Player Matchup

Anhur
Anhur
Jord Ladd
Anhur
Level 122
God Stats
4W - 10L
1,211 SR
Queue Stats
86W - 97L
1,513 Elo+
Party 1
Nox
Nox
deanlfcladd
Nox
Level 120
God Stats
1W - 1L
1,746 SR
Queue Stats
44W - 45L
1,541 Elo+
Party 1
Chaac
Chaac
iDave Ladd
Chaac
Level 18
God Stats
19W - 12L
1,665 SR
Queue Stats
28W - 24L
1,514 Elo+
Party 1
Team Averages
Level 87
1,541 SR
1,523 Elo+

VS

Team Averages
Level 40
1,565 SR
1,815 Elo+
Jormungandr
Jormungandr
DouDouDGT
Jormungandr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
383W - 110L
2,117 Elo+
Party 2
Set
Set
JeSsy_LHL
Set
Level 26
God Stats
1W - 2L
1,316 SR
Queue Stats
41W - 59L
1,214 Elo+
Solo
Nox
Nox
Wonelix
Nox
Level 77
God Stats
9W - 1L
1,878 SR
Queue Stats
182W - 37L
2,115 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jord Ladd
Anhur
11
0 / 6 / 2
8,686
543
6,403
14,203
4,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 3 / 0
9,150
572
6,442
11,716
4,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
11
1 / 7 / 0
8,691
543
4,751
21,087
9,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DouDouDGT
Jormungandr
16
9 / 1 / 7
12,509
782
17,113
11,067
8,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 1 / 7
10,015
626
6,160
10,133
5,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
15
4 / 1 / 8
10,705
669
16,887
8,203
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
16
16
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DouDouDGT
Jormungandr
9
1
7
12.5
W
3
1
7
6.5
L
Anhur
Jord Ladd
Anhur
0
6
2
0.17
W
Nox
4
1
8
8
L
2
3
0
0.67
L
Chaac
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,596
Damage
40,160
47,006
Taken
29,403
18,667
Mitigated
17,591
7,223
Healing
5,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DouDouDGT
Jormungandr
17,113
1,851
777
2,464
11,067
8,486
192
1,733
9,108
48,382
0
W
6,160
1,766
0
989
10,133
5,875
1,416
2,971
6,950
0
28,543
L
Anhur
Jord Ladd
Anhur
6,403
2,109
0
2,834
14,203
4,654
153
9,577
4,231
0
30,048
W
Nox
16,887
686
0
1,294
8,203
3,230
825
1,414
6,701
60,567
0
L
6,442
550
0
783
11,716
4,239
94
8,205
3,195
29,392
0
L
Chaac
4,751
763
0
3,606
21,087
9,774
68
15,368
5,118
0
24,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,527
Gold Earned
33,229
132
Minions Killed
162
0
Camps Cleared
0
749,422
Distance Traveled
911,493
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,509
782
40
3
0
305,581
1
W
Set
10,015
626
23
1
0
295,730
0
L
Anhur
8,686
543
33
2
0
220,922
0
W
Nox
10,705
669
99
6
0
310,182
3
L
Nox
9,150
572
68
4
0
277,479
0
L
Chaac
8,691
543
31
2
0
251,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role