Player Matchup

Nox
Nox
Creecher
Nox
Level 28
God Stats
4W - 1L
1,479 SR
Queue Stats
33W - 43L
1,709 Elo+
Party 1
Geb
Geb
Flumpel
Geb
Level 28
God Stats
7W - 4L
1,632 SR
Queue Stats
21W - 17L
1,693 Elo+
Party 1
The Morrigan
The Morrigan
Issakha
The Morrigan
Level 18
God Stats
4W - 8L
1,730 SR
Queue Stats
84W - 93L
1,692 Elo+
Solo
Izanami
Izanami
Nien12316
Izanami
Level 15
God Stats
11W - 6L
1,823 SR
Queue Stats
33W - 24L
1,603 Elo+
Solo
Ra
Ra
Reatrd
Ra
Level 5
God Stats
0W - 5L
1,500 SR
Queue Stats
32W - 36L
1,575 Elo+
Solo
Team Averages
Level 19
1,633 SR
1,654 Elo+

VS

Team Averages
Level 11
1,550 SR
1,542 Elo+
Odin
Odin
Serokz
Odin
Level 14
God Stats
11W - 3L
1,661 SR
Queue Stats
22W - 14L
1,516 Elo+
Party 2
Anubis
Anubis
Shigekax
Anubis
Level 13
God Stats
19W - 6L
1,657 SR
Queue Stats
21W - 9L
1,593 Elo+
Party 2
Kukulkan
Kukulkan
TYzerAKZ
Kukulkan
Level 10
God Stats
7W - 7L
1,456 SR
Queue Stats
13W - 9L
1,464 Elo+
Party 2
Neith
Neith
YANNORTCH
Neith
Level 3
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 0L
1,719 Elo+
Solo
Amaterasu
Amaterasu
Zenonya
Amaterasu
Level 16
God Stats
14W - 11L
1,262 SR
Queue Stats
27W - 21L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 5
9,761
488
9,335
13,544
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
13
1 / 4 / 10
8,990
450
5,068
17,032
13,631
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

The Morrigan
Issakha
The Morrigan
13
4 / 7 / 3
9,423
471
6,944
14,020
4,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Nien12316
Izanami
18
12 / 4 / 1
12,175
609
12,890
15,340
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
19
6 / 6 / 0
12,691
635
7,039
13,684
5,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Serokz
Odin
19
7 / 3 / 8
12,095
605
5,735
14,485
8,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
Shigekax
Anubis
20
13 / 4 / 4
14,043
702
22,242
12,479
6,235
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
TYzerAKZ
Kukulkan
12
0 / 9 / 4
8,402
420
4,302
9,440
3,001
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
YANNORTCH
Neith
14
1 / 7 / 7
9,076
454
4,047
10,432
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Zenonya
Amaterasu
18
6 / 5 / 9
11,899
595
11,697
16,469
11,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
59
27
Kills
27
27
Deaths
28
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
L
Geb
1
4
10
1.5
L
The Morrigan
Issakha
The Morrigan
4
7
3
0.79
L
Izanami
Nien12316
Izanami
12
4
1
3.13
L
Ra
6
6
0
1
W
Odin
Serokz
Odin
7
3
8
3.67
W
Anubis
Shigekax
Anubis
13
4
4
3.75
W
Kukulkan
TYzerAKZ
Kukulkan
0
9
4
0.22
W
Neith
YANNORTCH
Neith
1
7
7
0.64
W
Amaterasu
Zenonya
Amaterasu
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,276
Damage
48,023
73,620
Taken
63,305
32,376
Mitigated
32,019
17,898
Healing
20,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,335
1,932
0
2,651
13,544
4,381
228
7,457
6,087
56,681
0
L
Geb
5,068
1,192
0
757
17,032
13,631
100
8,094
8,938
23,158
0
L
The Morrigan
Issakha
The Morrigan
6,944
1,280
0
2,934
14,020
4,290
0
5,024
8,913
45,783
382
L
Izanami
Nien12316
Izanami
12,890
9,884
0
6,236
15,340
4,737
699
7,094
8,246
0
87,341
L
Ra
7,039
364
1,314
4,006
13,684
5,337
0
2,021
11,663
84,365
0
W
Odin
Serokz
Odin
5,735
2,237
0
3,658
14,485
8,973
3,852
5,726
8,663
0
74,580
W
Anubis
Shigekax
Anubis
22,242
1,537
0
7,274
12,479
6,235
2,604
6,638
5,561
101,786
0
W
Kukulkan
TYzerAKZ
Kukulkan
4,302
442
0
0
9,440
3,001
349
3,128
6,270
36,806
0
W
Neith
YANNORTCH
Neith
4,047
1,622
0
2,491
10,432
2,794
3,339
4,360
6,004
0
35,329
W
Amaterasu
Zenonya
Amaterasu
11,697
4,485
0
6,745
16,469
11,016
1,069
7,112
8,803
0
58,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,040
Gold Earned
55,515
499
Minions Killed
567
0
Camps Cleared
0
1,685,695
Distance Traveled
1,784,946
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,761
488
75
4
0
349,980
0
L
Geb
8,990
450
17
1
0
356,441
4
L
The Morrigan
9,423
471
68
3
0
299,560
0
L
Izanami
12,175
609
160
8
0
323,115
4
L
Ra
12,691
635
179
9
0
356,599
4
W
Odin
12,095
605
142
7
0
367,278
2
W
Anubis
14,043
702
184
9
0
347,165
3
W
Kukulkan
8,402
420
66
3
0
357,078
4
W
Neith
9,076
454
62
3
0
334,695
6
W
Amaterasu
11,899
595
113
6
0
378,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role