Player Matchup

Hercules
Hercules
IceJurva
Hercules
Level 108
God Stats
16W - 22L
1,159 SR
Queue Stats
72W - 79L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
Sinolai
Cthulhu
Level 99
God Stats
2W - 5L
1,510 SR
Queue Stats
20W - 9L
1,500 Elo+
Party 1
Chaac
Chaac
skyf22
Chaac
Level 109
God Stats
27W - 15L
1,618 SR
Queue Stats
63W - 55L
1,687 Elo+
Party 1
Team Averages
Level 105
1,429 SR
1,548 Elo+

VS

Team Averages
Level 84
1,678 SR
1,643 Elo+
Anubis
Anubis
Bloodliker
Anubis
Level 105
God Stats
4W - 0L
1,910 SR
Queue Stats
37W - 15L
1,646 Elo+
Party 2
Guan Yu
Guan Yu
Hackobob
Guan Yu
Level 63
God Stats
7W - 1L
1,624 SR
Queue Stats
32W - 13L
1,641 Elo+
Party 2
Heimdallr
Heimdallr
Twib
Heimdallr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 13L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IceJurva
Hercules
14
2 / 4 / 5
10,714
595
12,812
19,505
13,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Sinolai
Cthulhu
14
2 / 9 / 4
10,557
587
11,760
24,483
10,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
skyf22
Chaac
13
3 / 5 / 3
10,801
600
10,261
22,321
18,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bloodliker
Anubis
19
14 / 1 / 4
13,691
761
30,606
16,902
8,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Hackobob
Guan Yu
15
1 / 3 / 13
11,467
637
10,099
15,130
11,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Twib
Heimdallr
16
3 / 3 / 12
12,010
667
13,266
13,447
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
7
Kills
18
18
Deaths
7
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bloodliker
Anubis
14
1
4
16
W
Guan Yu
Hackobob
Guan Yu
1
3
13
2.5
L
Hercules
IceJurva
Hercules
2
4
5
1.13
L
Cthulhu
Sinolai
Cthulhu
2
9
4
0.44
W
Heimdallr
Twib
Heimdallr
3
3
12
3
L
Chaac
skyf22
Chaac
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,833
Damage
53,971
66,309
Taken
45,479
41,534
Mitigated
25,112
18,155
Healing
21,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bloodliker
Anubis
30,606
1,020
0
12,174
16,902
8,679
1,615
4,262
12,640
84,998
0
W
Guan Yu
Hackobob
Guan Yu
10,099
1,787
1,624
2,440
15,130
11,094
696
3,925
11,205
0
49,469
L
Hercules
IceJurva
Hercules
12,812
4,365
1,288
5,299
19,505
13,212
0
10,438
8,867
154
45,703
L
Cthulhu
Sinolai
Cthulhu
11,760
433
1,425
1,194
24,483
10,023
42
10,503
13,685
46,949
0
W
Heimdallr
Twib
Heimdallr
13,266
6,130
0
5,053
13,447
5,339
570
3,823
9,624
0
66,410
L
Chaac
skyf22
Chaac
10,261
797
625
8,324
22,321
18,299
0
9,796
12,425
0
43,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,072
Gold Earned
37,168
190
Minions Killed
256
0
Camps Cleared
0
1,077,289
Distance Traveled
968,811
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,691
761
130
7
0
291,478
4
W
Guan Yu
11,467
637
47
3
0
337,205
4
L
Hercules
10,714
595
64
4
0
396,745
2
L
Cthulhu
10,557
587
72
4
0
305,876
1
W
Heimdallr
12,010
667
79
4
0
340,128
4
L
Chaac
10,801
600
54
3
0
374,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role