Player Matchup

Janus
Janus
BlackBlizzard31
Janus
Level 22
God Stats
5W - 1L
1,638 SR
Queue Stats
23W - 21L
1,598 Elo+
Solo
Apollo
Apollo
Charooondo
Apollo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
D3adlyinx
Set
Level 26
God Stats
2W - 3L
1,326 SR
Queue Stats
202W - 194L
1,562 Elo+
Solo
Fafnir
Fafnir
LordHyperius
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ragnarok234
Nemesis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 38L
1,392 Elo+
Solo
Team Averages
Level 22
1,493 SR
1,510 Elo+

VS

Team Averages
Level 17
1,639 SR
1,632 Elo+
Bellona
Bellona
Drozdov
Bellona
Level 6
God Stats
21W - 14L
1,835 SR
Queue Stats
50W - 50L
1,823 Elo+
Party 1
Ymir
Ymir
LUNAbluev
Ymir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MR4BIITT
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,680 Elo+
Solo
Persephone
Persephone
Winie3
Persephone
Level 26
God Stats
3W - 4L
1,549 SR
Queue Stats
41W - 35L
1,623 Elo+
Party 1
Anhur
Anhur
mangoose416
Anhur
Level 26
God Stats
2W - 4L
1,811 SR
Queue Stats
79W - 78L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,159
511
4,255
8,333
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Charooondo
Apollo
15
14 / 0 / 3
9,273
662
14,602
8,853
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
3 / 2 / 0
8,232
588
6,152
7,173
4,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
11
2 / 0 / 11
7,813
558
5,354
10,687
7,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Ragnarok234
Nemesis
12
1 / 1 / 1
6,816
487
1,616
8,513
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Drozdov
Bellona
12
2 / 3 / 3
6,890
492
5,351
10,761
7,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
8
0 / 9 / 0
5,226
373
4,884
12,884
3,957
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
MR4BIITT
Guan Yu
11
2 / 2 / 1
6,407
458
3,868
9,473
6,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
Winie3
Persephone
13
5 / 1 / 0
8,343
596
6,659
5,366
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 6 / 0
4,973
355
5,523
9,249
3,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
21
Kills
9
9
Deaths
21
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
6
1
0.25
W
Apollo
Charooondo
Apollo
14
0
3
15.5
W
3
2
0
1.5
L
Bellona
Drozdov
Bellona
2
3
3
1.17
L
Ymir
0
9
0
0
W
Fafnir
2
0
11
7.5
L
Guan Yu
MR4BIITT
Guan Yu
2
2
1
1.25
W
Nemesis
Ragnarok234
Nemesis
1
1
1
1.5
L
Persephone
Winie3
Persephone
5
1
0
5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,979
Damage
26,285
43,559
Taken
47,733
19,975
Mitigated
22,551
13,591
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,255
156
0
653
8,333
2,532
0
2,761
5,572
49,897
0
W
Apollo
Charooondo
Apollo
14,602
10,777
0
5,248
8,853
2,837
318
1,995
6,858
0
63,521
W
6,152
2,667
0
1,630
7,173
4,143
0
0
6,898
0
45,696
L
Bellona
Drozdov
Bellona
5,351
1,482
0
3,381
10,761
7,290
0
2,063
8,620
4,167
32,564
L
Ymir
4,884
708
146
821
12,884
3,957
0
3,705
9,139
17,017
0
W
Fafnir
5,354
1,632
0
3,769
10,687
7,924
6
4,893
5,794
15,453
0
L
Guan Yu
MR4BIITT
Guan Yu
3,868
650
135
1,828
9,473
6,108
0
0
9,148
0
26,082
W
Nemesis
Ragnarok234
Nemesis
1,616
543
0
2,291
8,513
2,539
1,197
2,499
6,014
0
35,583
L
Persephone
Winie3
Persephone
6,659
309
0
1,789
5,366
1,708
167
1,521
3,746
46,863
0
L
5,523
2,469
0
862
9,249
3,488
0
2,070
7,120
0
20,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,293
Gold Earned
31,839
405
Minions Killed
268
0
Camps Cleared
0
1,330,368
Distance Traveled
1,265,191
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,159
511
94
7
0
242,313
1
W
Apollo
9,273
662
108
8
0
256,753
3
W
Set
8,232
588
103
7
0
253,340
1
L
Bellona
6,890
492
68
5
0
264,525
0
L
Ymir
5,226
373
26
2
0
227,333
0
W
Fafnir
7,813
558
24
2
0
270,336
1
L
Guan Yu
6,407
458
61
4
0
279,145
1
W
Nemesis
6,816
487
76
5
0
307,626
2
L
Persephone
8,343
596
84
6
0
268,764
4
L
Anhur
4,973
355
29
2
0
225,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role