Player Matchup

Medusa
Medusa
BEASTassCMo3
Medusa
Level 126
God Stats
109W - 80L
1,665 SR
Queue Stats
392W - 399L
1,577 Elo+
Solo
Erlang Shen
Erlang Shen
NoticesUrUwU
Erlang Shen
Level 67
God Stats
8W - 4L
1,667 SR
Queue Stats
33W - 23L
1,524 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PedroJohnny22
Ah Muzen Cab
Level 47
God Stats
3W - 6L
1,532 SR
Queue Stats
48W - 68L
1,400 Elo+
Solo
Ares
Ares
TPH Vengeance
Ares
Level 87
God Stats
7W - 2L
1,883 SR
Queue Stats
178W - 152L
1,571 Elo+
Solo
Thoth
Thoth
Wise Noodles
Thoth
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 130L
1,475 Elo+
Solo
Team Averages
Level 86
1,649 SR
1,510 Elo+

VS

Team Averages
Level 66
1,478 SR
1,389 Elo+
Erlang Shen
Erlang Shen
CleanClaps-
Erlang Shen
Level 86
God Stats
2W - 5L
1,374 SR
Queue Stats
72W - 83L
1,411 Elo+
Party 2
King Arthur
King Arthur
Kxng_Xrio
King Arthur
Level 86
God Stats
23W - 39L
1,525 SR
Queue Stats
911W - 1,000L
1,395 Elo+
Party 1
Scylla
Scylla
LordXCarry
Scylla
Level 67
God Stats
6W - 2L
1,774 SR
Queue Stats
96W - 120L
1,377 Elo+
Party 2
Geb
Geb
PotatoBroo
Geb
Level 63
God Stats
0W - 2L
1,280 SR
Queue Stats
33W - 50L
1,319 Elo+
Party 1
Hachiman
Hachiman
X-22GhostMafia
Hachiman
Level 29
God Stats
1W - 2L
1,437 SR
Queue Stats
157W - 198L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
11 / 6 / 13
14,324
573
20,506
18,782
9,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
NoticesUrUwU
Erlang Shen
20
7 / 2 / 11
13,295
532
16,690
21,427
19,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
PedroJohnny22
Ah Muzen Cab
20
11 / 6 / 8
14,436
577
24,105
21,453
11,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
6 / 3 / 17
13,595
544
18,127
28,100
35,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
4 / 2 / 11
12,181
487
9,239
11,256
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CleanClaps-
Erlang Shen
20
8 / 5 / 1
13,703
548
14,189
28,839
25,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Kxng_Xrio
King Arthur
15
2 / 9 / 5
9,961
398
11,213
24,250
18,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
LordXCarry
Scylla
19
6 / 8 / 4
12,608
504
21,528
14,822
5,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 6 / 6
10,012
400
10,816
25,197
23,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
13
0 / 11 / 3
8,894
356
4,571
16,645
4,488
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
38
39
Kills
19
19
Deaths
39
60
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
11
6
13
2.92
L
Erlang Shen
CleanClaps-
Erlang Shen
8
5
1
1.7
L
King Arthur
Kxng_Xrio
King Arthur
2
9
5
0.5
L
Scylla
LordXCarry
Scylla
6
8
4
1
W
Erlang Shen
NoticesUrUwU
Erlang Shen
7
2
11
6.25
W
Ah Muzen Cab
PedroJohnny22
Ah Muzen Cab
11
6
8
2.5
L
3
6
6
1
W
6
3
17
4.83
W
4
2
11
4.75
L
Hachiman
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,667
Damage
62,317
101,018
Taken
109,753
81,020
Mitigated
76,043
35,211
Healing
15,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
20,506
9,979
0
6,688
18,782
9,898
3,528
6,117
12,249
0
86,977
L
Erlang Shen
CleanClaps-
Erlang Shen
14,189
9,328
0
6,174
28,839
25,251
0
6,511
22,328
0
109,667
L
King Arthur
Kxng_Xrio
King Arthur
11,213
1,656
0
2,388
24,250
18,140
0
4,664
19,586
274
43,872
L
Scylla
LordXCarry
Scylla
21,528
745
0
2,218
14,822
5,136
0
4,852
9,970
68,801
0
W
Erlang Shen
NoticesUrUwU
Erlang Shen
16,690
8,490
0
7,776
21,427
19,283
3,521
6,643
14,396
0
104,763
W
Ah Muzen Cab
PedroJohnny22
Ah Muzen Cab
24,105
10,176
0
6,313
21,453
11,600
4,357
7,105
13,622
0
92,311
L
10,816
1,598
0
2,637
25,197
23,028
14
7,869
17,328
25,940
0
W
18,127
941
813
10,660
28,100
35,084
223
9,477
17,859
38,921
0
W
9,239
1,050
0
2,961
11,256
5,155
1,949
4,853
6,084
68,861
0
L
Hachiman
4,571
2,801
441
1,475
16,645
4,488
802
3,470
13,175
0
32,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,831
Gold Earned
55,178
562
Minions Killed
488
0
Camps Cleared
0
2,335,876
Distance Traveled
2,035,387
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,324
573
138
6
0
438,020
0
L
Erlang Shen
13,703
548
192
8
0
460,848
1
L
King Arthur
9,961
398
72
3
0
386,208
0
L
Scylla
12,608
504
146
6
0
405,744
6
W
Erlang Shen
13,295
532
131
5
0
518,843
2
W
Ah Muzen Cab
14,436
577
149
6
0
416,415
2
L
Geb
10,012
400
20
1
0
483,781
3
W
Ares
13,595
544
31
1
0
473,360
5
W
Thoth
12,181
487
113
5
0
489,238
6
L
Hachiman
8,894
356
58
2
0
298,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role