Player Matchup

Fenrir
Fenrir
Gold I
Adnáyerc
Fenrir
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold III
Apendra
Izanami
Gold III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,634 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
Mayito10
Ao Kuang
Gold IV
Level 123
God Stats
5W - 4L
1,500 SR
Queue Stats
78W - 68L
1,635 MMR
Solo
Chaac
Chaac
Gold I
T4n0
Chaac
Gold I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 66L
1,632 MMR
Solo
Nu Wa
Nu Wa
Gold III
Witcher90
Nu Wa
Gold III
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
146W - 152L
1,642 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,500 SR
1,609 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,599 SR
1,608 MMR
Sun Wukong
Sun Wukong
Gold II
Docstar
Sun Wukong
Gold II
Level 156
God Stats
3W - 3L
1,792 SR
Queue Stats
50W - 42L
1,646 MMR
Solo
Xbalanque
Xbalanque
Gold II
Milkano
Xbalanque
Gold II
Level 147
God Stats
2W - 2L
1,638 SR
Queue Stats
26W - 26L
1,634 MMR
Solo
Athena
Athena
Gold V
Trenaud35
Athena
Gold V
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,639 MMR
Solo
Scylla
Scylla
Gold III
dantej1
Scylla
Gold III
Level 159
God Stats
1W - 1L
1,566 SR
Queue Stats
23W - 22L
1,623 MMR
Solo
Thanatos
Thanatos
Gold I
xPertasu
Thanatos
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Adnáyerc
Fenrir
16
9 / 2 / 12
12,054
670
11,150
21,151
20,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Apendra
Izanami
19
11 / 1 / 7
13,598
755
19,715
13,024
5,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Mayito10
Ao Kuang
15
4 / 4 / 8
10,558
587
9,688
20,156
7,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
T4n0
Chaac
19
3 / 1 / 9
12,417
690
20,129
22,933
19,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
Witcher90
Nu Wa
16
3 / 3 / 10
11,379
632
18,036
7,994
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
PersephoneDanzaburouApolloTsukuyomi

VS

Bans
SetJanusGebCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Docstar
Sun Wukong
15
0 / 5 / 1
8,900
494
10,422
24,281
16,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Milkano
Xbalanque
13
0 / 8 / 1
7,664
426
8,393
15,699
7,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Trenaud35
Athena
13
1 / 5 / 2
8,072
448
3,209
18,694
12,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
dantej1
Scylla
15
3 / 5 / 4
8,988
499
5,437
12,065
5,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
xPertasu
Thanatos
13
7 / 7 / 1
9,103
506
13,398
20,308
7,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
30
Kills
11
11
Deaths
30
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Adnáyerc
Fenrir
9
2
12
7.5
W
Izanami
Apendra
Izanami
11
1
7
14.5
L
Sun Wukong
Docstar
Sun Wukong
0
5
1
0.1
W
Ao Kuang
Mayito10
Ao Kuang
4
4
8
2
L
Xbalanque
Milkano
Xbalanque
0
8
1
0.06
W
Chaac
T4n0
Chaac
3
1
9
7.5
L
Athena
Trenaud35
Athena
1
5
2
0.4
W
Nu Wa
Witcher90
Nu Wa
3
3
10
2.67
L
Scylla
dantej1
Scylla
3
5
4
1
L
Thanatos
xPertasu
Thanatos
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,718
Damage
40,859
85,258
Taken
91,047
56,257
Mitigated
50,027
40,393
Healing
18,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Adnáyerc
Fenrir
11,150
4,147
0
9,078
21,151
20,522
633
3,410
17,663
0
42,645
W
Izanami
Apendra
Izanami
19,715
13,616
0
6,764
13,024
5,549
10,650
1,135
11,889
0
114,036
L
Sun Wukong
Docstar
Sun Wukong
10,422
2,214
0
6,148
24,281
16,861
127
4,444
19,456
0
58,849
W
Ao Kuang
Mayito10
Ao Kuang
9,688
1,490
0
8,555
20,156
7,885
53
2,903
17,153
61,523
0
L
Xbalanque
Milkano
Xbalanque
8,393
4,702
0
325
15,699
7,913
0
2,690
12,884
0
54,191
W
Chaac
T4n0
Chaac
20,129
4,203
0
13,266
22,933
19,562
1,842
206
22,271
0
92,933
L
Athena
Trenaud35
Athena
3,209
1,502
0
1,598
18,694
12,823
0
6,680
11,732
17,670
0
W
Nu Wa
Witcher90
Nu Wa
18,036
4,066
164
2,566
7,994
2,739
3,458
2,082
5,732
75,715
0
L
Scylla
dantej1
Scylla
5,437
399
0
663
12,065
5,068
0
5,242
6,525
57,091
0
L
Thanatos
xPertasu
Thanatos
13,398
5,008
0
10,237
20,308
7,362
0
7,389
12,665
0
54,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,006
Gold Earned
42,727
596
Minions Killed
436
0
Camps Cleared
0
1,853,482
Distance Traveled
1,687,226
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,054
670
37
2
0
400,969
3
W
Izanami
13,598
755
178
10
0
338,365
5
L
Sun Wukong
8,900
494
121
7
0
322,216
3
W
Ao Kuang
10,558
587
87
5
0
373,471
9
L
Xbalanque
7,664
426
85
5
0
307,920
4
W
Chaac
12,417
690
173
10
0
410,498
2
L
Athena
8,072
448
28
2
0
364,707
5
W
Nu Wa
11,379
632
121
7
0
330,179
3
L
Scylla
8,988
499
126
7
0
331,555
5
L
Thanatos
9,103
506
76
4
0
360,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role