Player Matchup

Izanami
Izanami
JoelSZN
Izanami
Level 20
God Stats
8W - 4L
1,733 SR
Queue Stats
134W - 130L
1,654 Elo+
Solo
Yemoja
Yemoja
LegionReborn2112
Yemoja
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
294W - 320L
1,607 Elo+
Solo
Ra
Ra
Lord_Dragon8405
Ra
Level 6
God Stats
2W - 1L
1,692 SR
Queue Stats
9W - 12L
1,602 Elo+
Party 1
Cthulhu
Cthulhu
LordsBubba1
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,718 Elo+
Party 1
Ne Zha
Ne Zha
ppup42
Ne Zha
Level 7
God Stats
19W - 23L
1,462 SR
Queue Stats
263W - 230L
1,601 Elo+
Solo
Team Averages
Level 11
1,577 SR
1,637 Elo+

VS

Team Averages
Level 16
1,580 SR
1,518 Elo+
Bellona
Bellona
Leiver98
Bellona
Level 25
God Stats
2W - 2L
1,503 SR
Queue Stats
77W - 71L
1,669 Elo+
Solo
Hades
Hades
Pedrex9
Hades
Level 16
God Stats
0W - 1L
1,586 SR
Queue Stats
1W - 4L
1,519 Elo+
Solo
Camazotz
Camazotz
RenegadeScipio
Camazotz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,182 Elo+
Solo
Yemoja
Yemoja
coocodilha
Yemoja
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
4W - 14L
1,670 Elo+
Solo
Artemis
Artemis
spyiswhite
Artemis
Level 29
God Stats
37W - 23L
1,810 SR
Queue Stats
206W - 210L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JoelSZN
Izanami
17
4 / 4 / 4
10,590
530
10,300
15,651
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 2 / 5
9,211
461
3,397
8,943
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 5 / 5
10,025
501
5,615
13,628
4,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
LordsBubba1
Cthulhu
14
0 / 7 / 3
8,716
436
4,412
12,240
7,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
ppup42
Ne Zha
17
7 / 2 / 3
11,327
566
8,951
21,253
9,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Leiver98
Bellona
17
11 / 2 / 1
11,606
580
19,026
15,148
11,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
Pedrex9
Hades
17
7 / 6 / 1
11,027
551
18,896
19,468
12,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Camazotz
14
2 / 3 / 2
9,104
455
3,756
10,806
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
coocodilha
Yemoja
6
0 / 2 / 0
6,824
341
602
2,992
1,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
spyiswhite
Artemis
11
0 / 0 / 2
8,148
407
3,032
4,355
1,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
13
Kills
20
20
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
JoelSZN
Izanami
4
4
4
1.5
W
0
2
5
1.25
L
Bellona
Leiver98
Bellona
11
2
1
5.75
W
2
5
5
0.9
W
Cthulhu
LordsBubba1
Cthulhu
0
7
3
0.21
L
Hades
Pedrex9
Hades
7
6
1
1.25
L
Camazotz
2
3
2
1
L
Yemoja
coocodilha
Yemoja
0
2
0
0
W
Ne Zha
ppup42
Ne Zha
7
2
3
4.25
L
Artemis
spyiswhite
Artemis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,675
Damage
45,312
71,715
Taken
52,769
32,985
Mitigated
29,281
21,678
Healing
16,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
JoelSZN
Izanami
10,300
6,751
0
6,016
15,651
5,220
2,064
4,696
10,955
0
82,742
W
3,397
1,004
2,921
3,473
8,943
6,815
302
857
8,086
32,670
0
L
Bellona
Leiver98
Bellona
19,026
9,483
0
3,304
15,148
11,164
0
4,586
10,408
0
76,802
W
5,615
995
935
2,615
13,628
4,512
1,106
7,115
6,513
39,579
0
W
Cthulhu
LordsBubba1
Cthulhu
4,412
759
0
607
12,240
7,090
271
3,690
8,550
34,554
0
L
Hades
Pedrex9
Hades
18,896
1,304
49
6,442
19,468
12,256
684
5,304
13,923
81,128
0
L
Camazotz
3,756
847
0
5,068
10,806
3,708
3,800
1,415
9,284
0
35,930
L
Yemoja
coocodilha
Yemoja
602
0
80
528
2,992
1,007
0
708
2,284
4,622
0
W
Ne Zha
ppup42
Ne Zha
8,951
3,326
0
5,111
21,253
9,348
33
3,140
18,073
0
70,734
L
Artemis
spyiswhite
Artemis
3,032
631
0
753
4,355
1,146
1,791
895
3,446
0
33,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,869
Gold Earned
46,709
436
Minions Killed
412
0
Camps Cleared
0
1,691,598
Distance Traveled
1,303,393
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,590
530
150
8
0
349,433
7
W
Yemoja
9,211
461
41
2
0
312,886
1
L
Bellona
11,606
580
127
6
0
286,463
0
W
Ra
10,025
501
78
4
0
341,954
0
W
Cthulhu
8,716
436
57
3
0
268,010
5
L
Hades
11,027
551
133
7
0
349,130
3
L
Camazotz
9,104
455
77
4
0
348,981
0
L
Yemoja
6,824
341
7
0
0
111,569
1
W
Ne Zha
11,327
566
110
6
0
419,315
4
L
Artemis
8,148
407
68
3
0
207,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role