Player Matchup

Guan Yu
Guan Yu
Dawitko993
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Jointless
Cabrakan
Level 133
God Stats
5W - 5L
1,500 SR
Queue Stats
125W - 95L
1,449 Elo+
Party 1
Jing Wei
Jing Wei
Kiwikator
Jing Wei
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
VeksaRR
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,287 Elo+
Party 1
Kukulkan
Kukulkan
ZukooF
Kukulkan
Level 5
God Stats
2W - 0L
1,632 SR
Queue Stats
5W - 2L
1,287 Elo+
Party 1
Team Averages
Level 47
1,526 SR
1,405 Elo+

VS

Team Averages
Level 18
1,412 SR
1,305 Elo+
Yemoja
Yemoja
IHaveASoreCrit
Yemoja
Level 28
God Stats
1W - 8L
1,189 SR
Queue Stats
13W - 27L
1,345 Elo+
Party 3
Scylla
Scylla
SramiJun
Scylla
Level 29
God Stats
0W - 2L
1,291 SR
Queue Stats
11W - 19L
1,377 Elo+
Party 3
Neith
Neith
VeeNexus
Neith
Level 13
God Stats
7W - 12L
1,502 SR
Queue Stats
7W - 16L
1,279 Elo+
Party 2
Thor
Thor
kossu possu05
Thor
Level 13
God Stats
2W - 2L
1,580 SR
Queue Stats
8W - 15L
1,260 Elo+
Party 2
Chaac
Chaac
Палач300
Chaac
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 13L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dawitko993
Guan Yu
14
3 / 4 / 10
9,552
503
8,430
18,732
12,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
Jointless
Cabrakan
17
15 / 4 / 8
12,801
674
22,064
20,085
14,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
Kiwikator
Jing Wei
18
8 / 3 / 6
11,309
595
10,779
12,237
4,706
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
VeksaRR
Thor
14
2 / 4 / 8
9,532
502
7,256
15,384
5,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
ZukooF
Kukulkan
13
4 / 7 / 11
9,296
489
9,961
11,320
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 4
8,922
470
8,059
16,730
14,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
SramiJun
Scylla
13
4 / 4 / 4
8,931
470
5,968
10,553
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
VeeNexus
Neith
14
6 / 10 / 2
9,499
500
12,193
17,501
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 11 / 4
6,875
362
4,810
12,221
6,565
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 5 / 4
9,531
502
13,901
18,433
15,686
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
38
32
Kills
20
22
Deaths
33
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Dawitko993
Guan Yu
3
4
10
2
L
4
3
4
2
W
Cabrakan
Jointless
Cabrakan
15
4
8
4.75
W
Jing Wei
Kiwikator
Jing Wei
8
3
6
3.67
L
Scylla
SramiJun
Scylla
4
4
4
1.5
L
Neith
VeeNexus
Neith
6
10
2
0.7
W
Thor
VeksaRR
Thor
2
4
8
1.5
W
Kukulkan
ZukooF
Kukulkan
4
7
11
1.36
L
0
11
4
0.18
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,490
Damage
44,931
77,758
Taken
75,438
41,293
Mitigated
45,447
18,825
Healing
17,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Dawitko993
Guan Yu
8,430
2,585
2,078
6,782
18,732
12,664
233
3,047
15,567
0
27,449
L
8,059
2,042
941
4,752
16,730
14,257
44
6,962
9,743
29,412
0
W
Cabrakan
Jointless
Cabrakan
22,064
2,411
0
2,808
20,085
14,205
292
4,928
15,009
46,709
0
W
Jing Wei
Kiwikator
Jing Wei
10,779
8,897
0
3,268
12,237
4,706
7,462
2,949
9,170
0
80,304
L
Scylla
SramiJun
Scylla
5,968
2,029
0
2,991
10,553
2,840
0
3,659
6,844
40,451
0
L
Neith
VeeNexus
Neith
12,193
6,478
0
3,870
17,501
6,099
1,442
7,385
10,016
0
50,894
W
Thor
VeksaRR
Thor
7,256
3,648
0
3,889
15,384
5,237
0
1,519
13,827
0
60,391
W
Kukulkan
ZukooF
Kukulkan
9,961
1,931
0
0
11,320
4,481
408
1,381
9,901
31,859
0
L
4,810
1,294
0
0
12,221
6,565
249
5,364
6,807
144
15,285
L
13,901
3,966
0
5,360
18,433
15,686
194
8,655
9,403
113
39,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,490
Gold Earned
43,758
367
Minions Killed
288
0
Camps Cleared
0
1,694,882
Distance Traveled
1,501,298
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,552
503
50
3
0
397,432
3
L
Yemoja
8,922
470
41
2
0
335,950
8
W
Cabrakan
12,801
674
55
3
0
318,295
2
W
Jing Wei
11,309
595
129
7
0
360,685
3
L
Scylla
8,931
470
79
4
0
316,737
0
L
Neith
9,499
500
86
5
0
272,496
0
W
Thor
9,532
502
81
4
0
346,402
0
W
Kukulkan
9,296
489
52
3
0
272,068
2
L
Thor
6,875
362
26
1
0
333,559
0
L
Chaac
9,531
502
56
3
0
242,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role