Player Matchup

Hera
Hera
FenixDorado6789
Hera
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,084 Elo+
Party 1
Skadi
Skadi
amydeeeee19
Skadi
Level 120
God Stats
14W - 15L
1,481 SR
Queue Stats
50W - 51L
1,570 Elo+
Party 3
Nemesis
Nemesis
clion096
Nemesis
Level 146
God Stats
6W - 5L
1,795 SR
Queue Stats
66W - 71L
1,770 Elo+
Party 3
Scylla
Scylla
dipa0228
Scylla
Level 106
God Stats
0W - 3L
1,301 SR
Queue Stats
70W - 70L
1,410 Elo+
Party 1
Amaterasu
Amaterasu
pewterskull
Amaterasu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,479 Elo+
Solo
Team Averages
Level 121
1,515 SR
1,463 Elo+

VS

Team Averages
Level 115
1,470 SR
1,527 Elo+
Fafnir
Fafnir
 
Fafnir
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
DJAxiom
Medusa
Level 144
God Stats
10W - 13L
1,619 SR
Queue Stats
535W - 604L
1,603 Elo+
Solo
Fenrir
Fenrir
JussBlazze
Fenrir
Level 141
God Stats
5W - 8L
1,170 SR
Queue Stats
209W - 201L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
Luh Escobar
Danzaburou
Level 59
God Stats
16W - 9L
1,560 SR
Queue Stats
60W - 52L
1,412 Elo+
Party 2
Ah Puch
Ah Puch
jing32
Ah Puch
Level 120
God Stats
5W - 8L
1,500 SR
Queue Stats
105W - 98L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
5,207
521
4,910
4,911
1,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 4 / 2
5,169
517
4,031
6,195
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
clion096
Nemesis
9
0 / 1 / 0
5,183
518
1,651
7,863
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
dipa0228
Scylla
9
0 / 2 / 0
4,941
494
2,838
5,336
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
pewterskull
Amaterasu
10
0 / 2 / 0
5,637
564
1,635
7,388
3,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
2 / 0 / 4
6,258
626
2,430
7,372
4,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Medusa
DJAxiom
Medusa
8
2 / 3 / 3
5,289
529
5,059
7,334
1,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
JussBlazze
Fenrir
9
6 / 0 / 1
6,198
620
4,354
6,825
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Luh Escobar
Danzaburou
11
1 / 0 / 2
6,315
632
4,925
4,289
1,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
jing32
Ah Puch
12
1 / 0 / 0
6,678
668
2,298
3,727
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
12
12
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
4
4
W
Medusa
DJAxiom
Medusa
2
3
3
1.17
L
2
3
1
0.83
W
Fenrir
JussBlazze
Fenrir
6
0
1
6.5
W
Danzaburou
Luh Escobar
Danzaburou
1
0
2
2
L
1
4
2
0.5
L
Nemesis
clion096
Nemesis
0
1
0
0
L
Scylla
dipa0228
Scylla
0
2
0
0
W
Ah Puch
jing32
Ah Puch
1
0
0
1
L
Amaterasu
pewterskull
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,065
Damage
19,066
31,693
Taken
29,547
10,060
Mitigated
11,276
8,820
Healing
12,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,430
501
0
3,808
7,372
4,395
0
2,258
5,114
19,384
0
W
Medusa
DJAxiom
Medusa
5,059
1,842
222
2,943
7,334
1,973
0
2,693
4,641
0
22,999
L
4,910
1,480
0
1,292
4,911
1,278
0
847
4,064
20,706
0
W
Fenrir
JussBlazze
Fenrir
4,354
991
0
2,964
6,825
2,123
0
1,826
4,974
0
24,776
W
Danzaburou
Luh Escobar
Danzaburou
4,925
1,772
0
937
4,289
1,709
0
0
4,139
0
28,804
L
4,031
1,325
0
1,049
6,195
1,551
0
1,118
5,077
0
26,512
L
Nemesis
clion096
Nemesis
1,651
459
0
3,164
7,863
2,076
0
321
7,416
0
27,316
L
Scylla
dipa0228
Scylla
2,838
209
0
1,125
5,336
1,259
0
2,226
2,920
26,351
0
W
Ah Puch
jing32
Ah Puch
2,298
276
0
2,018
3,727
1,076
672
971
2,756
43,918
0
L
Amaterasu
pewterskull
Amaterasu
1,635
340
0
2,190
7,388
3,896
0
0
7,068
0
24,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,137
Gold Earned
30,738
257
Minions Killed
285
0
Camps Cleared
0
935,728
Distance Traveled
951,005
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,258
626
29
3
0
206,214
1
W
Medusa
5,289
529
41
4
0
168,555
0
L
Hera
5,207
521
36
4
0
179,051
3
W
Fenrir
6,198
620
48
5
0
208,219
3
W
Danzaburou
6,315
632
68
7
0
173,700
3
L
Skadi
5,169
517
54
5
0
165,154
1
L
Nemesis
5,183
518
63
6
0
199,242
0
L
Scylla
4,941
494
43
4
0
197,500
1
W
Ah Puch
6,678
668
99
10
0
194,317
4
L
Amaterasu
5,637
564
61
6
0
194,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role