Player Matchup

Thoth
Thoth
 
Thoth
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
 
Bastet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Masonwaff
Sobek
Level 49
God Stats
4W - 4L
1,492 SR
Queue Stats
441W - 525L
1,369 Elo+
Party 1
Skadi
Skadi
WeBBy0269
Skadi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,397 Elo+
Party 1
Erlang Shen
Erlang Shen
ziodraghetto
Erlang Shen
Level 126
God Stats
6W - 5L
1,756 SR
Queue Stats
466W - 445L
1,506 Elo+
Party 3
Team Averages
Level 86
1,549 SR
1,455 Elo+

VS

Team Averages
Level 99
1,482 SR
1,590 Elo+
Cthulhu
Cthulhu
Frads_online
Cthulhu
Level 91
God Stats
27W - 24L
1,435 SR
Queue Stats
146W - 154L
1,662 Elo+
Party 2
Nemesis
Nemesis
Hamez_the_Great
Nemesis
Level 99
God Stats
10W - 12L
1,477 SR
Queue Stats
165W - 170L
1,642 Elo+
Party 2
Yemoja
Yemoja
Rh1n0ninja
Yemoja
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
334W - 315L
1,642 Elo+
Party 2
Scylla
Scylla
Zenvo_YT
Scylla
Level 114
God Stats
16W - 10L
1,498 SR
Queue Stats
210W - 219L
1,606 Elo+
Party 2
Cernunnos
Cernunnos
dbw13579
Cernunnos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 5 / 1
8,712
484
4,161
8,109
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
 
Bastet
14
0 / 4 / 5
8,485
471
4,581
13,922
4,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Masonwaff
Sobek
11
1 / 5 / 0
7,368
409
4,621
15,168
11,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
WeBBy0269
Skadi
11
0 / 4 / 1
6,845
380
4,051
7,915
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
ziodraghetto
Erlang Shen
15
5 / 6 / 1
9,498
528
12,984
19,226
11,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Frads_online
Cthulhu
15
3 / 1 / 7
8,811
490
7,905
8,072
4,055
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 3 / 8
9,924
551
5,751
13,299
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Rh1n0ninja
Yemoja
17
4 / 3 / 4
10,598
589
11,952
13,760
15,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Zenvo_YT
Scylla
20
11 / 0 / 3
11,953
664
11,714
5,526
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
dbw13579
Cernunnos
15
2 / 1 / 4
8,639
480
7,787
11,393
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
8
Kills
24
24
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
5
1
0.5
L
Bastet
 
Bastet
0
4
5
0.63
W
Cthulhu
Frads_online
Cthulhu
3
1
7
6.5
W
4
3
8
2.67
L
Sobek
Masonwaff
Sobek
1
5
0
0.2
W
Yemoja
Rh1n0ninja
Yemoja
4
3
4
2
L
Skadi
WeBBy0269
Skadi
0
4
1
0.13
W
Scylla
Zenvo_YT
Scylla
11
0
3
12.5
W
Cernunnos
dbw13579
Cernunnos
2
1
4
4
L
Erlang Shen
ziodraghetto
Erlang Shen
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,398
Damage
45,109
64,340
Taken
52,050
31,627
Mitigated
30,048
7,687
Healing
19,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,161
0
0
250
8,109
2,308
0
5,008
2,967
43,879
0
L
Bastet
 
Bastet
4,581
437
0
500
13,922
4,505
0
5,436
8,400
0
53,126
W
Cthulhu
Frads_online
Cthulhu
7,905
513
606
1,637
8,072
4,055
733
2,923
5,067
36,682
0
W
5,751
3,118
0
5,143
13,299
4,925
14
1,057
12,190
0
59,920
L
Sobek
Masonwaff
Sobek
4,621
283
0
1,692
15,168
11,180
272
4,978
10,176
22,089
0
W
Yemoja
Rh1n0ninja
Yemoja
11,952
1,721
275
3,717
13,760
15,523
0
440
13,320
65,392
0
L
Skadi
WeBBy0269
Skadi
4,051
1,581
0
1,525
7,915
2,179
580
4,400
3,493
0
31,041
W
Scylla
Zenvo_YT
Scylla
11,714
666
0
1,995
5,526
1,794
64
2,024
3,234
90,925
0
W
Cernunnos
dbw13579
Cernunnos
7,787
3,795
0
5,788
11,393
3,751
1,769
2,387
8,976
0
49,573
L
Erlang Shen
ziodraghetto
Erlang Shen
12,984
7,233
0
3,720
19,226
11,455
0
11,645
7,557
307
56,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,908
Gold Earned
49,925
370
Minions Killed
522
0
Camps Cleared
0
1,526,930
Distance Traveled
1,773,501
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,712
484
111
6
0
278,953
4
L
Bastet
8,485
471
89
5
0
344,414
0
W
Cthulhu
8,811
490
47
3
0
382,800
7
W
Nemesis
9,924
551
89
5
0
380,001
3
L
Sobek
7,368
409
33
2
0
340,937
1
W
Yemoja
10,598
589
120
7
0
312,467
0
L
Skadi
6,845
380
48
3
0
280,396
5
W
Scylla
11,953
664
174
10
0
374,066
4
W
Cernunnos
8,639
480
92
5
0
324,167
2
L
Erlang Shen
9,498
528
89
5
0
282,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role