Player Matchup

Sylvanus
Sylvanus
Loczkadamus
Sylvanus
Level 77
God Stats
1W - 4L
1,129 SR
Queue Stats
8W - 23L
1,365 Elo+
Party 2
Rama
Rama
Sidorowicz13
Rama
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
poDANIEL
Kukulkan
Level 84
God Stats
3W - 4L
1,503 SR
Queue Stats
6W - 15L
1,336 Elo+
Party 2
Team Averages
Level 83
1,377 SR
1,401 Elo+

VS

Team Averages
Level 50
1,567 SR
1,603 Elo+
Janus
Janus
DéFé
Janus
Level 16
God Stats
6W - 0L
1,702 SR
Queue Stats
22W - 1L
1,810 Elo+
Party 1
Odin
Odin
Guirssane
Odin
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
JeanCastex
Hun Batz
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Loczkadamus
Sylvanus
9
1 / 3 / 2
6,789
679
2,760
9,752
5,792
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 5 / 0
7,278
728
2,260
6,626
1,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
poDANIEL
Kukulkan
9
0 / 4 / 3
6,666
667
2,659
6,730
2,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DéFé
Janus
12
5 / 1 / 4
8,118
812
8,680
4,802
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
11
1 / 1 / 10
7,389
739
6,130
5,708
3,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
JeanCastex
Hun Batz
11
6 / 1 / 3
8,140
814
5,895
6,562
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
12
12
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
DéFé
Janus
5
1
4
7
W
Odin
1
1
10
6
W
Hun Batz
JeanCastex
Hun Batz
6
1
3
7.5
L
Sylvanus
Loczkadamus
Sylvanus
1
3
2
0.67
L
2
5
0
0.4
L
Kukulkan
poDANIEL
Kukulkan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,679
Damage
20,705
23,108
Taken
17,072
9,813
Mitigated
7,472
2,046
Healing
3,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
DéFé
Janus
8,680
638
0
1,612
4,802
1,469
0
1,043
3,759
45,592
0
W
Odin
6,130
992
0
1,164
5,708
3,714
24
2,265
3,443
0
14,009
W
Hun Batz
JeanCastex
Hun Batz
5,895
1,905
0
1,126
6,562
2,289
234
2,179
4,383
0
32,987
L
Sylvanus
Loczkadamus
Sylvanus
2,760
257
667
1,295
9,752
5,792
44
4,045
5,214
9,379
0
L
2,260
1,950
0
42
6,626
1,987
75
2,509
3,905
0
12,337
L
Kukulkan
poDANIEL
Kukulkan
2,659
572
0
42
6,730
2,034
0
1,582
4,956
22,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,733
Gold Earned
23,647
95
Minions Killed
161
0
Camps Cleared
0
494,810
Distance Traveled
604,912
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,118
812
96
10
0
189,799
4
W
Odin
7,389
739
24
2
0
203,078
2
W
Hun Batz
8,140
814
41
4
0
212,035
1
L
Sylvanus
6,789
679
12
1
0
167,510
2
L
Rama
7,278
728
30
3
0
166,079
2
L
Kukulkan
6,666
667
53
5
0
161,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role