Player Matchup

Da Ji
Da Ji
Kaguja
Da Ji
Level 28
God Stats
3W - 2L
1,529 SR
Queue Stats
111W - 87L
1,529 Elo+
Party 1
Agni
Agni
Lonsdalle
Agni
Level 5
God Stats
2W - 0L
1,715 SR
Queue Stats
4W - 4L
1,446 Elo+
Solo
Bellona
Bellona
MösenMax
Bellona
Level 5
God Stats
1W - 1L
1,219 SR
Queue Stats
4W - 5L
1,359 Elo+
Party 1
Heimdallr
Heimdallr
Shinhashi
Heimdallr
Level 29
God Stats
1W - 1L
1,282 SR
Queue Stats
111W - 89L
1,534 Elo+
Party 1
Ares
Ares
Shpeefe
Ares
Level 15
God Stats
3W - 3L
1,367 SR
Queue Stats
28W - 25L
1,421 Elo+
Solo
Team Averages
Level 16
1,422 SR
1,458 Elo+

VS

Team Averages
Level 17
1,402 SR
1,457 Elo+
Hera
Hera
Arrresss
Hera
Level 19
God Stats
0W - 1L
1,153 SR
Queue Stats
3W - 3L
1,472 Elo+
Party 2
Nemesis
Nemesis
Gonzalo67
Nemesis
Level 5
God Stats
5W - 3L
1,558 SR
Queue Stats
6W - 5L
1,485 Elo+
Solo
Ares
Ares
Gwynbleidd3322
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,303 Elo+
Party 2
Chernobog
Chernobog
Malkhaz
Chernobog
Level 29
God Stats
0W - 1L
1,255 SR
Queue Stats
4W - 4L
1,574 Elo+
Party 2
Neith
Neith
RobinGuebin
Neith
Level 3
God Stats
2W - 2L
1,543 SR
Queue Stats
2W - 2L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kaguja
Da Ji
16
19 / 3 / 5
10,560
704
16,668
12,637
4,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
12
3 / 3 / 7
7,766
518
4,059
5,485
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
MösenMax
Bellona
13
2 / 0 / 7
8,232
549
2,612
5,740
4,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Shinhashi
Heimdallr
13
2 / 3 / 12
8,119
541
7,178
8,497
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
Shpeefe
Ares
12
2 / 2 / 9
7,994
533
4,089
7,891
5,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
1 / 10 / 2
6,164
411
3,756
9,063
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Gonzalo67
Nemesis
11
2 / 4 / 3
7,068
471
2,756
10,549
3,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 4 / 5
6,842
456
3,451
11,739
6,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Malkhaz
Chernobog
10
2 / 4 / 8
6,907
460
6,855
9,054
3,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 6 / 2
7,345
490
3,959
9,244
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
28
Kills
10
11
Deaths
28
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hera
1
10
2
0.2
L
Nemesis
Gonzalo67
Nemesis
2
4
3
0.88
L
2
4
5
1.13
W
Da Ji
Kaguja
Da Ji
19
3
5
7.17
W
Agni
3
3
7
2.17
L
Chernobog
Malkhaz
Chernobog
2
4
8
1.5
W
Bellona
MösenMax
Bellona
2
0
7
5.5
L
3
6
2
0.67
W
Heimdallr
Shinhashi
Heimdallr
2
3
12
2.67
W
Ares
Shpeefe
Ares
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,606
Damage
20,777
40,250
Taken
49,649
20,377
Mitigated
17,641
9,673
Healing
5,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
3,756
1,204
0
0
9,063
2,292
210
1,025
7,950
20,773
0
L
Nemesis
Gonzalo67
Nemesis
2,756
907
0
1,787
10,549
3,211
0
1,500
9,024
0
37,535
L
3,451
74
0
782
11,739
6,005
746
2,331
9,358
12,595
0
W
Da Ji
Kaguja
Da Ji
16,668
5,175
0
2,801
12,637
4,963
946
2,101
10,536
0
50,864
W
Agni
4,059
256
636
1,434
5,485
1,515
310
1,276
4,209
27,454
0
L
Chernobog
Malkhaz
Chernobog
6,855
3,167
0
500
9,054
3,109
1,561
1,312
7,742
0
37,140
W
Bellona
MösenMax
Bellona
2,612
843
0
490
5,740
4,757
2,419
1,460
4,280
0
32,013
L
3,959
1,165
0
2,050
9,244
3,024
223
1,980
7,264
0
24,427
W
Heimdallr
Shinhashi
Heimdallr
7,178
2,582
0
3,042
8,497
3,614
588
873
7,624
0
39,512
W
Ares
Shpeefe
Ares
4,089
582
0
1,270
7,891
5,528
903
1,497
6,394
23,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,671
Gold Earned
34,326
312
Minions Killed
196
0
Camps Cleared
0
1,428,656
Distance Traveled
1,547,900
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,164
411
28
2
0
279,130
4
L
Nemesis
7,068
471
59
4
0
288,252
0
L
Ares
6,842
456
23
2
0
333,202
4
W
Da Ji
10,560
704
67
4
0
278,535
0
W
Agni
7,766
518
55
4
0
237,060
1
L
Chernobog
6,907
460
42
3
0
348,250
0
W
Bellona
8,232
549
68
5
0
303,410
1
L
Neith
7,345
490
44
3
0
299,066
0
W
Heimdallr
8,119
541
95
6
0
302,297
4
W
Ares
7,994
533
27
2
0
307,354
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role