Player Matchup

Chang'e
Chang'e
Bronze III
Daud24
Chang'e
Bronze III
Level 69
God Stats
0W - 2L
1,429 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Medusa
Medusa
Bronze III
El De Piggy
Medusa
Bronze III
Level 116
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 27L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
Im Too Smoove
Cthulhu
Bronze III
Level 87
God Stats
0W - 1L
1,744 SR
Queue Stats
0W - 4L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 91
1,558 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,596 SR
1,462 MMR
Apollo
Apollo
Gold IV
Dydou-97
Apollo
Gold IV
Level 107
God Stats
3W - 4L
1,440 SR
Queue Stats
56W - 67L
1,450 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
Escobar-010
Cabrakan
Bronze III
Level 82
God Stats
50W - 40L
1,849 SR
Queue Stats
88W - 110L
1,485 MMR
Solo
Aphrodite
Aphrodite
Gold IV
Pendilly
Aphrodite
Gold IV
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 67L
1,450 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Daud24
Chang'e
14
2 / 4 / 0
9,995
588
6,391
12,923
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
12
0 / 6 / 2
9,246
544
12,441
14,553
7,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
13
0 / 3 / 1
10,096
594
12,048
18,676
18,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
LokiScyllaAresThothVulcan

VS

Bans
KumbhakarnaAh PuchHeimdallrHelDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dydou-97
Apollo
14
6 / 1 / 6
11,557
680
16,182
12,290
5,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cabrakan
Escobar-010
Cabrakan
14
2 / 0 / 10
10,434
614
13,187
15,583
15,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Aphrodite
Pendilly
Aphrodite
15
5 / 1 / 8
11,350
668
10,530
13,248
6,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
13
13
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Daud24
Chang'e
2
4
0
0.5
W
Apollo
Dydou-97
Apollo
6
1
6
9
L
Medusa
0
6
2
0.17
W
Cabrakan
Escobar-010
Cabrakan
2
0
10
7
L
Cthulhu
0
3
1
0.17
W
Aphrodite
Pendilly
Aphrodite
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,880
Damage
39,899
46,152
Taken
41,121
29,799
Mitigated
28,363
15,830
Healing
24,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Daud24
Chang'e
6,391
530
4,480
5,162
12,923
4,542
0
7,891
5,032
41,472
0
W
Apollo
Dydou-97
Apollo
16,182
10,568
0
4,232
12,290
5,590
1,905
5,091
6,877
0
62,127
L
Medusa
12,441
5,359
429
2,022
14,553
7,255
0
8,413
6,140
0
46,168
W
Cabrakan
Escobar-010
Cabrakan
13,187
1,235
151
2,134
15,583
15,808
0
7,579
7,596
29,814
0
L
Cthulhu
12,048
624
1,744
1,993
18,676
18,002
0
7,498
11,178
41,100
0
W
Aphrodite
Pendilly
Aphrodite
10,530
1,367
8,430
9,704
13,248
6,965
269
5,924
7,126
54,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,337
Gold Earned
33,341
175
Minions Killed
193
0
Camps Cleared
0
913,364
Distance Traveled
906,474
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,995
588
64
4
0
298,335
3
W
Apollo
11,557
680
81
5
0
289,049
2
L
Medusa
9,246
544
66
4
0
285,270
2
W
Cabrakan
10,434
614
27
2
0
313,965
2
L
Cthulhu
10,096
594
45
3
0
329,759
7
W
Aphrodite
11,350
668
85
5
0
303,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role