Player Matchup

Jing Wei
Jing Wei
ZeALoU5D_DWrAiTH
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Neith
Neith
angry_poptart8
Neith
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
raptorking54
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 10
1,500 SR
1,500 Elo+

VS

Team Averages
Level 72
1,453 SR
1,175 Elo+
Nu Wa
Nu Wa
Hidden Patriot
Nu Wa
Level 88
God Stats
9W - 11L
1,173 SR
Queue Stats
49W - 63L
965 Elo+
Party 1
Jormungandr
Jormungandr
Joshin_a_round
Jormungandr
Level 75
God Stats
27W - 38L
1,423 SR
Queue Stats
99W - 160L
1,279 Elo+
Solo
Nemesis
Nemesis
KeydekiOdinson
Nemesis
Level 52
God Stats
5W - 4L
1,763 SR
Queue Stats
47W - 73L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 5
7,976
614
5,540
11,698
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 7 / 2
9,146
704
8,963
10,596
3,129
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
raptorking54
Cthulhu
11
2 / 10 / 3
8,419
648
3,548
13,689
4,176
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 10
11,015
847
13,657
4,263
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Joshin_a_round
Jormungandr
15
12 / 3 / 11
10,998
846
11,354
13,444
8,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 3 / 17
9,445
727
3,642
9,473
7,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
5
Kills
26
26
Deaths
7
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
12
1
10
17
W
Jormungandr
Joshin_a_round
Jormungandr
12
3
11
5.83
W
2
3
17
3.5
L
0
9
5
0.28
L
3
7
2
0.57
L
Cthulhu
raptorking54
Cthulhu
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,051
Damage
28,653
35,983
Taken
27,180
10,315
Mitigated
16,864
1,454
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,657
8,711
0
279
4,263
1,437
1,139
872
3,391
53,254
0
W
Jormungandr
Joshin_a_round
Jormungandr
11,354
1,881
0
5,859
13,444
8,378
782
1,347
12,097
34,399
0
W
3,642
1,621
0
1,736
9,473
7,049
1,081
1,640
7,833
0
20,230
L
5,540
4,140
0
89
11,698
3,010
631
8,058
3,640
0
29,260
L
8,963
4,314
0
957
10,596
3,129
988
7,181
3,415
0
34,061
L
Cthulhu
raptorking54
Cthulhu
3,548
499
0
408
13,689
4,176
0
9,780
3,909
22,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,541
Gold Earned
31,458
128
Minions Killed
129
0
Camps Cleared
0
577,698
Distance Traveled
681,330
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,015
847
69
5
0
216,462
1
W
Jormungandr
10,998
846
38
3
0
234,505
0
W
Nemesis
9,445
727
22
2
0
230,363
1
L
Jing Wei
7,976
614
37
3
0
213,271
1
L
Neith
9,146
704
62
5
0
186,097
0
L
Cthulhu
8,419
648
29
2
0
178,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role