Player Matchup

Kali
Kali
EznessGG
Kali
Level 160
God Stats
4W - 3L
1,670 SR
Queue Stats
274W - 123L
1,735 Elo+
Party 1
Kuzenbo
Kuzenbo
LeBusterBaxter
Kuzenbo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,300 Elo+
Solo
Aphrodite
Aphrodite
Lostinak
Aphrodite
Level 61
God Stats
156W - 56L
1,776 SR
Queue Stats
418W - 253L
1,727 Elo+
Party 1
Team Averages
Level 116
1,649 SR
1,587 Elo+

VS

Team Averages
Level 152
1,543 SR
1,614 Elo+
Arachne
Arachne
HiddenGun
Arachne
Level 156
God Stats
12W - 2L
1,791 SR
Queue Stats
464W - 341L
1,724 Elo+
Solo
Merlin
Merlin
TimidTom
Merlin
Level 148
God Stats
9W - 15L
1,318 SR
Queue Stats
271W - 323L
1,543 Elo+
Solo
Cthulhu
Cthulhu
Zombomike115
Cthulhu
Level 151
God Stats
17W - 9L
1,520 SR
Queue Stats
261W - 200L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
4 / 5 / 1
10,404
650
10,436
19,704
7,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 10 / 2
9,972
623
8,822
18,908
19,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
Lostinak
Aphrodite
13
0 / 2 / 5
10,144
634
7,218
14,084
6,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HiddenGun
Arachne
15
4 / 3 / 8
11,224
702
9,245
12,316
6,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
TimidTom
Merlin
15
3 / 3 / 12
11,188
699
13,784
8,138
3,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Zombomike115
Cthulhu
16
10 / 0 / 7
12,352
772
22,738
14,432
16,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
17
17
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kali
4
5
1
0.9
W
Arachne
HiddenGun
Arachne
4
3
8
2.67
L
2
10
2
0.3
L
Aphrodite
Lostinak
Aphrodite
0
2
5
1.25
W
Merlin
TimidTom
Merlin
3
3
12
3
W
Cthulhu
Zombomike115
Cthulhu
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,476
Damage
45,767
52,696
Taken
34,886
33,874
Mitigated
26,433
22,451
Healing
9,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
10,436
3,999
0
4,212
19,704
7,028
0
13,732
5,198
0
45,526
W
Arachne
HiddenGun
Arachne
9,245
6,792
0
4,158
12,316
6,966
1,751
6,431
5,885
0
54,382
L
8,822
3,294
0
1,343
18,908
19,997
45
9,932
8,163
32,906
0
L
Aphrodite
Lostinak
Aphrodite
7,218
538
7,787
9,109
14,084
6,849
0
10,866
2,635
53,442
0
W
Merlin
TimidTom
Merlin
13,784
565
0
1,366
8,138
3,339
444
3,209
4,929
60,568
0
W
Cthulhu
Zombomike115
Cthulhu
22,738
1,490
404
3,162
14,432
16,128
339
6,762
7,670
53,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,520
Gold Earned
34,764
221
Minions Killed
242
0
Camps Cleared
0
865,488
Distance Traveled
894,333
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,404
650
73
5
0
308,635
4
W
Arachne
11,224
702
90
6
0
329,116
3
L
Kuzenbo
9,972
623
22
1
0
254,755
0
L
Aphrodite
10,144
634
126
8
0
302,098
3
W
Merlin
11,188
699
96
6
0
255,418
2
W
Cthulhu
12,352
772
56
4
0
309,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role