Player Matchup

Nike
Nike
CallingTea33
Nike
Level 28
God Stats
1W - 2L
1,664 SR
Queue Stats
27W - 37L
1,711 Elo+
Party 3
Izanami
Izanami
FrenzyXn
Izanami
Level 25
God Stats
0W - 1L
1,738 SR
Queue Stats
4W - 4L
1,553 Elo+
Party 3
Cerberus
Cerberus
GamerShane05
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,181 Elo+
Solo
Odin
Odin
JGhost18
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
Luke Araujo
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 13
1,580 SR
1,489 Elo+

VS

Team Averages
Level 16
1,482 SR
1,416 Elo+
Ra
Ra
BIG_RICK_ENERGYY
Ra
Level 9
God Stats
1W - 4L
1,224 SR
Queue Stats
9W - 15L
1,400 Elo+
Party 2
Poseidon
Poseidon
ClayDog88
Poseidon
Level 17
God Stats
25W - 26L
1,400 SR
Queue Stats
71W - 69L
1,363 Elo+
Solo
Sun Wukong
Sun Wukong
Frogg_ing
Sun Wukong
Level 14
God Stats
4W - 4L
1,470 SR
Queue Stats
19W - 21L
1,443 Elo+
Party 2
Heimdallr
Heimdallr
Gervaton
Heimdallr
Level 29
God Stats
28W - 14L
1,814 SR
Queue Stats
58W - 54L
1,554 Elo+
Solo
Artemis
Artemis
golden_leather5
Artemis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 52L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 11
12,022
1,002
10,676
20,738
17,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
FrenzyXn
Izanami
18
8 / 7 / 5
14,300
1,192
31,448
23,418
8,796
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
GamerShane05
Cerberus
18
2 / 7 / 9
11,842
987
13,056
34,392
34,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
18
2 / 10 / 9
11,412
951
5,698
23,504
25,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
17
0 / 13 / 10
10,693
891
3,217
22,420
12,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 20
12,414
1,035
17,083
13,080
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
ClayDog88
Poseidon
19
13 / 1 / 17
14,634
1,220
30,275
9,871
3,827
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Frogg_ing
Sun Wukong
20
12 / 1 / 17
13,599
1,133
21,054
16,451
10,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
Gervaton
Heimdallr
20
6 / 3 / 25
13,250
1,104
20,378
13,745
6,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 2 / 23
12,936
1,078
25,622
15,003
5,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
144
14
Kills
42
42
Deaths
14
44
Assists
102
Player
Kills
Deaths
Assists
KDA
W
5
7
20
2.14
L
2
5
11
1.5
W
Poseidon
ClayDog88
Poseidon
13
1
17
21.5
L
Izanami
FrenzyXn
Izanami
8
7
5
1.5
W
Sun Wukong
Frogg_ing
Sun Wukong
12
1
17
20.5
L
Cerberus
GamerShane05
Cerberus
2
7
9
0.93
W
Heimdallr
Gervaton
Heimdallr
6
3
25
6.17
L
Odin
2
10
9
0.65
L
Yemoja
0
13
10
0.38
W
6
2
23
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,095
Damage
114,412
124,472
Taken
68,150
99,135
Mitigated
32,616
12,311
Healing
16,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,083
4,057
1,918
2,567
13,080
5,200
0
3,380
9,425
39,216
0
L
10,676
2,099
0
450
20,738
17,506
0
8,352
12,386
40
27,353
W
Poseidon
ClayDog88
Poseidon
30,275
5,750
0
2,091
9,871
3,827
0
1,013
8,808
56,359
0
L
Izanami
FrenzyXn
Izanami
31,448
22,617
0
5,373
23,418
8,796
0
9,540
13,878
0
87,365
W
Sun Wukong
Frogg_ing
Sun Wukong
21,054
6,405
0
1,399
16,451
10,949
0
5,210
10,616
0
36,665
L
Cerberus
GamerShane05
Cerberus
13,056
816
0
3,941
34,392
34,848
0
13,274
21,118
27,582
0
W
Heimdallr
Gervaton
Heimdallr
20,378
9,772
0
1,873
13,745
6,709
0
2,387
11,008
0
47,557
L
Odin
5,698
2,056
0
458
23,504
25,412
0
7,966
15,538
250
14,197
L
Yemoja
3,217
1,388
1,493
596
22,420
12,573
0
8,226
14,194
6,635
0
W
25,622
19,596
0
6,850
15,003
5,931
0
3,851
10,752
0
32,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,269
Gold Earned
66,833
230
Minions Killed
246
2
Camps Cleared
10
1,011,566
Distance Traveled
1,048,457
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,414
1,035
63
5
3
173,151
0
L
Nike
12,022
1,002
35
3
0
204,331
1
W
Poseidon
14,634
1,220
71
6
1
213,091
0
L
Izanami
14,300
1,192
150
13
2
173,881
0
W
Sun Wukong
13,599
1,133
41
3
2
253,043
2
L
Cerberus
11,842
987
27
2
0
238,792
0
W
Heimdallr
13,250
1,104
54
5
2
208,676
4
L
Odin
11,412
951
13
1
0
230,067
0
L
Yemoja
10,693
891
5
0
0
164,495
5
W
Artemis
12,936
1,078
17
1
2
200,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role