Player Matchup

Achilles
Achilles
Bronze III
ConquestBlade
Achilles
Bronze III
Level 158
God Stats
6W - 4L
1,500 SR
Queue Stats
481W - 496L
1,364 MMR
Solo
Izanami
Izanami
Gold IV
NANØØØ
Izanami
Gold IV
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
185W - 174L
1,460 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
RubiiXOff
Tsukuyomi
Gold V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver III
SRGonzalezZz
Artio
Silver III
Level 128
God Stats
34W - 26L
1,762 SR
Queue Stats
164W - 156L
1,344 MMR
Party 1
Thoth
Thoth
Silver I
TMGLogan
Thoth
Silver I
Level 143
God Stats
4W - 3L
1,692 SR
Queue Stats
67W - 56L
1,438 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,591 SR
1,421 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,469 SR
1,424 MMR
Cu Chulainn
Cu Chulainn
Gold V
Dzeko18
Cu Chulainn
Gold V
Level 140
God Stats
56W - 54L
1,592 SR
Queue Stats
262W - 253L
1,415 MMR
Solo
Ganesha
Ganesha
Silver V
SrTheuss
Ganesha
Silver V
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,326 MMR
Solo
Bastet
Bastet
Gold IV
Takensti
Bastet
Gold IV
Level 125
God Stats
15W - 15L
1,598 SR
Queue Stats
308W - 314L
1,460 MMR
Solo
Ah Puch
Ah Puch
Bronze III
lucasbraga66
Ah Puch
Bronze III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze III
zJonis
Rama
Bronze III
Level 126
God Stats
2W - 5L
1,154 SR
Queue Stats
18W - 21L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ConquestBlade
Achilles
18
4 / 4 / 9
11,726
586
8,185
19,020
17,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
NANØØØ
Izanami
20
3 / 1 / 1
12,253
613
7,648
11,651
6,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
RubiiXOff
Tsukuyomi
20
10 / 4 / 9
13,334
667
13,180
16,374
7,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 2 / 9
10,181
509
5,557
12,179
10,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
TMGLogan
Thoth
18
4 / 0 / 6
12,059
603
8,064
4,637
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ScyllaDanzaburouNu WaCthulhuApollo

VS

Bans
SetKhepriPersephoneKing ArthurBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dzeko18
Cu Chulainn
16
6 / 6 / 2
10,130
507
17,017
17,004
14,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
SrTheuss
Ganesha
13
2 / 3 / 3
8,509
425
3,803
10,518
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Takensti
Bastet
16
2 / 6 / 3
9,381
469
6,924
16,659
5,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
lucasbraga66
Ah Puch
17
1 / 6 / 2
9,752
488
7,505
11,422
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
zJonis
Rama
16
0 / 1 / 1
9,494
475
4,558
9,062
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
22
Kills
11
11
Deaths
22
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
ConquestBlade
Achilles
4
4
9
2.13
L
Cu Chulainn
Dzeko18
Cu Chulainn
6
6
2
1.17
W
Izanami
NANØØØ
Izanami
3
1
1
3.5
W
Tsukuyomi
RubiiXOff
Tsukuyomi
10
4
9
3.63
W
1
2
9
2.75
L
Ganesha
SrTheuss
Ganesha
2
3
3
1.17
W
Thoth
TMGLogan
Thoth
4
0
6
7
L
Bastet
Takensti
Bastet
2
6
3
0.58
L
Ah Puch
lucasbraga66
Ah Puch
1
6
2
0.33
L
Rama
zJonis
Rama
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,634
Damage
39,807
63,861
Taken
64,665
44,263
Mitigated
33,229
22,313
Healing
18,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ConquestBlade
Achilles
8,185
1,535
0
3,450
19,020
17,703
0
3,649
14,793
4,071
50,090
L
Cu Chulainn
Dzeko18
Cu Chulainn
17,017
1,944
0
3,068
17,004
14,162
0
3,052
13,355
8,395
53,710
W
Izanami
NANØØØ
Izanami
7,648
5,302
0
6,875
11,651
6,262
5,494
1,692
9,937
0
106,898
W
Tsukuyomi
RubiiXOff
Tsukuyomi
13,180
2,538
0
6,092
16,374
7,963
655
3,656
12,600
0
106,288
W
5,557
716
966
4,046
12,179
10,474
40
3,093
9,003
25,352
0
L
Ganesha
SrTheuss
Ganesha
3,803
599
0
2,900
10,518
7,478
0
3,802
6,568
20,748
0
W
Thoth
TMGLogan
Thoth
8,064
261
0
884
4,637
1,861
1,212
2,199
2,438
72,920
0
L
Bastet
Takensti
Bastet
6,924
1,472
0
4,890
16,659
5,420
0
3,549
12,887
0
65,784
L
Ah Puch
lucasbraga66
Ah Puch
7,505
550
0
1,919
11,422
3,596
0
2,957
8,270
80,720
0
L
Rama
zJonis
Rama
4,558
3,269
0
6,044
9,062
2,573
176
458
8,604
0
76,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,553
Gold Earned
47,266
695
Minions Killed
548
0
Camps Cleared
0
2,076,545
Distance Traveled
1,914,199
38
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,726
586
108
5
0
383,080
4
L
Cu Chulainn
10,130
507
99
5
0
381,655
8
W
Izanami
12,253
613
206
10
0
368,085
8
W
Tsukuyomi
13,334
667
169
8
0
456,693
4
W
Artio
10,181
509
46
2
0
423,644
12
L
Ganesha
8,509
425
11
1
0
364,498
10
W
Thoth
12,059
603
166
8
0
445,043
10
L
Bastet
9,381
469
121
6
0
418,013
7
L
Ah Puch
9,752
488
153
8
0
395,208
11
L
Rama
9,494
475
164
8
0
354,825
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role