Player Matchup

Cerberus
Cerberus
Blankspacez
Cerberus
Level 24
God Stats
4W - 3L
1,501 SR
Queue Stats
13W - 13L
1,470 Elo+
Solo
Thor
Thor
Fvara
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,180 Elo+
Solo
Ymir
Ymir
MarioCP
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,260 Elo+
Party 2
Kukulkan
Kukulkan
Pandriant
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 2
Arachne
Arachne
Velxea
Arachne
Level 29
God Stats
5W - 6L
1,397 SR
Queue Stats
107W - 110L
1,455 Elo+
Solo
Team Averages
Level 13
1,480 SR
1,325 Elo+

VS

Team Averages
Level 28
1,540 SR
1,472 Elo+
Cthulhu
Cthulhu
ACasualJew
Cthulhu
Level 28
God Stats
7W - 3L
1,425 SR
Queue Stats
248W - 241L
1,544 Elo+
Solo
Anubis
Anubis
Fabru95
Anubis
Level 23
God Stats
50W - 22L
1,638 SR
Queue Stats
68W - 36L
1,576 Elo+
Solo
Apollo
Apollo
MattGod9737
Apollo
Level 28
God Stats
15W - 19L
1,417 SR
Queue Stats
25W - 25L
1,438 Elo+
Solo
Fenrir
Fenrir
TheDogeFather
Fenrir
Level 34
God Stats
18W - 10L
1,782 SR
Queue Stats
247W - 306L
1,395 Elo+
Party 1
Skadi
Skadi
caduceuses
Skadi
Level 26
God Stats
9W - 18L
1,441 SR
Queue Stats
166W - 206L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blankspacez
Cerberus
5
2 / 0 / 0
3,772
754
2,029
3,081
1,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
Fvara
Thor
3
0 / 2 / 1
2,914
583
131
2,498
511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
MarioCP
Ymir
1
0 / 0 / 0
1,002
200
0
0
0
Kukulkan
Pandriant
Kukulkan
1
0 / 0 / 0
1,002
200
0
0
0
Arachne
Velxea
Arachne
6
0 / 1 / 0
3,161
632
174
2,010
404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ACasualJew
Cthulhu
4
0 / 1 / 0
3,137
627
1,313
2,665
1,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
Fabru95
Anubis
7
2 / 0 / 0
3,903
781
782
1,107
437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
7
1 / 1 / 0
3,830
766
509
2,049
1,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 0 / 0
3,312
662
242
1,855
557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
6
0 / 0 / 1
3,417
683
610
1,269
626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ACasualJew
Cthulhu
0
1
0
0
L
Cerberus
Blankspacez
Cerberus
2
0
0
2
W
Anubis
Fabru95
Anubis
2
0
0
2
L
Thor
Fvara
Thor
0
2
1
0.25
L
Ymir
MarioCP
Ymir
0
0
0
0
W
Apollo
1
1
0
1
L
Kukulkan
Pandriant
Kukulkan
0
0
0
0
W
0
0
0
0
L
Arachne
Velxea
Arachne
0
1
0
0
W
Skadi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,334
Damage
3,456
7,589
Taken
8,945
2,138
Mitigated
3,642
2,392
Healing
2,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ACasualJew
Cthulhu
1,313
124
0
875
2,665
1,012
0
917
1,623
6,925
0
L
Cerberus
Blankspacez
Cerberus
2,029
326
0
2,109
3,081
1,223
0
919
2,012
9,711
0
W
Anubis
Fabru95
Anubis
782
0
0
456
1,107
437
434
0
1,107
16,577
0
L
Thor
Fvara
Thor
131
67
0
133
2,498
511
0
594
1,837
0
3,278
L
Ymir
MarioCP
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
509
345
0
567
2,049
1,010
0
921
1,062
0
15,055
L
Kukulkan
Pandriant
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
242
37
0
801
1,855
557
128
0
1,855
0
6,204
L
Arachne
Velxea
Arachne
174
174
0
150
2,010
404
0
283
1,645
0
7,381
W
Skadi
610
264
0
0
1,269
626
759
0
1,269
0
11,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,851
Gold Earned
17,599
61
Minions Killed
127
0
Camps Cleared
0
316,964
Distance Traveled
497,928
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,137
627
11
2
0
98,682
0
L
Cerberus
3,772
754
39
8
0
92,245
0
W
Anubis
3,903
781
33
7
0
104,766
0
L
Thor
2,914
583
6
1
0
121,453
0
L
Ymir
1,002
200
0
0
0
0
0
W
Apollo
3,830
766
40
8
0
101,852
1
L
Kukulkan
1,002
200
0
0
0
0
0
W
Fenrir
3,312
662
13
3
0
107,519
0
L
Arachne
3,161
632
16
3
0
103,266
0
W
Skadi
3,417
683
30
6
0
85,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role