Player Matchup

Bacchus
Bacchus
BadLuckLarry
Bacchus
Level 25
God Stats
22W - 10L
1,421 SR
Queue Stats
22W - 10L
1,540 Elo+
Party 1
Chronos
Chronos
TheAngryMormon
Chronos
Level 143
God Stats
7W - 2L
1,460 SR
Queue Stats
41W - 26L
1,933 Elo+
Party 1
Hachiman
Hachiman
iSeaMoose
Hachiman
Level 153
God Stats
2W - 0L
1,318 SR
Queue Stats
43W - 34L
1,933 Elo+
Party 1
Team Averages
Level 107
1,400 SR
1,802 Elo+

VS

Team Averages
Level 24
1,740 SR
1,585 Elo+
Sobek
Sobek
JesterZephyr
Sobek
Level 29
God Stats
13W - 13L
1,936 SR
Queue Stats
129W - 124L
1,841 Elo+
Party 2
Eset
Eset
TenaciousScourge
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 79L
1,723 Elo+
Party 2
Set
Set
x3cchi
Set
Level 17
God Stats
1W - 1L
1,783 SR
Queue Stats
8W - 18L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BadLuckLarry
Bacchus
8
1 / 4 / 5
6,315
702
1,761
5,828
3,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
6 / 1 / 4
7,844
872
8,924
5,562
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
iSeaMoose
Hachiman
11
4 / 2 / 6
7,666
852
8,694
6,514
2,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 4
7,055
784
5,075
13,376
12,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 4 / 2
6,630
737
4,363
6,872
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
x3cchi
Set
9
2 / 3 / 3
6,985
776
2,786
4,827
2,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
11
Kills
7
7
Deaths
11
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BadLuckLarry
Bacchus
1
4
5
0.88
L
2
4
4
1
L
3
4
2
1
W
6
1
4
8
W
Hachiman
iSeaMoose
Hachiman
4
2
6
3.5
L
Set
x3cchi
Set
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,379
Damage
12,224
17,904
Taken
25,075
7,431
Mitigated
17,188
4,566
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BadLuckLarry
Bacchus
1,761
0
70
214
5,828
3,502
635
4,171
1,388
7,156
0
L
5,075
173
147
2,649
13,376
12,709
0
5,702
7,456
16,148
0
L
4,363
597
913
1,355
6,872
2,441
0
2,892
3,788
19,264
0
W
8,924
2,890
0
1,484
5,562
1,925
1,229
2,136
3,306
31,143
0
W
Hachiman
iSeaMoose
Hachiman
8,694
4,241
0
2,798
6,514
2,004
0
2,740
3,736
0
29,729
L
Set
x3cchi
Set
2,786
1,030
0
61
4,827
2,038
0
1,665
3,088
0
13,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,825
Gold Earned
20,670
101
Minions Killed
75
0
Camps Cleared
0
505,218
Distance Traveled
453,014
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,315
702
7
1
0
173,269
0
L
Sobek
7,055
784
15
2
0
171,505
1
L
Eset
6,630
737
39
4
0
145,274
0
W
Chronos
7,844
872
57
6
0
169,354
0
W
Hachiman
7,666
852
37
4
0
162,595
0
L
Set
6,985
776
21
2
0
136,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role