Player Matchup

Ra
Ra
A-A-Ron-wjf2002
Ra
Level 100
God Stats
0W - 1L
1,333 SR
Queue Stats
19W - 18L
1,476 Elo+
Solo
King Arthur
King Arthur
BigBenDingDang
King Arthur
Level 64
God Stats
2W - 4L
1,410 SR
Queue Stats
88W - 81L
1,400 Elo+
Party 1
Da Ji
Da Ji
Kerberos1
Da Ji
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 133L
1,401 Elo+
Solo
Ares
Ares
Loki Biryani
Ares
Level 66
God Stats
5W - 4L
1,444 SR
Queue Stats
104W - 90L
1,485 Elo+
Party 1
Neith
Neith
Zeus Bhuna
Neith
Level 29
God Stats
4W - 4L
1,653 SR
Queue Stats
71W - 69L
1,420 Elo+
Party 1
Team Averages
Level 77
1,468 SR
1,436 Elo+

VS

Team Averages
Level 81
1,513 SR
1,364 Elo+
Artemis
Artemis
Beruglio
Artemis
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 38L
1,451 Elo+
Solo
Pele
Pele
DonChicho02_
Pele
Level 67
God Stats
11W - 2L
1,775 SR
Queue Stats
36W - 22L
1,490 Elo+
Party 3
Eset
Eset
FlxwBeatz
Eset
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,274 Elo+
Party 2
Bellona
Bellona
Nirisuna
Bellona
Level 94
God Stats
4W - 1L
1,500 SR
Queue Stats
117W - 116L
1,148 Elo+
Party 3
Xing Tian
Xing Tian
koalaCB251
Xing Tian
Level 69
God Stats
4W - 1L
1,289 SR
Queue Stats
15W - 17L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 12 / 3
8,712
459
10,614
16,155
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
BigBenDingDang
King Arthur
12
1 / 11 / 6
8,227
433
10,199
18,750
13,322
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Da Ji
Kerberos1
Da Ji
14
8 / 10 / 4
9,907
521
11,633
18,424
7,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 10 / 8
8,069
425
8,753
21,111
17,436
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
10
3 / 12 / 4
7,309
385
7,018
15,320
5,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Beruglio
Artemis
16
8 / 5 / 15
10,361
545
11,949
11,419
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
14 / 2 / 16
12,293
647
16,942
17,395
12,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
17
16 / 4 / 20
11,483
604
23,144
16,186
6,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Nirisuna
Bellona
19
14 / 0 / 18
12,112
637
16,922
14,276
14,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
koalaCB251
Xing Tian
13
3 / 4 / 14
9,538
502
5,432
17,371
15,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
138
15
Kills
55
55
Deaths
15
25
Assists
83
Player
Kills
Deaths
Assists
KDA
L
1
12
3
0.21
W
Artemis
Beruglio
Artemis
8
5
15
3.1
L
King Arthur
BigBenDingDang
King Arthur
1
11
6
0.36
W
14
2
16
11
W
Eset
16
4
20
6.5
L
Da Ji
Kerberos1
Da Ji
8
10
4
1
L
2
10
8
0.6
W
Bellona
Nirisuna
Bellona
14
0
18
23
L
Neith
3
12
4
0.42
W
Xing Tian
koalaCB251
Xing Tian
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,217
Damage
74,389
89,760
Taken
76,647
48,655
Mitigated
53,752
10,001
Healing
24,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,614
494
244
2,325
16,155
5,197
350
7,928
7,673
41,236
0
W
Artemis
Beruglio
Artemis
11,949
6,054
0
4,096
11,419
4,181
2,141
2,728
8,691
0
53,703
L
King Arthur
BigBenDingDang
King Arthur
10,199
2,463
0
400
18,750
13,322
67
2,760
15,891
0
40,783
W
16,942
3,079
1,284
6,766
17,395
12,047
1,223
2,928
14,467
0
96,216
W
Eset
23,144
906
718
4,903
16,186
6,934
549
5,920
10,266
60,914
0
L
Da Ji
Kerberos1
Da Ji
11,633
2,241
0
2,102
18,424
7,385
0
5,219
12,909
0
38,006
L
8,753
491
490
2,654
21,111
17,436
0
6,448
14,327
23,115
0
W
Bellona
Nirisuna
Bellona
16,922
5,940
0
4,566
14,276
14,992
2,792
3,882
10,394
0
66,902
L
Neith
7,018
4,209
0
1,786
15,320
5,315
423
4,790
10,384
0
27,910
W
Xing Tian
koalaCB251
Xing Tian
5,432
291
0
1,709
17,371
15,598
401
3,909
13,462
27,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,224
Gold Earned
55,787
286
Minions Killed
460
0
Camps Cleared
0
1,420,928
Distance Traveled
1,852,924
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,712
459
79
4
0
288,342
2
W
Artemis
10,361
545
83
4
0
295,300
1
L
King Arthur
8,227
433
72
4
0
277,272
1
W
Pele
12,293
647
126
7
0
417,214
0
W
Eset
11,483
604
86
5
0
361,406
3
L
Da Ji
9,907
521
69
4
0
275,548
1
L
Ares
8,069
425
23
1
0
304,628
1
W
Bellona
12,112
637
134
7
0
427,310
2
L
Neith
7,309
385
43
2
0
275,138
0
W
Xing Tian
9,538
502
31
2
0
351,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role