 Elo+
Solo
Team Averages
Level 122
1,725 SR
1,574 Elo+

VS

Team Averages
Level 115
1,509 SR
1,556 Elo+
Olorun
Olorun
BoyzInBlue81
Olorun
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 26L
1,565 Elo+
Solo
Sol
Sol
MOOSE32
Sol
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 58L
1,405 Elo+
Solo
Nu Wa
Nu Wa
Phil1332
Nu Wa
Level 76
God Stats
14W - 12L
1,538 SR
Queue Stats
28W - 28L
1,674 Elo+
Party 1
Thoth
Thoth
Solidusflames77
Thoth
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 8
9,200
836
1,814
10,676
9,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
NikHaro
Danzaburou
17
9 / 0 / 6
11,287
1,026
13,629
14,391
5,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Shay
Nu Wa
17
4 / 2 / 7
10,433
948
5,669
6,266
2,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Sylent425
Scylla
15
3 / 3 / 6
9,403
855
8,447
9,651
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
0 / 6 / 3
7,934
721
1,975
8,897
3,282
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sol
14
3 / 3 / 1
8,441
767
7,076
9,096
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
Phil1332
Nu Wa
14
3 / 4 / 0
8,301
755
8,871
6,774
2,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 6 / 1
7,883
717
6,548
7,720
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
18
Kills
7
7
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
6
3
0.25
W
2
2
8
3
L
Sol
3
3
1
1.17
W
Danzaburou
NikHaro
Danzaburou
9
0
6
12
L
Nu Wa
Phil1332
Nu Wa
3
4
0
0.75
W
Nu Wa
Shay
Nu Wa
4
2
7
3.75
L
1
6
1
0.25
W
Scylla
Sylent425
Scylla
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,559
Damage
24,470
40,984
Taken
32,487
20,043
Mitigated
12,253
16,851
Healing
5,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
1,975
326
84
1,614
8,897
3,282
525
4,214
4,336
17,268
0
W
1,814
379
2,435
3,716
10,676
9,130
340
6,232
4,340
0
6,504
L
Sol
7,076
1,898
0
2,044
9,096
3,972
720
4,629
4,238
27,074
1,551
W
Danzaburou
NikHaro
Danzaburou
13,629
5,315
0
7,581
14,391
5,723
2,727
7,055
7,092
0
60,960
L
Nu Wa
Phil1332
Nu Wa
8,871
2,243
354
604
6,774
2,310
0
2,480
4,244
29,081
0
W
Nu Wa
Shay
Nu Wa
5,669
731
0
420
6,266
2,230
3,272
3,314
2,936
52,174
0
L
6,548
115
0
402
7,720
2,689
0
2,602
5,067
25,329
0
W
Scylla
Sylent425
Scylla
8,447
626
0
2,699
9,651
2,960
619
7,440
2,119
29,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,323
Gold Earned
32,559
260
Minions Killed
185
12
Camps Cleared
4
914,118
Distance Traveled
698,239
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,934
721
39
4
1
145,782
3
W
Horus
9,200
836
9
1
0
227,618
0
L
Sol
8,441
767
50
5
1
195,618
0
W
Danzaburou
11,287
1,026
96
9
4
253,454
0
L
Nu Wa
8,301
755
34
3
2
185,841
2
W
Nu Wa
10,433
948
102
9
4
219,912
1
L
Thoth
7,883
717
62
6
0
170,998
2
W
Scylla
9,403
855
53
5
4
213,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role