Player Matchup

Baron Samedi
Baron Samedi
ComplexTitan638
Baron Samedi
Level 125
God Stats
6W - 7L
1,175 SR
Queue Stats
265W - 271L
1,510 Elo+
Solo
Raijin
Raijin
EL_lokotron2414
Raijin
Level 51
God Stats
1W - 1L
1,273 SR
Queue Stats
54W - 74L
1,707 Elo+
Solo
Ratatoskr
Ratatoskr
HalAid
Ratatoskr
Level 85
God Stats
42W - 25L
1,749 SR
Queue Stats
406W - 351L
1,557 Elo+
Solo
Skadi
Skadi
Vidrado_BR
Skadi
Level 85
God Stats
8W - 5L
1,500 SR
Queue Stats
531W - 566L
1,490 Elo+
Party 1
Apollo
Apollo
pudim0808
Apollo
Level 80
God Stats
9W - 6L
1,500 SR
Queue Stats
218W - 216L
1,505 Elo+
Party 1
Team Averages
Level 85
1,439 SR
1,554 Elo+

VS

Team Averages
Level 84
1,485 SR
1,566 Elo+
Apollo
Apollo
AFDTJr
Apollo
Level 60
God Stats
2W - 2L
1,556 SR
Queue Stats
7W - 5L
1,539 Elo+
Solo
Scylla
Scylla
Angryprime
Scylla
Level 118
God Stats
0W - 5L
1,225 SR
Queue Stats
68W - 60L
1,600 Elo+
Party 2
Amaterasu
Amaterasu
CEOofSHMONEY
Amaterasu
Level 127
God Stats
2W - 4L
1,643 SR
Queue Stats
61W - 52L
1,584 Elo+
Solo
Bacchus
Bacchus
PaintballPro718
Bacchus
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
132W - 133L
1,528 Elo+
Solo
Nemesis
Nemesis
TygenRenji
Nemesis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 39L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ComplexTitan638
Baron Samedi
15
7 / 3 / 12
10,881
605
10,197
14,408
12,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 5 / 6
9,812
545
5,561
11,693
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
HalAid
Ratatoskr
18
11 / 0 / 8
11,570
643
16,200
12,280
4,591
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
16
3 / 1 / 14
10,647
592
7,874
8,502
3,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
pudim0808
Apollo
18
3 / 2 / 3
12,037
669
11,675
13,707
7,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AFDTJr
Apollo
14
2 / 7 / 5
8,328
463
7,558
16,470
5,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Angryprime
Scylla
15
4 / 6 / 2
9,140
508
10,010
12,300
4,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
CEOofSHMONEY
Amaterasu
16
2 / 3 / 1
8,776
488
4,648
13,155
9,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 5 / 6
7,764
431
4,455
12,856
10,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
TygenRenji
Nemesis
12
2 / 7 / 3
8,016
445
2,933
15,256
4,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
28
Kills
10
11
Deaths
28
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
AFDTJr
Apollo
2
7
5
0.64
L
Scylla
Angryprime
Scylla
4
6
2
0.83
L
Amaterasu
CEOofSHMONEY
Amaterasu
2
3
1
0.83
W
Baron Samedi
ComplexTitan638
Baron Samedi
7
3
12
4.33
W
4
5
6
1.4
W
Ratatoskr
HalAid
Ratatoskr
11
0
8
15
L
0
5
6
0.6
L
Nemesis
TygenRenji
Nemesis
2
7
3
0.5
W
Skadi
3
1
14
10
W
Apollo
pudim0808
Apollo
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,507
Damage
29,604
60,590
Taken
70,037
32,104
Mitigated
35,240
32,142
Healing
18,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AFDTJr
Apollo
7,558
4,364
0
5,202
16,470
5,716
308
3,000
13,470
0
47,304
L
Scylla
Angryprime
Scylla
10,010
1,077
0
1,549
12,300
4,241
116
4,867
7,433
54,114
0
L
Amaterasu
CEOofSHMONEY
Amaterasu
4,648
1,668
0
5,395
13,155
9,699
1,035
2,419
10,736
0
46,342
W
Baron Samedi
ComplexTitan638
Baron Samedi
10,197
1,100
4,043
7,905
14,408
12,488
426
4,831
9,332
37,397
0
W
5,561
848
0
3,367
11,693
3,755
1,393
5,579
5,807
39,288
0
W
Ratatoskr
HalAid
Ratatoskr
16,200
4,676
0
6,510
12,280
4,591
381
3,200
8,975
0
76,387
L
4,455
647
0
1,430
12,856
10,872
0
3,335
9,521
18,972
0
L
Nemesis
TygenRenji
Nemesis
2,933
608
0
4,719
15,256
4,712
0
2,137
13,119
0
37,648
W
Skadi
7,874
2,816
0
2,597
8,502
3,940
5,460
2,111
6,341
0
58,621
W
Apollo
pudim0808
Apollo
11,675
6,768
0
7,720
13,707
7,330
4,116
2,084
11,450
0
80,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,947
Gold Earned
42,024
466
Minions Killed
371
0
Camps Cleared
0
1,675,939
Distance Traveled
1,593,226
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,328
463
89
5
0
294,061
1
L
Scylla
9,140
508
89
5
0
284,271
4
L
Amaterasu
8,776
488
94
5
0
306,336
3
W
Baron Samedi
10,881
605
36
2
0
309,440
3
W
Raijin
9,812
545
74
4
0
269,305
3
W
Ratatoskr
11,570
643
103
6
0
428,358
4
L
Bacchus
7,764
431
24
1
0
328,569
0
L
Nemesis
8,016
445
75
4
0
379,989
2
W
Skadi
10,647
592
100
6
0
325,666
4
W
Apollo
12,037
669
153
9
0
343,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role