Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Bacek-ABH
Raijin
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 100L
1,561 Elo+
Party 1
Da Ji
Da Ji
Evlap
Da Ji
Level 96
God Stats
2W - 3L
1,500 SR
Queue Stats
232W - 241L
1,562 Elo+
Party 1
Erlang Shen
Erlang Shen
Morkoshka
Erlang Shen
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,514 Elo+
Solo
Xing Tian
Xing Tian
Tourette_Turtle4
Xing Tian
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 85L
1,613 Elo+
Party 2
Team Averages
Level 107
1,500 SR
1,550 Elo+

VS

Team Averages
Level 87
1,456 SR
1,424 Elo+
Medusa
Medusa
DerReiter
Medusa
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 29L
1,469 Elo+
Solo
Cernunnos
Cernunnos
DevilSun
Cernunnos
Level 60
God Stats
0W - 1L
1,275 SR
Queue Stats
2W - 3L
1,435 Elo+
Solo
Yemoja
Yemoja
EriksenG
Yemoja
Level 69
God Stats
2W - 1L
1,715 SR
Queue Stats
645W - 685L
1,354 Elo+
Solo
Freya
Freya
WallsOfJericho
Freya
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,458 Elo+
Solo
Persephone
Persephone
xoxKENSHINxox
Persephone
Level 125
God Stats
6W - 12L
1,288 SR
Queue Stats
863W - 920L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
4 / 10 / 23
13,521
676
25,761
27,690
38,219
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
Bacek-ABH
Raijin
20
7 / 3 / 17
14,325
716
22,833
17,643
8,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Evlap
Da Ji
20
11 / 6 / 17
14,881
744
21,703
26,455
20,442
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Morkoshka
Erlang Shen
20
6 / 8 / 18
13,761
688
16,754
33,672
32,763
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
20
4 / 7 / 20
13,046
652
20,078
34,825
31,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DerReiter
Medusa
20
12 / 9 / 14
13,963
698
29,854
26,772
15,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cernunnos
DevilSun
Cernunnos
20
7 / 8 / 18
14,247
712
30,146
25,943
14,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
EriksenG
Yemoja
20
3 / 3 / 21
12,266
613
8,774
18,754
26,088
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 7 / 15
13,252
663
27,867
30,752
16,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
xoxKENSHINxox
Persephone
20
5 / 5 / 19
13,303
665
23,067
17,032
9,914
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
121
32
Kills
34
34
Deaths
32
95
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
10
23
1.55
W
Raijin
Bacek-ABH
Raijin
7
3
17
5.17
L
Medusa
DerReiter
Medusa
12
9
14
2.11
L
Cernunnos
DevilSun
Cernunnos
7
8
18
2
L
Yemoja
EriksenG
Yemoja
3
3
21
4.5
W
Da Ji
Evlap
Da Ji
11
6
17
3.25
W
Erlang Shen
Morkoshka
Erlang Shen
6
8
18
1.88
W
Xing Tian
4
7
20
2
L
7
7
15
2.07
L
Persephone
xoxKENSHINxox
Persephone
5
5
19
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,129
Damage
119,708
140,285
Taken
119,253
131,164
Mitigated
82,772
58,938
Healing
53,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
25,761
1,364
8,808
8,227
27,690
38,219
966
10,977
16,713
44,916
0
W
Raijin
Bacek-ABH
Raijin
22,833
2,027
3,278
5,358
17,643
8,009
677
10,653
6,990
58,054
0
L
Medusa
DerReiter
Medusa
29,854
16,670
2,247
4,491
26,772
15,720
1,568
13,398
12,569
0
43,703
L
Cernunnos
DevilSun
Cernunnos
30,146
18,636
2,686
8,888
25,943
14,711
1,202
13,451
11,791
0
61,522
L
Yemoja
EriksenG
Yemoja
8,774
2,142
15,724
5,089
18,754
26,088
248
11,651
5,931
20,702
0
W
Da Ji
Evlap
Da Ji
21,703
2,821
2,846
5,340
26,455
20,442
1,352
13,715
12,740
0
32,762
W
Erlang Shen
Morkoshka
Erlang Shen
16,754
8,029
2,552
10,443
33,672
32,763
2,082
14,432
19,240
0
27,407
W
Xing Tian
20,078
1,428
2,881
9,205
34,825
31,731
297
9,931
24,894
34,239
0
L
27,867
10,918
521
11,978
30,752
16,339
645
15,802
14,162
39,841
0
L
Persephone
xoxKENSHINxox
Persephone
23,067
2,615
532
1,118
17,032
9,914
228
10,250
6,125
43,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,534
Gold Earned
67,031
182
Minions Killed
186
0
Camps Cleared
0
1,713,853
Distance Traveled
1,534,298
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,521
676
34
2
0
305,380
5
W
Raijin
14,325
716
94
5
0
306,691
0
L
Medusa
13,963
698
29
1
0
305,320
0
L
Cernunnos
14,247
712
73
4
0
292,258
0
L
Yemoja
12,266
613
20
1
0
340,200
0
W
Da Ji
14,881
744
12
1
0
380,207
3
W
Erlang Shen
13,761
688
20
1
0
358,421
0
W
Xing Tian
13,046
652
22
1
0
363,154
0
L
Freya
13,252
663
26
1
0
281,555
3
L
Persephone
13,303
665
38
2
0
314,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role